Player Matchup

Merlin
Merlin
Crusader2232
Merlin
Level 10
God Stats
2W - 3L
1,160 SR
Queue Stats
12W - 12L
1,249 Elo+
Party 1
Ares
Ares
EatMyShorts9868
Ares
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 12L
1,249 Elo+
Party 1
Hou Yi
Hou Yi
MoistForMinions
Hou Yi
Level 151
God Stats
2W - 2L
1,636 SR
Queue Stats
12W - 13L
1,226 Elo+
Party 1
Team Averages
Level 62
1,432 SR
1,242 Elo+

VS

Team Averages
Level 103
1,585 SR
1,459 Elo+
King Arthur
King Arthur
 
King Arthur
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
JustLLama8037
Skadi
Level 69
God Stats
5W - 2L
1,669 SR
Queue Stats
157W - 144L
1,431 Elo+
Solo
Ra
Ra
SupremoAllah
Ra
Level 129
God Stats
37W - 27L
1,585 SR
Queue Stats
406W - 400L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 0 / 6
6,950
695
6,662
5,323
2,506
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 5
7,497
750
3,101
7,457
5,057
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 0 / 2
8,381
838
9,786
5,398
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 4 / 0
6,667
667
3,597
12,056
9,051
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 0
6,661
666
6,074
5,634
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 1 / 0
7,027
703
3,681
4,724
1,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
W
Merlin
0
0
6
3
W
2
0
5
4.5
L
0
2
0
0
W
5
0
2
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,549
Damage
13,352
18,178
Taken
22,414
10,112
Mitigated
13,061
7,568
Healing
4,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,597
83
0
1,270
12,056
9,051
0
5,649
6,407
0
14,015
W
Merlin
6,662
855
0
2,003
5,323
2,506
0
1,562
3,695
29,240
0
W
3,101
453
0
1,698
7,457
5,057
0
1,133
6,324
11,592
0
L
6,074
2,721
0
0
5,634
2,205
0
2,616
3,018
0
20,521
W
9,786
4,872
0
3,867
5,398
2,549
0
1,238
4,160
0
39,198
L
3,681
76
1,123
1,917
4,724
1,805
0
1,801
2,923
42,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,828
Gold Earned
20,355
107
Minions Killed
117
0
Camps Cleared
0
503,916
Distance Traveled
516,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,667
667
21
2
0
183,154
0
W
Merlin
6,950
695
35
4
0
155,327
0
W
Ares
7,497
750
16
2
0
184,058
0
L
Skadi
6,661
666
32
3
0
145,429
0
W
Hou Yi
8,381
838
56
6
0
164,531
0
L
Ra
7,027
703
64
6
0
187,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role