Player Matchup

Hel
Hel
Flittt
Hel
Level 159
God Stats
3W - 1L
1,588 SR
Queue Stats
111W - 98L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MlGGummyBear123
Morgan Le Fay
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,274 Elo+
Party 3
Shiva
Shiva
ReapingSpirit
Shiva
Level 117
God Stats
3W - 2L
1,525 SR
Queue Stats
462W - 456L
1,538 Elo+
Solo
Cerberus
Cerberus
Shinju XD
Cerberus
Level 146
God Stats
4W - 2L
1,473 SR
Queue Stats
171W - 170L
1,434 Elo+
Party 3
Ganesha
Ganesha
WiseYungFool
Ganesha
Level 109
God Stats
20W - 12L
1,529 SR
Queue Stats
742W - 701L
1,522 Elo+
Party 3
Team Averages
Level 111
1,523 SR
1,452 Elo+

VS

Team Averages
Level 121
1,519 SR
1,475 Elo+
Hel
Hel
BodyByTacos
Hel
Level 136
God Stats
1W - 4L
1,256 SR
Queue Stats
704W - 721L
1,480 Elo+
Solo
Chaac
Chaac
JustSayMacklunky
Chaac
Level 122
God Stats
5W - 6L
1,418 SR
Queue Stats
202W - 197L
1,418 Elo+
Party 1
Maman Brigitte
Maman Brigitte
NotSubstantial
Maman Brigitte
Level 124
God Stats
0W - 1L
1,603 SR
Queue Stats
30W - 30L
1,531 Elo+
Party 2
Ares
Ares
Soo Americann
Ares
Level 108
God Stats
0W - 1L
1,676 SR
Queue Stats
42W - 38L
1,528 Elo+
Party 2
Baba Yaga
Baba Yaga
WaredJilliams
Baba Yaga
Level 115
God Stats
13W - 7L
1,644 SR
Queue Stats
351W - 346L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Flittt
Hel
16
6 / 1 / 8
9,219
922
6,710
6,916
6,274
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
MlGGummyBear123
Morgan Le Fay
14
2 / 2 / 7
7,902
790
5,866
7,025
3,544
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 2 / 8
9,114
911
16,006
16,619
18,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Shinju XD
Cerberus
13
0 / 2 / 12
8,100
810
7,417
16,294
15,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
WiseYungFool
Ganesha
15
0 / 0 / 16
8,913
891
6,590
14,266
13,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,325
733
11,450
8,455
4,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 1
6,267
627
7,076
10,808
12,403
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maman Brigitte
NotSubstantial
Maman Brigitte
14
3 / 3 / 1
7,616
762
9,291
9,926
4,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 4
7,482
748
5,349
11,333
13,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
WaredJilliams
Baba Yaga
13
2 / 2 / 3
7,616
762
9,505
5,969
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
16
Kills
7
7
Deaths
16
51
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Hel
Flittt
Hel
6
1
8
10
L
0
5
1
0.1
W
Morgan Le Fay
MlGGummyBear123
Morgan Le Fay
2
2
7
2.75
L
Maman Brigitte
NotSubstantial
Maman Brigitte
3
3
1
1.17
W
8
2
8
6
W
Cerberus
Shinju XD
Cerberus
0
2
12
3
L
1
2
4
1.5
L
Baba Yaga
WaredJilliams
Baba Yaga
2
2
3
1.75
W
Ganesha
WiseYungFool
Ganesha
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,589
Damage
42,671
61,120
Taken
46,491
57,176
Mitigated
39,591
39,880
Healing
15,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,450
244
4,104
3,001
8,455
4,409
0
4,498
3,957
20,714
0
W
Hel
Flittt
Hel
6,710
80
16,221
3,691
6,916
6,274
670
3,112
3,774
21,503
0
L
7,076
433
364
1,820
10,808
12,403
0
7,155
3,653
0
9,634
W
Morgan Le Fay
MlGGummyBear123
Morgan Le Fay
5,866
511
0
101
7,025
3,544
1,934
4,941
1,966
10,590
0
L
Maman Brigitte
NotSubstantial
Maman Brigitte
9,291
331
144
2,793
9,926
4,943
0
5,871
4,055
18,819
0
W
16,006
1,344
4,085
2,004
16,619
18,420
265
9,654
6,677
0
25,012
W
Cerberus
Shinju XD
Cerberus
7,417
282
829
4,224
16,294
15,074
333
10,701
5,297
18,419
0
L
5,349
149
334
1,429
11,333
13,979
0
5,953
5,380
6,371
0
L
Baba Yaga
WaredJilliams
Baba Yaga
9,505
300
132
1,008
5,969
3,857
0
3,106
2,863
18,982
0
W
Ganesha
WiseYungFool
Ganesha
6,590
213
3,081
5,644
14,266
13,864
403
6,269
7,811
11,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,248
Gold Earned
36,306
126
Minions Killed
79
0
Camps Cleared
0
969,112
Distance Traveled
902,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,325
733
22
2
0
173,629
0
W
Hel
9,219
922
44
4
0
195,759
0
L
Chaac
6,267
627
9
1
0
170,625
0
W
Morgan Le Fay
7,902
790
14
1
0
189,044
0
L
Maman Brigitte
7,616
762
15
2
0
189,415
0
W
Shiva
9,114
911
20
2
0
193,212
0
W
Cerberus
8,100
810
48
5
0
170,174
0
L
Ares
7,482
748
3
0
0
198,841
0
L
Baba Yaga
7,616
762
30
3
0
169,871
0
W
Ganesha
8,913
891
0
0
0
220,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role