Player Matchup

Rama
Rama
Athelss
Rama
Level 141
God Stats
2W - 1L
1,417 SR
Queue Stats
86W - 84L
1,482 Elo+
Solo
Sobek
Sobek
FilthyDespot
Sobek
Level 144
God Stats
1W - 1L
1,278 SR
Queue Stats
134W - 142L
1,472 Elo+
Solo
He Bo
He Bo
Leandro9303
He Bo
Level 153
God Stats
1W - 2L
1,117 SR
Queue Stats
245W - 231L
1,482 Elo+
Solo
Yemoja
Yemoja
Shadow Dragon M
Yemoja
Level 168
God Stats
2W - 0L
1,713 SR
Queue Stats
240W - 259L
1,426 Elo+
Solo
Tiamat
Tiamat
ÆΘNS
Tiamat
Level 156
God Stats
6W - 10L
1,369 SR
Queue Stats
682W - 709L
1,467 Elo+
Solo
Team Averages
Level 152
1,379 SR
1,466 Elo+

VS

Team Averages
Level 122
1,382 SR
1,472 Elo+
Baba Yaga
Baba Yaga
CaliburFYM
Baba Yaga
Level 116
God Stats
0W - 3L
1,249 SR
Queue Stats
172W - 183L
1,445 Elo+
Party 1
Ganesha
Ganesha
Iudice
Ganesha
Level 124
God Stats
0W - 3L
1,578 SR
Queue Stats
39W - 28L
1,601 Elo+
Solo
Lancelot
Lancelot
Slowbro216
Lancelot
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 41L
1,407 Elo+
Solo
Medusa
Medusa
cream luvs u
Medusa
Level 79
God Stats
0W - 2L
1,277 SR
Queue Stats
141W - 149L
1,445 Elo+
Party 1
Aphrodite
Aphrodite
duhidk
Aphrodite
Level 159
God Stats
0W - 1L
1,306 SR
Queue Stats
36W - 37L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Athelss
Rama
14
3 / 1 / 3
7,406
926
6,130
7,930
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 2 / 4
6,602
825
4,728
10,196
10,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 2 / 5
7,664
958
9,696
5,039
1,747
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 3
6,811
851
2,224
3,991
3,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
ÆΘNS
Tiamat
13
1 / 2 / 5
7,093
887
6,587
7,002
4,587
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CaliburFYM
Baba Yaga
5
1 / 0 / 0
5,384
673
727
148
60
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Iudice
Ganesha
17
1 / 1 / 6
7,768
971
7,534
11,905
12,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
Slowbro216
Lancelot
13
4 / 3 / 3
7,281
910
5,362
12,624
8,939
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
5
0 / 0 / 0
5,004
626
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
duhidk
Aphrodite
15
2 / 2 / 5
7,365
921
6,696
9,019
6,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
6
Kills
8
8
Deaths
6
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
Athelss
Rama
3
1
3
4.5
L
Baba Yaga
CaliburFYM
Baba Yaga
1
0
0
1
W
1
2
4
1.5
L
Ganesha
Iudice
Ganesha
1
1
6
4
W
1
2
5
1.75
W
0
1
3
1.5
L
Lancelot
Slowbro216
Lancelot
4
3
3
1.83
L
Medusa
0
0
0
0
L
Aphrodite
duhidk
Aphrodite
2
2
5
2.25
W
Tiamat
ÆΘNS
Tiamat
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,365
Damage
20,319
34,158
Taken
33,696
22,849
Mitigated
27,918
16,580
Healing
18,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Athelss
Rama
6,130
4,935
338
2,894
7,930
3,222
2,040
3,332
4,598
0
15,508
L
Baba Yaga
CaliburFYM
Baba Yaga
727
53
0
91
148
60
0
148
0
727
0
W
4,728
334
476
3,835
10,196
10,259
0
3,365
6,831
10,745
0
L
Ganesha
Iudice
Ganesha
7,534
583
407
1,635
11,905
12,880
0
8,041
3,864
16,664
0
W
9,696
574
776
678
5,039
1,747
223
2,316
2,723
19,738
0
W
2,224
750
4,419
880
3,991
3,034
171
1,831
2,160
5,011
0
L
Lancelot
Slowbro216
Lancelot
5,362
798
1,159
4,056
12,624
8,939
0
8,476
4,148
0
9,411
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
duhidk
Aphrodite
6,696
564
5,832
5,510
9,019
6,039
38
6,570
2,449
20,724
0
W
Tiamat
ÆΘNS
Tiamat
6,587
757
864
1,420
7,002
4,587
513
4,113
2,889
12,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,576
Gold Earned
32,802
82
Minions Killed
66
0
Camps Cleared
0
744,212
Distance Traveled
545,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,406
926
20
3
0
157,391
0
L
Baba Yaga
5,384
673
0
0
0
26,651
0
W
Sobek
6,602
825
8
1
0
145,270
0
L
Ganesha
7,768
971
3
0
0
169,578
0
W
He Bo
7,664
958
32
4
0
175,892
0
W
Yemoja
6,811
851
12
2
0
110,479
0
L
Lancelot
7,281
910
15
2
0
178,856
0
L
Medusa
5,004
626
0
0
0
14,914
0
L
Aphrodite
7,365
921
48
6
0
155,147
0
W
Tiamat
7,093
887
10
1
0
155,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role