Player Matchup

Jormungandr
Jormungandr
MSG DC3
Jormungandr
Level 23
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 4L
1,135 Elo+
Party 2
Janus
Janus
XxGR1MREAP3Rmg
Janus
Level 106
God Stats
1W - 3L
1,497 SR
Queue Stats
3W - 9L
1,354 Elo+
Party 2
Hachiman
Hachiman
XxTRIGGS4xX
Hachiman
Level 26
God Stats
0W - 1L
1,288 SR
Queue Stats
1W - 2L
1,402 Elo+
Party 2
Team Averages
Level 52
1,424 SR
1,297 Elo+

VS

Team Averages
Level 69
1,629 SR
1,452 Elo+
Cu Chulainn
Cu Chulainn
BlG Snazz
Cu Chulainn
Level 69
God Stats
13W - 8L
1,659 SR
Queue Stats
53W - 61L
1,460 Elo+
Party 1
Jing Wei
Jing Wei
TriiipIe OG
Jing Wei
Level 89
God Stats
17W - 14L
1,449 SR
Queue Stats
81W - 81L
1,423 Elo+
Party 1
Anubis
Anubis
Yonkier
Anubis
Level 50
God Stats
16W - 6L
1,778 SR
Queue Stats
21W - 17L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MSG DC3
Jormungandr
14
4 / 5 / 2
12,142
714
8,500
19,212
17,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 5 / 3
11,991
705
16,958
15,122
6,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
XxTRIGGS4xX
Hachiman
15
3 / 6 / 2
11,952
703
10,099
12,965
4,944
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlG Snazz
Cu Chulainn
16
5 / 1 / 11
13,393
788
13,708
23,902
14,000
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
TriiipIe OG
Jing Wei
17
5 / 3 / 9
13,252
780
14,848
12,450
4,683
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Yonkier
Anubis
16
6 / 4 / 2
13,174
775
13,166
9,907
4,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
16
16
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BlG Snazz
Cu Chulainn
5
1
11
10.5
L
Jormungandr
MSG DC3
Jormungandr
4
5
2
1
W
Jing Wei
TriiipIe OG
Jing Wei
5
3
9
3.17
L
1
5
3
0.5
L
Hachiman
XxTRIGGS4xX
Hachiman
3
6
2
0.67
W
Anubis
Yonkier
Anubis
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,557
Damage
41,722
47,299
Taken
46,259
28,401
Mitigated
23,409
5,957
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BlG Snazz
Cu Chulainn
13,708
1,668
279
6,953
23,902
14,000
1,036
12,560
11,342
0
42,720
L
Jormungandr
MSG DC3
Jormungandr
8,500
1,951
0
3,149
19,212
17,371
0
6,353
12,859
32,915
400
W
Jing Wei
TriiipIe OG
Jing Wei
14,848
8,853
114
1,161
12,450
4,683
1,631
7,325
5,125
0
74,364
L
16,958
610
0
290
15,122
6,086
0
3,204
11,918
78,565
0
L
Hachiman
XxTRIGGS4xX
Hachiman
10,099
7,433
0
2,518
12,965
4,944
0
3,872
9,093
0
29,256
W
Anubis
Yonkier
Anubis
13,166
139
0
2,158
9,907
4,726
114
5,544
4,363
48,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,085
Gold Earned
39,819
166
Minions Killed
204
0
Camps Cleared
0
850,641
Distance Traveled
897,502
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,393
788
42
2
0
315,657
0
L
Jormungandr
12,142
714
43
3
0
298,014
0
W
Jing Wei
13,252
780
96
6
0
310,878
5
L
Janus
11,991
705
86
5
0
288,979
0
L
Hachiman
11,952
703
37
2
0
263,648
0
W
Anubis
13,174
775
66
4
0
270,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role