Player Matchup

Osiris
Osiris
Silver I
DavidMz
Osiris
Silver I
Level 151
God Stats
12W - 14L
1,528 SR
Queue Stats
111W - 122L
1,375 MMR
Solo
Ares
Ares
Gold V
MORENAZOO7994
Ares
Gold V
Level 104
God Stats
6W - 8L
1,564 SR
Queue Stats
205W - 223L
1,364 MMR
Solo
Medusa
Medusa
Gold V
Malimander
Medusa
Gold V
Level 60
God Stats
9W - 6L
1,679 SR
Queue Stats
33W - 37L
1,379 MMR
Party 1
Agni
Agni
Gold V
Rematch
Agni
Gold V
Level 154
God Stats
6W - 4L
1,733 SR
Queue Stats
64W - 64L
1,352 MMR
Party 1
Thanatos
Thanatos
Gold IV
sG i IK ii IN G
Thanatos
Gold IV
Level 155
God Stats
5W - 9L
1,654 SR
Queue Stats
251W - 262L
1,376 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,632 SR
1,369 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,609 SR
1,369 MMR
Anubis
Anubis
Gold V
JUANDGGPRO
Anubis
Gold V
Level 118
God Stats
7W - 4L
1,554 SR
Queue Stats
156W - 158L
1,383 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Krim223
Sun Wukong
Gold V
Level 109
God Stats
19W - 23L
1,608 SR
Queue Stats
261W - 264L
1,269 MMR
Party 2
Sylvanus
Sylvanus
Gold V
Magneto48YT
Sylvanus
Gold V
Level 125
God Stats
11W - 3L
1,772 SR
Queue Stats
209W - 220L
1,377 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
SirChucklez0071
Ao Kuang
Gold III
Level 145
God Stats
13W - 10L
1,540 SR
Queue Stats
268W - 268L
1,444 MMR
Party 2
Freya
Freya
Gold V
brayanC289
Freya
Gold V
Level 82
God Stats
2W - 0L
1,571 SR
Queue Stats
60W - 63L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DavidMz
Osiris
3
0 / 2 / 0
2,794
559
1,084
2,448
1,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 1 / 1
2,908
582
1,149
4,121
2,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Malimander
Medusa
5
1 / 0 / 1
3,406
681
1,823
2,006
572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
Rematch
Agni
6
1 / 1 / 0
3,559
712
2,057
2,410
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
6
1 / 1 / 1
3,566
713
1,549
3,527
1,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SusanoMulanKing ArthurFenrir

VS

Bans
Zhong KuiAthenaMorgan Le FayJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JUANDGGPRO
Anubis
7
2 / 1 / 1
3,962
792
2,034
3,510
1,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Krim223
Sun Wukong
7
2 / 0 / 0
4,370
874
1,462
2,901
1,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Magneto48YT
Sylvanus
5
0 / 0 / 2
3,551
710
1,685
3,288
1,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
6
1 / 0 / 1
3,629
726
1,302
3,509
976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
5
0 / 2 / 0
3,098
620
1,858
3,394
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
5
5
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
DavidMz
Osiris
0
2
0
0
W
Anubis
JUANDGGPRO
Anubis
2
1
1
2.5
W
Sun Wukong
Krim223
Sun Wukong
2
0
0
2
L
0
1
1
0.5
W
Sylvanus
Magneto48YT
Sylvanus
0
0
2
1
L
Medusa
Malimander
Medusa
1
0
1
1.5
L
Agni
Rematch
Agni
1
1
0
1
W
Ao Kuang
1
0
1
1.5
W
Freya
0
2
0
0
L
Thanatos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,662
Damage
8,341
14,512
Taken
16,602
5,628
Mitigated
6,102
6,129
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DavidMz
Osiris
1,084
671
0
456
2,448
1,359
0
0
2,448
0
7,049
W
Anubis
JUANDGGPRO
Anubis
2,034
196
0
2,057
3,510
1,581
0
1,771
1,739
23,373
0
W
Sun Wukong
Krim223
Sun Wukong
1,462
397
0
1,197
2,901
1,130
0
27
2,738
0
23,431
L
1,149
162
0
1,678
4,121
2,071
0
2,312
1,673
8,294
0
W
Sylvanus
Magneto48YT
Sylvanus
1,685
814
903
1,692
3,288
1,336
0
339
2,949
9,407
0
L
Medusa
Malimander
Medusa
1,823
677
0
819
2,006
572
0
1,286
608
0
16,689
L
Agni
Rematch
Agni
2,057
78
0
840
2,410
560
0
1,420
990
16,221
0
W
Ao Kuang
1,302
249
0
830
3,509
976
0
441
3,068
18,322
0
W
Freya
1,858
738
0
851
3,394
1,079
0
628
2,766
12,234
0
L
Thanatos
1,549
224
0
2,336
3,527
1,066
0
1,613
1,914
0
16,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,233
Gold Earned
18,610
122
Minions Killed
153
0
Camps Cleared
0
488,585
Distance Traveled
510,104
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
2,794
559
12
2
0
46,406
0
W
Anubis
3,962
792
41
8
0
85,232
0
W
Sun Wukong
4,370
874
44
9
0
116,334
1
L
Ares
2,908
582
8
2
0
105,321
3
W
Sylvanus
3,551
710
7
1
0
103,117
0
L
Medusa
3,406
681
38
8
0
103,453
0
L
Agni
3,559
712
33
7
0
118,293
1
W
Ao Kuang
3,629
726
35
7
0
112,257
0
W
Freya
3,098
620
26
5
0
93,164
0
L
Thanatos
3,566
713
31
6
0
115,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role