Player Matchup

Nu Wa
Nu Wa
CCBromia
Nu Wa
Level 95
God Stats
2W - 1L
1,757 SR
Queue Stats
17W - 22L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
MoistRosser
Cthulhu
Level 100
God Stats
6W - 7L
1,427 SR
Queue Stats
29W - 27L
1,504 Elo+
Party 1
Bastet
Bastet
UnlikelyEskimo
Bastet
Level 139
God Stats
3W - 2L
1,466 SR
Queue Stats
420W - 400L
1,504 Elo+
Solo
Mercury
Mercury
ZaZabiX
Mercury
Level 158
God Stats
2W - 1L
1,625 SR
Queue Stats
36W - 38L
1,478 Elo+
Party 1
Apollo
Apollo
slipperyhotdog01
Apollo
Level 147
God Stats
1W - 1L
1,317 SR
Queue Stats
17W - 15L
1,506 Elo+
Party 1
Team Averages
Level 128
1,518 SR
1,494 Elo+

VS

Team Averages
Level 108
1,484 SR
1,508 Elo+
Da Ji
Da Ji
AceCloth5947713
Da Ji
Level 142
God Stats
2W - 2L
1,662 SR
Queue Stats
56W - 81L
1,463 Elo+
Party 3
Sol
Sol
Captain Pandou
Sol
Level 127
God Stats
2W - 8L
1,472 SR
Queue Stats
102W - 75L
1,497 Elo+
Party 2
Aphrodite
Aphrodite
Fredyy Gambinii
Aphrodite
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,764 Elo+
Party 2
Zeus
Zeus
Moralesv
Zeus
Level 124
God Stats
2W - 5L
1,172 SR
Queue Stats
70W - 99L
1,400 Elo+
Party 3
Charon
Charon
NeuroSurgeon978
Charon
Level 125
God Stats
0W - 4L
1,612 SR
Queue Stats
148W - 165L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CCBromia
Nu Wa
15
1 / 5 / 10
9,395
522
6,684
10,883
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
MoistRosser
Cthulhu
13
2 / 3 / 10
8,633
480
9,686
20,388
20,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
6 / 2 / 2
11,615
645
10,854
13,718
5,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
ZaZabiX
Mercury
20
16 / 0 / 6
12,847
714
22,421
16,222
7,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 3 / 6
9,920
551
11,120
8,934
3,779
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
8,701
483
7,374
15,439
7,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 4 / 2
10,275
571
9,797
16,007
10,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Fredyy Gambinii
Aphrodite
12
0 / 4 / 4
8,001
445
4,189
14,368
12,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zeus
14
5 / 8 / 2
8,673
482
12,899
13,488
4,970
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 2
7,960
442
4,301
19,331
10,904
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
26
Kills
13
13
Deaths
26
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Nu Wa
CCBromia
Nu Wa
1
5
10
1.2
L
5
4
2
1.5
L
Aphrodite
Fredyy Gambinii
Aphrodite
0
4
4
0.5
W
Cthulhu
MoistRosser
Cthulhu
2
3
10
2.33
L
Zeus
5
8
2
0.75
L
0
5
2
0.2
W
6
2
2
3.5
W
Mercury
ZaZabiX
Mercury
16
0
6
19
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,765
Damage
38,560
70,145
Taken
78,633
41,235
Mitigated
45,682
14,688
Healing
22,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,374
2,108
0
432
15,439
7,406
0
2,856
12,583
0
70,077
W
Nu Wa
CCBromia
Nu Wa
6,684
1,833
0
500
10,883
4,245
369
6,298
4,585
56,581
0
L
9,797
2,675
0
6,337
16,007
10,018
1,568
2,262
13,745
83,692
14,157
L
Aphrodite
Fredyy Gambinii
Aphrodite
4,189
397
3,810
4,736
14,368
12,384
393
4,134
10,234
29,477
0
W
Cthulhu
MoistRosser
Cthulhu
9,686
890
549
4,825
20,388
20,086
0
10,927
9,461
32,020
0
L
Zeus
12,899
1,184
0
2,303
13,488
4,970
329
3,842
9,646
65,747
0
L
4,301
415
0
4,887
19,331
10,904
0
3,276
16,055
44,014
0
W
10,854
2,517
0
6,512
13,718
5,928
2,582
4,303
9,415
0
91,820
W
Mercury
ZaZabiX
Mercury
22,421
12,823
0
686
16,222
7,197
468
6,899
9,323
0
130,891
W
11,120
6,286
0
1,616
8,934
3,779
773
2,885
6,049
0
78,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,410
Gold Earned
43,610
518
Minions Killed
463
0
Camps Cleared
0
1,949,378
Distance Traveled
1,670,241
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,701
483
93
5
0
373,091
0
W
Nu Wa
9,395
522
78
4
0
329,433
1
L
Sol
10,275
571
165
9
0
341,875
1
L
Aphrodite
8,001
445
35
2
0
342,966
5
W
Cthulhu
8,633
480
35
2
0
370,941
0
L
Zeus
8,673
482
93
5
0
308,107
0
L
Charon
7,960
442
77
4
0
304,202
3
W
Bastet
11,615
645
126
7
0
371,682
2
W
Mercury
12,847
714
153
9
0
497,098
0
W
Apollo
9,920
551
126
7
0
380,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role