Player Matchup

Ganesha
Ganesha
DauntlessDreams
Ganesha
Level 47
God Stats
5W - 3L
1,644 SR
Queue Stats
25W - 17L
1,522 Elo+
Party 1
Bastet
Bastet
DeathsPontoon
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,760 Elo+
Party 1
Persephone
Persephone
gurlnuggies
Persephone
Level 107
God Stats
1W - 1L
1,670 SR
Queue Stats
19W - 19L
1,465 Elo+
Party 1
Team Averages
Level 54
1,605 SR
1,582 Elo+

VS

Team Averages
Level 70
1,581 SR
1,582 Elo+
Cthulhu
Cthulhu
BUBBLEBLOWINGBUD
Cthulhu
Level 127
God Stats
1W - 0L
1,763 SR
Queue Stats
54W - 45L
1,589 Elo+
Party 2
Chernobog
Chernobog
GuanZoom
Chernobog
Level 26
God Stats
4W - 1L
1,676 SR
Queue Stats
33W - 16L
1,671 Elo+
Party 2
Chang'e
Chang'e
maryland56
Chang'e
Level 57
God Stats
1W - 2L
1,304 SR
Queue Stats
207W - 222L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
8,701
669
4,525
12,169
11,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 7 / 1
10,157
781
13,178
13,930
6,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
gurlnuggies
Persephone
12
1 / 4 / 5
9,606
739
12,166
10,616
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 7
10,562
812
10,207
14,060
14,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
GuanZoom
Chernobog
14
9 / 1 / 5
11,687
899
11,851
9,218
3,362
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
maryland56
Chang'e
13
1 / 4 / 9
9,917
763
8,379
13,247
3,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
14
13
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
0
2
5
1.25
L
6
7
1
0.93
W
Chernobog
GuanZoom
Chernobog
9
1
5
11.5
L
Persephone
gurlnuggies
Persephone
1
4
5
0.88
W
Chang'e
maryland56
Chang'e
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,869
Damage
30,437
36,715
Taken
36,525
22,731
Mitigated
21,901
5,178
Healing
12,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,207
468
335
1,564
14,060
14,593
218
8,150
5,910
33,805
0
L
4,525
1,118
0
820
12,169
11,536
0
5,515
6,654
20,731
0
L
13,178
3,503
0
2,386
13,930
6,561
0
6,791
7,139
0
41,136
W
Chernobog
GuanZoom
Chernobog
11,851
8,484
0
1,632
9,218
3,362
1,024
4,182
5,036
0
44,227
L
Persephone
gurlnuggies
Persephone
12,166
1,420
0
1,972
10,616
4,634
0
6,697
3,887
45,255
0
W
Chang'e
maryland56
Chang'e
8,379
379
3,111
5,670
13,247
3,946
1,049
4,753
8,494
34,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,464
Gold Earned
32,166
129
Minions Killed
169
0
Camps Cleared
0
712,416
Distance Traveled
699,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,562
812
55
4
0
230,550
0
L
Ganesha
8,701
669
1
0
0
245,000
0
L
Bastet
10,157
781
54
4
0
248,221
0
W
Chernobog
11,687
899
74
6
0
224,216
0
L
Persephone
9,606
739
74
6
0
219,195
0
W
Chang'e
9,917
763
40
3
0
244,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role