Player Matchup

Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CheetahNuggets
Chiron
Level 149
God Stats
3W - 1L
1,452 SR
Queue Stats
88W - 88L
1,508 Elo+
Party 1
Zeus
Zeus
JBird12
Zeus
Level 147
God Stats
12W - 5L
1,776 SR
Queue Stats
323W - 305L
1,600 Elo+
Party 1
Kukulkan
Kukulkan
ericlark
Kukulkan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 173L
1,614 Elo+
Party 1
Discordia
Discordia
yGloom
Discordia
Level 128
God Stats
2W - 1L
1,576 SR
Queue Stats
103W - 93L
1,500 Elo+
Party 1
Team Averages
Level 143
1,561 SR
1,545 Elo+

VS

Team Averages
Level 137
1,513 SR
1,560 Elo+
Hera
Hera
Fevato
Hera
Level 141
God Stats
1W - 3L
1,384 SR
Queue Stats
153W - 144L
1,555 Elo+
Party 2
Charybdis
Charybdis
Jaccmx99
Charybdis
Level 157
God Stats
4W - 7L
1,520 SR
Queue Stats
290W - 288L
1,571 Elo+
Party 2
Izanami
Izanami
Missiongull3407
Izanami
Level 104
God Stats
3W - 3L
1,652 SR
Queue Stats
214W - 228L
1,485 Elo+
Solo
Horus
Horus
bugattihez
Horus
Level 159
God Stats
0W - 2L
1,176 SR
Queue Stats
192W - 192L
1,537 Elo+
Party 2
Mulan
Mulan
thetruetexan
Mulan
Level 126
God Stats
0W - 1L
1,831 SR
Queue Stats
7W - 9L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 1 / 7
5,544
1,109
1,559
4,157
2,085
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 1 / 7
5,989
1,198
4,865
3,221
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
JBird12
Zeus
11
3 / 0 / 6
6,654
1,331
6,454
1,946
673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
ericlark
Kukulkan
11
2 / 1 / 6
6,168
1,234
4,127
2,637
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Discordia
yGloom
Discordia
11
3 / 0 / 7
6,490
1,298
4,094
2,002
709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Fevato
Hera
9
0 / 5 / 1
4,846
969
1,859
6,199
3,685
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Jaccmx99
Charybdis
10
1 / 2 / 1
4,986
997
2,116
4,646
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
1,212
242
0
0
0
Horus
10
1 / 1 / 1
5,189
1,038
922
4,771
4,899
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 2 / 1
4,882
976
2,331
6,584
5,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
10
Kills
3
3
Deaths
10
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
7
3.5
W
2
1
7
5.5
L
Hera
Fevato
Hera
0
5
1
0.1
W
Zeus
JBird12
Zeus
3
0
6
6
L
Charybdis
Jaccmx99
Charybdis
1
2
1
0.75
L
0
0
0
0
L
Horus
1
1
1
1.5
W
Kukulkan
ericlark
Kukulkan
2
1
6
5
L
1
2
1
0.75
W
Discordia
yGloom
Discordia
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,099
Damage
7,228
13,963
Taken
22,200
5,921
Mitigated
16,136
6,593
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,559
711
1,209
1,441
4,157
2,085
20
591
3,566
0
2,283
W
4,865
1,220
499
518
3,221
1,329
1,426
273
2,948
0
9,153
L
Hera
Fevato
Hera
1,859
179
0
40
6,199
3,685
0
4,744
1,455
9,151
0
W
Zeus
JBird12
Zeus
6,454
499
869
534
1,946
673
834
166
1,780
11,733
0
L
Charybdis
Jaccmx99
Charybdis
2,116
683
0
289
4,646
2,198
0
3,025
1,621
0
8,654
L
0
0
0
0
0
0
0
0
0
0
0
L
Horus
922
278
2,281
2,619
4,771
4,899
0
3,432
1,339
0
1,084
W
Kukulkan
ericlark
Kukulkan
4,127
445
215
356
2,637
1,125
958
829
1,808
12,371
0
L
2,331
0
52
1,492
6,584
5,354
0
3,474
3,110
0
4,020
W
Discordia
yGloom
Discordia
4,094
219
193
759
2,002
709
981
0
2,002
10,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
21,115
60
Minions Killed
33
0
Camps Cleared
0
438,591
Distance Traveled
306,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,544
1,109
0
0
0
91,058
0
W
Chiron
5,989
1,198
10
2
0
79,570
0
L
Hera
4,846
969
8
2
0
73,107
0
W
Zeus
6,654
1,331
17
3
0
80,560
0
L
Charybdis
4,986
997
21
4
0
77,064
0
L
Izanami
1,212
242
0
0
0
0
0
L
Horus
5,189
1,038
1
0
0
82,481
0
W
Kukulkan
6,168
1,234
16
3
0
83,567
0
L
Mulan
4,882
976
3
1
0
74,337
0
W
Discordia
6,490
1,298
17
3
0
103,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role