Player Matchup

Sylvanus
Sylvanus
Briarr
Sylvanus
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 130L
1,477 Elo+
Party 2
Heimdallr
Heimdallr
ImAGoodBoyHehe
Heimdallr
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 159L
1,531 Elo+
Party 2
Mulan
Mulan
Pheonix-Dilly
Mulan
Level 99
God Stats
0W - 3L
1,361 SR
Queue Stats
52W - 78L
1,448 Elo+
Solo
King Arthur
King Arthur
PincessRena420
King Arthur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 200L
1,407 Elo+
Solo
Izanami
Izanami
matchaalatte
Izanami
Level 28
God Stats
2W - 4L
1,318 SR
Queue Stats
111W - 107L
1,517 Elo+
Party 2
Team Averages
Level 72
1,436 SR
1,476 Elo+

VS

Team Averages
Level 64
1,530 SR
1,400 Elo+
Horus
Horus
Awesomeness232
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,350 Elo+
Solo
Hades
Hades
ChineseShanh
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,384 Elo+
Solo
Scylla
Scylla
Hecles173135
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,418 Elo+
Party 1
Pele
Pele
MrxRiddle
Pele
Level 81
God Stats
5W - 6L
1,433 SR
Queue Stats
134W - 138L
1,427 Elo+
Solo
Xbalanque
Xbalanque
URD Bully
Xbalanque
Level 154
God Stats
1W - 0L
1,715 SR
Queue Stats
55W - 62L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Briarr
Sylvanus
13
1 / 6 / 4
7,654
765
4,393
15,705
14,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
ImAGoodBoyHehe
Heimdallr
13
3 / 6 / 7
7,801
780
13,717
11,685
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 6 / 4
8,189
819
6,465
12,355
10,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
PincessRena420
King Arthur
13
0 / 7 / 7
7,293
729
4,123
14,471
13,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
matchaalatte
Izanami
17
6 / 6 / 6
10,201
1,020
10,399
11,193
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 23
9,155
916
5,654
14,297
10,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

15
7 / 4 / 17
9,357
936
10,990
10,097
7,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
15
4 / 3 / 20
8,914
891
7,743
6,640
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
17
11 / 2 / 14
10,015
1,002
10,875
8,266
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Xbalanque
URD Bully
Xbalanque
17
6 / 1 / 22
10,247
1,025
23,291
11,563
6,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
127
14
Kills
31
31
Deaths
14
28
Assists
96
Player
Kills
Deaths
Assists
KDA
W
3
4
23
3.63
L
Sylvanus
Briarr
Sylvanus
1
6
4
0.5
W
7
4
17
3.88
W
Scylla
4
3
20
4.67
L
Heimdallr
ImAGoodBoyHehe
Heimdallr
3
6
7
1.08
W
Pele
11
2
14
9
L
4
6
4
1
L
King Arthur
PincessRena420
King Arthur
0
7
7
0.5
W
Xbalanque
URD Bully
Xbalanque
6
1
22
17
L
Izanami
matchaalatte
Izanami
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,097
Damage
58,553
65,409
Taken
50,863
47,477
Mitigated
31,552
9,197
Healing
20,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,654
2,600
4,173
3,882
14,297
10,721
323
1,462
12,835
0
8,501
L
Sylvanus
Briarr
Sylvanus
4,393
877
891
1,326
15,705
14,540
54
3,564
12,141
7,260
0
W
10,990
960
2,973
2,795
10,097
7,965
726
624
9,473
17,979
0
W
Scylla
7,743
2,126
40
370
6,640
2,667
1,628
594
6,046
16,205
0
L
Heimdallr
ImAGoodBoyHehe
Heimdallr
13,717
8,982
773
1,646
11,685
4,541
0
4,420
7,265
0
20,912
W
Pele
10,875
1,913
0
1,989
8,266
3,862
962
1,059
7,207
0
22,201
L
6,465
639
390
1,042
12,355
10,120
374
3,908
8,447
0
12,386
L
King Arthur
PincessRena420
King Arthur
4,123
858
664
1,184
14,471
13,278
162
3,598
10,873
0
7,806
W
Xbalanque
URD Bully
Xbalanque
23,291
12,850
581
3,401
11,563
6,337
2,594
654
10,909
0
39,620
L
Izanami
matchaalatte
Izanami
10,399
6,114
341
940
11,193
4,998
1,370
3,243
7,950
0
24,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,138
Gold Earned
47,688
77
Minions Killed
112
0
Camps Cleared
0
727,521
Distance Traveled
992,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,155
916
8
1
0
167,930
0
L
Sylvanus
7,654
765
5
1
0
150,269
0
W
Hades
9,357
936
11
1
0
218,018
0
W
Scylla
8,914
891
29
3
0
181,023
0
L
Heimdallr
7,801
780
17
2
0
139,079
0
W
Pele
10,015
1,002
17
2
0
217,563
0
L
Mulan
8,189
819
4
0
0
173,914
0
L
King Arthur
7,293
729
3
0
0
137,872
0
W
Xbalanque
10,247
1,025
47
5
0
207,475
0
L
Izanami
10,201
1,020
48
5
0
126,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role