Player Matchup

Surtr
Surtr
Gold I
BraveEagle28
Surtr
Gold I
Level 173
God Stats
109W - 95L
1,647 SR
Queue Stats
734W - 750L
1,767 MMR
Party 3
Merlin
Merlin
Masters
RainbowFingers
Merlin
Masters
Level 171
God Stats
2W - 6L
1,488 SR
Queue Stats
376W - 367L
2,407 MMR
Solo
Cerberus
Cerberus
Gold I
ReapingImmortal
Cerberus
Gold I
Level 191
God Stats
7W - 7L
1,601 SR
Queue Stats
703W - 710L
1,645 MMR
Party 3
Izanami
Izanami
Gold II
burntfire01
Izanami
Gold II
Level 123
God Stats
2W - 2L
1,772 SR
Queue Stats
324W - 334L
1,653 MMR
Party 1
Hun Batz
Hun Batz
Platinum III
notaxc
Hun Batz
Platinum III
Level 84
God Stats
2W - 2L
1,730 SR
Queue Stats
205W - 194L
1,849 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,647 SR
1,864 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,598 SR
1,890 MMR
Ra
Ra
Platinum III
DurtyGuNz
Ra
Platinum III
Level 170
God Stats
2W - 3L
1,393 SR
Queue Stats
212W - 195L
1,804 MMR
Solo
Bakasura
Bakasura
Platinum V
EmilioLujano
Bakasura
Platinum V
Level 141
God Stats
12W - 16L
1,604 SR
Queue Stats
509W - 496L
1,602 MMR
Solo
Odin
Odin
Masters
ImJankyBaby
Odin
Masters
Level 187
God Stats
11W - 10L
1,561 SR
Queue Stats
591W - 583L
2,684 MMR
Solo
Skadi
Skadi
Gold IV
Meamslayer
Skadi
Gold IV
Level 103
God Stats
8W - 4L
1,645 SR
Queue Stats
63W - 63L
1,681 MMR
Party 2
Charon
Charon
Gold IV
Obamna117
Charon
Gold IV
Level 144
God Stats
5W - 3L
1,784 SR
Queue Stats
63W - 63L
1,681 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,419
684
1,866
4,074
1,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

4
0 / 0 / 0
2,804
561
864
772
179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
5
1 / 1 / 0
3,522
704
1,844
4,942
3,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Izanami
burntfire01
Izanami
6
0 / 1 / 0
3,453
691
1,935
2,537
702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
notaxc
Hun Batz
5
0 / 1 / 1
3,069
614
978
3,999
1,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KukulkanMaman BrigitteJanusRavanaAchilles

VS

Bans
MulanThanatosAthenaSusanoGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,575
715
1,747
1,808
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
EmilioLujano
Bakasura
6
1 / 0 / 1
3,466
693
1,795
3,659
1,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 0
3,409
682
2,674
3,382
2,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
6
0 / 0 / 1
3,428
686
2,010
1,576
359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Obamna117
Charon
5
1 / 0 / 2
3,897
779
1,942
2,542
1,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
1
0
1
W
Bakasura
EmilioLujano
Bakasura
1
0
1
1.5
W
0
0
0
0
W
Skadi
0
0
1
0.5
W
Charon
Obamna117
Charon
1
0
2
2
L
0
0
0
0
L
Cerberus
1
1
0
1
L
Izanami
burntfire01
Izanami
0
1
0
0
L
Hun Batz
notaxc
Hun Batz
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,487
Damage
10,168
16,324
Taken
12,967
7,210
Mitigated
5,501
5,940
Healing
5,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,866
686
0
1,816
4,074
1,944
0
0
3,747
444
14,929
W
1,747
426
216
542
1,808
560
0
663
1,145
22,775
0
W
Bakasura
EmilioLujano
Bakasura
1,795
1,253
0
1,006
3,659
1,195
0
929
2,694
0
13,015
W
2,674
895
0
1,714
3,382
2,085
0
90
2,967
0
18,670
W
Skadi
2,010
866
0
833
1,576
359
0
339
1,237
0
15,838
W
Charon
Obamna117
Charon
1,942
765
0
1,556
2,542
1,302
0
777
1,765
9,729
0
L
864
86
0
487
772
179
0
286
486
9,366
0
L
Cerberus
1,844
289
0
1,724
4,942
3,211
0
1,891
2,976
9,414
0
L
Izanami
burntfire01
Izanami
1,935
1,642
0
875
2,537
702
0
550
1,987
0
19,374
L
Hun Batz
notaxc
Hun Batz
978
489
0
1,038
3,999
1,174
0
962
2,826
0
11,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,267
Gold Earned
17,775
131
Minions Killed
144
0
Camps Cleared
0
473,924
Distance Traveled
516,459
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,419
684
33
7
0
113,240
0
W
Ra
3,575
715
20
4
0
97,803
0
W
Bakasura
3,466
693
39
8
0
126,218
0
W
Odin
3,409
682
38
8
0
92,515
0
W
Skadi
3,428
686
33
7
0
102,920
0
W
Charon
3,897
779
14
3
0
97,003
2
L
Merlin
2,804
561
16
3
0
60,374
0
L
Cerberus
3,522
704
21
4
0
99,778
0
L
Izanami
3,453
691
40
8
0
89,917
0
L
Hun Batz
3,069
614
21
4
0
110,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role