Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Frëyr
Serqet
Level 167
God Stats
13W - 7L
1,675 SR
Queue Stats
257W - 304L
1,479 Elo+
Party 1
Aphrodite
Aphrodite
JIBA CROCODILO
Aphrodite
Level 191
God Stats
3W - 3L
1,425 SR
Queue Stats
535W - 519L
1,459 Elo+
Solo
Anhur
Anhur
JustShadowM
Anhur
Level 108
God Stats
5W - 2L
1,581 SR
Queue Stats
552W - 559L
1,531 Elo+
Solo
Horus
Horus
Yargo1212121212
Horus
Level 132
God Stats
10W - 8L
1,532 SR
Queue Stats
331W - 372L
1,437 Elo+
Party 1
Team Averages
Level 149
1,543 SR
1,481 Elo+

VS

Team Averages
Level 124
1,595 SR
1,496 Elo+
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LuxDesTroYeR
Danzaburou
Level 163
God Stats
2W - 1L
2,030 SR
Queue Stats
156W - 157L
1,537 Elo+
Solo
Tyr
Tyr
MTCrew
Tyr
Level 145
God Stats
3W - 3L
1,405 SR
Queue Stats
34W - 32L
1,549 Elo+
Solo
Agni
Agni
TheJoako06
Agni
Level 140
God Stats
25W - 18L
1,538 SR
Queue Stats
292W - 270L
1,503 Elo+
Solo
Charon
Charon
sasorired
Charon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
2 / 1 / 3
5,627
703
2,923
2,964
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Frëyr
Serqet
8
2 / 1 / 1
5,107
638
2,588
5,067
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
JIBA CROCODILO
Aphrodite
8
0 / 1 / 1
4,549
569
2,532
4,187
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 0
4,738
592
3,584
4,754
1,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 2
5,164
646
4,108
4,424
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 1 / 0
4,884
611
2,035
6,468
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
LuxDesTroYeR
Danzaburou
9
2 / 0 / 0
4,794
599
3,904
4,603
1,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
MTCrew
Tyr
8
1 / 2 / 0
4,979
622
2,610
8,865
4,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
0 / 2 / 0
4,056
507
215
2,055
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon
sasorired
Charon
7
0 / 1 / 1
4,289
536
879
5,529
2,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
6
Kills
4
4
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
1
3
3.5
L
Thor
 
Thor
1
1
0
1
W
Serqet
Frëyr
Serqet
2
1
1
2.5
W
Aphrodite
JIBA CROCODILO
Aphrodite
0
1
1
0.5
W
1
1
0
1
L
Danzaburou
LuxDesTroYeR
Danzaburou
2
0
0
2
L
Tyr
MTCrew
Tyr
1
2
0
0.5
L
0
2
0
0
W
1
0
2
2
L
Charon
sasorired
Charon
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,735
Damage
9,643
21,396
Taken
27,520
8,640
Mitigated
11,496
9,441
Healing
10,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,923
335
228
969
2,964
969
0
0
2,964
36,947
0
L
Thor
 
Thor
2,035
288
0
2,533
6,468
2,161
0
1,471
4,873
0
27,539
W
Serqet
Frëyr
Serqet
2,588
626
0
2,686
5,067
1,774
0
427
4,640
0
24,007
W
Aphrodite
JIBA CROCODILO
Aphrodite
2,532
182
712
2,535
4,187
1,558
485
384
3,803
29,841
0
W
3,584
1,873
0
1,334
4,754
1,602
546
354
4,400
0
23,812
L
Danzaburou
LuxDesTroYeR
Danzaburou
3,904
2,241
0
2,564
4,603
1,379
0
525
4,078
0
39,880
L
Tyr
MTCrew
Tyr
2,610
371
0
4,229
8,865
4,601
0
826
7,755
71
26,126
L
215
0
0
460
2,055
508
0
626
1,429
16,753
0
W
4,108
1,250
34
943
4,424
2,737
39
0
4,424
0
26,189
L
Charon
sasorired
Charon
879
57
0
829
5,529
2,847
0
2,007
3,522
4,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,185
Gold Earned
23,002
251
Minions Killed
210
0
Camps Cleared
0
800,861
Distance Traveled
736,294
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,627
703
71
9
0
156,480
0
L
Thor
4,884
611
50
6
0
187,269
2
W
Serqet
5,107
638
42
5
0
207,251
1
W
Aphrodite
4,549
569
47
6
0
135,448
2
W
Anhur
4,738
592
49
6
0
147,844
0
L
Danzaburou
4,794
599
62
8
0
154,267
0
L
Tyr
4,979
622
54
7
0
162,091
0
L
Agni
4,056
507
36
5
0
107,485
0
W
Horus
5,164
646
42
5
0
153,838
1
L
Charon
4,289
536
8
1
0
125,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role