Player Matchup

Poseidon
Poseidon
IKanji GodI
Poseidon
Level 98
God Stats
1W - 2L
1,193 SR
Queue Stats
90W - 101L
1,428 Elo+
Party 1
Athena
Athena
ISM00VE GODI
Athena
Level 16
God Stats
2W - 1L
1,769 SR
Queue Stats
4W - 6L
1,494 Elo+
Party 1
King Arthur
King Arthur
ISaber GodI
King Arthur
Level 108
God Stats
35W - 27L
1,566 SR
Queue Stats
156W - 160L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
IssaB0T
Cernunnos
Level 49
God Stats
5W - 3L
1,403 SR
Queue Stats
95W - 100L
1,423 Elo+
Solo
Arachne
Arachne
SaikuGod
Arachne
Level 117
God Stats
34W - 17L
1,652 SR
Queue Stats
125W - 127L
1,447 Elo+
Party 1
Team Averages
Level 78
1,517 SR
1,452 Elo+

VS

Team Averages
Level 59
1,441 SR
1,412 Elo+
Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Maroon_goddess1
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,651 Elo+
Party 3
Danzaburou
Danzaburou
Minder RB25
Danzaburou
Level 6
God Stats
0W - 3L
1,205 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 2
Hun Batz
Hun Batz
Welfare Jet
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
IKanji GodI
Poseidon
12
0 / 3 / 4
7,459
497
6,268
5,331
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
11
1 / 2 / 5
7,507
500
2,402
9,455
8,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
ISaber GodI
King Arthur
12
4 / 0 / 3
8,044
536
6,160
6,590
7,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
IssaB0T
Cernunnos
14
10 / 1 / 3
9,485
632
13,402
10,233
3,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
SaikuGod
Arachne
18
10 / 0 / 1
10,541
703
11,845
10,027
4,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 6 / 1
6,851
457
7,460
16,573
6,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bake Kujira
 
Bake Kujira
11
2 / 4 / 0
6,673
445
5,842
12,001
10,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 8 / 2
5,693
380
1,352
9,702
2,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Minder RB25
Danzaburou
4
0 / 0 / 0
4,702
313
344
1,249
315
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
Welfare Jet
Hun Batz
9
0 / 7 / 2
5,531
369
1,811
14,321
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
25
Kills
6
6
Deaths
25
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
6
1
0.75
L
Bake Kujira
 
Bake Kujira
2
4
0
0.5
W
Poseidon
IKanji GodI
Poseidon
0
3
4
0.67
W
Athena
1
2
5
1.75
W
King Arthur
ISaber GodI
King Arthur
4
0
3
5.5
W
Cernunnos
IssaB0T
Cernunnos
10
1
3
11.5
L
0
8
2
0.13
L
Danzaburou
Minder RB25
Danzaburou
0
0
0
0
W
Arachne
SaikuGod
Arachne
10
0
1
10.5
L
Hun Batz
Welfare Jet
Hun Batz
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,077
Damage
16,809
41,636
Taken
53,846
25,433
Mitigated
24,784
7,961
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,460
1,184
0
8,094
16,573
6,289
0
651
15,820
0
46,856
L
Bake Kujira
 
Bake Kujira
5,842
3,331
0
1,120
12,001
10,262
0
2,168
9,697
24,204
0
W
Poseidon
IKanji GodI
Poseidon
6,268
1,347
0
250
5,331
1,269
1,584
264
5,067
41,183
0
W
Athena
2,402
701
0
804
9,455
8,313
224
1,136
8,319
24,228
0
W
King Arthur
ISaber GodI
King Arthur
6,160
648
0
1,110
6,590
7,706
124
168
6,422
0
34,571
W
Cernunnos
IssaB0T
Cernunnos
13,402
7,677
0
4,417
10,233
3,850
2,112
2,687
7,546
0
65,448
L
1,352
637
0
408
9,702
2,894
0
1,440
8,262
0
13,957
L
Danzaburou
Minder RB25
Danzaburou
344
121
0
580
1,249
315
0
120
1,119
0
6,298
W
Arachne
SaikuGod
Arachne
11,845
9,495
0
1,380
10,027
4,295
348
1,587
8,440
0
111,419
L
Hun Batz
Welfare Jet
Hun Batz
1,811
45
0
360
14,321
5,024
0
3,647
10,278
0
21,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,036
Gold Earned
29,450
401
Minions Killed
173
0
Camps Cleared
0
1,428,537
Distance Traveled
1,107,509
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,851
457
64
4
0
274,101
0
L
Bake Kujira
6,673
445
42
3
0
250,098
1
W
Poseidon
7,459
497
79
5
0
267,816
0
W
Athena
7,507
500
34
2
0
287,597
0
W
King Arthur
8,044
536
51
3
0
270,788
2
W
Cernunnos
9,485
632
74
5
0
279,695
1
L
Neith
5,693
380
21
1
0
228,073
0
L
Danzaburou
4,702
313
14
1
0
75,969
0
W
Arachne
10,541
703
163
11
0
322,641
0
L
Hun Batz
5,531
369
32
2
0
279,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role