Player Matchup

Surtr
Surtr
FlightSuitUp
Surtr
Level 18
God Stats
2W - 4L
1,374 SR
Queue Stats
11W - 15L
1,384 Elo+
Party 1
Nemesis
Nemesis
Starlight_049
Nemesis
Level 100
God Stats
4W - 7L
1,389 SR
Queue Stats
179W - 211L
1,473 Elo+
Party 1
Ares
Ares
TheHighPaladin
Ares
Level 18
God Stats
0W - 7L
1,174 SR
Queue Stats
0W - 9L
1,085 Elo+
Party 1
Neith
Neith
WildAJR
Neith
Level 69
God Stats
0W - 2L
1,212 SR
Queue Stats
216W - 174L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bruhlordskal
Morgan Le Fay
Level 42
God Stats
4W - 5L
1,537 SR
Queue Stats
106W - 120L
1,451 Elo+
Party 1
Team Averages
Level 49
1,337 SR
1,379 Elo+

VS

Team Averages
Level 102
1,626 SR
1,531 Elo+
King Arthur
King Arthur
 
King Arthur
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
JohnCeltigar
Khepri
Level 94
God Stats
5W - 4L
1,622 SR
Queue Stats
65W - 59L
1,496 Elo+
Party 3
Jing Wei
Jing Wei
MaxCeltigar
Jing Wei
Level 119
God Stats
2W - 0L
1,862 SR
Queue Stats
167W - 139L
1,577 Elo+
Party 3
Janus
Janus
animegeek47
Janus
Level 120
God Stats
20W - 15L
1,648 SR
Queue Stats
585W - 511L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,306
631
4,450
8,130
5,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
10
1 / 0 / 0
5,450
545
4,157
6,877
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 0 / 0
4,825
483
2,420
9,544
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
WildAJR
Neith
10
0 / 0 / 0
5,614
561
4,610
5,115
1,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
bruhlordskal
Morgan Le Fay
10
0 / 3 / 0
5,769
577
3,932
6,900
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 1 / 1
6,434
643
4,398
7,643
6,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
 
Ratatoskr
10
0 / 1 / 1
5,503
550
4,317
8,784
3,142
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
7
0 / 0 / 0
4,810
481
1,845
7,219
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
MaxCeltigar
Jing Wei
9
0 / 0 / 0
5,585
559
4,918
4,305
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 0 / 0
6,631
663
5,088
4,282
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
5
5
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
1
1.5
W
Ratatoskr
 
Ratatoskr
0
1
1
0.5
L
1
2
0
0.5
W
Khepri
0
0
0
0
W
Jing Wei
MaxCeltigar
Jing Wei
0
0
0
0
L
Nemesis
1
0
0
1
L
0
0
0
0
L
Neith
WildAJR
Neith
0
0
0
0
W
4
0
0
4
L
Morgan Le Fay
bruhlordskal
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,569
Damage
20,566
36,566
Taken
32,233
17,727
Mitigated
17,143
10,560
Healing
6,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,398
829
0
1,254
7,643
6,141
0
172
6,898
0
46,737
W
Ratatoskr
 
Ratatoskr
4,317
2,368
0
1,054
8,784
3,142
0
1,126
7,579
0
45,733
L
4,450
1,877
0
2,739
8,130
5,154
0
418
7,088
1,149
39,009
W
Khepri
1,845
51
106
1,611
7,219
4,864
143
2,399
4,768
6,853
0
W
Jing Wei
MaxCeltigar
Jing Wei
4,918
4,013
0
1,262
4,305
1,540
774
511
3,794
0
46,668
L
Nemesis
4,157
1,999
0
1,045
6,877
2,355
0
741
6,078
0
38,809
L
2,420
242
0
1,695
9,544
5,814
0
1,307
8,157
10,323
0
L
Neith
WildAJR
Neith
4,610
2,146
0
2,874
5,115
1,850
0
600
4,515
0
44,583
W
5,088
0
0
750
4,282
1,456
0
2,012
2,058
49,150
721
L
Morgan Le Fay
bruhlordskal
Morgan Le Fay
3,932
453
0
2,207
6,900
2,554
0
3,327
3,411
42,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,964
Gold Earned
28,963
304
Minions Killed
358
0
Camps Cleared
0
1,046,379
Distance Traveled
1,083,129
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,434
643
88
9
0
193,297
0
W
Ratatoskr
5,503
550
74
7
0
244,978
2
L
Surtr
6,306
631
77
8
0
172,491
0
W
Khepri
4,810
481
10
1
0
219,727
0
W
Jing Wei
5,585
559
93
9
0
189,904
0
L
Nemesis
5,450
545
50
5
0
253,935
0
L
Ares
4,825
483
15
2
0
224,443
2
L
Neith
5,614
561
77
8
0
197,979
2
W
Janus
6,631
663
93
9
0
235,223
3
L
Morgan Le Fay
5,769
577
85
9
0
197,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role