Player Matchup

Chaac
Chaac
Deydreys
Chaac
Level 127
God Stats
8W - 3L
1,749 SR
Queue Stats
340W - 329L
1,478 Elo+
Party 1
Bacchus
Bacchus
Dull3r-_-
Bacchus
Level 196
God Stats
6W - 5L
1,501 SR
Queue Stats
657W - 651L
1,500 Elo+
Party 1
Shiva
Shiva
Hype_Dot_EXE
Shiva
Level 156
God Stats
11W - 3L
1,757 SR
Queue Stats
443W - 413L
1,565 Elo+
Party 1
Freya
Freya
NoxiousVermin
Freya
Level 117
God Stats
3W - 0L
1,813 SR
Queue Stats
203W - 203L
1,505 Elo+
Party 1
Chiron
Chiron
SpeedyTheBee
Chiron
Level 147
God Stats
2W - 4L
1,290 SR
Queue Stats
296W - 283L
1,466 Elo+
Solo
Team Averages
Level 149
1,622 SR
1,503 Elo+

VS

Team Averages
Level 142
1,522 SR
1,493 Elo+
Khepri
Khepri
Esoteriic187
Khepri
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,583 Elo+
Solo
Heimdallr
Heimdallr
GreenBaySteve84
Heimdallr
Level 175
God Stats
7W - 14L
1,291 SR
Queue Stats
605W - 604L
1,408 Elo+
Solo
Hun Batz
Hun Batz
WackxZach
Hun Batz
Level 158
God Stats
3W - 3L
1,379 SR
Queue Stats
250W - 244L
1,436 Elo+
Solo
Athena
Athena
skyguy23
Athena
Level 128
God Stats
0W - 1L
1,717 SR
Queue Stats
183W - 182L
1,469 Elo+
Solo
Anhur
Anhur
threeshoestony
Anhur
Level 134
God Stats
3W - 2L
1,724 SR
Queue Stats
74W - 61L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deydreys
Chaac
14
1 / 5 / 7
8,325
694
13,207
16,453
10,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Dull3r-_-
Bacchus
15
2 / 2 / 11
9,529
794
10,602
14,699
24,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 2 / 11
9,595
800
15,280
16,822
18,298
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

15
5 / 4 / 5
8,831
736
9,006
10,399
4,668
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
17
4 / 2 / 7
10,057
838
12,500
9,803
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
2 / 5 / 10
8,744
729
6,477
16,753
19,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
GreenBaySteve84
Heimdallr
14
2 / 4 / 10
8,748
729
12,496
13,662
10,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
WackxZach
Hun Batz
15
4 / 2 / 8
8,922
744
17,145
11,269
8,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
skyguy23
Athena
15
2 / 2 / 9
9,049
754
7,264
13,467
14,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 1 / 10
9,405
784
15,133
10,580
6,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
60
14
Kills
13
15
Deaths
14
41
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chaac
Deydreys
Chaac
1
5
7
0.9
W
Bacchus
Dull3r-_-
Bacchus
2
2
11
3.75
L
Khepri
2
5
10
1.4
L
Heimdallr
GreenBaySteve84
Heimdallr
2
4
10
1.75
W
2
2
11
3.75
W
5
4
5
1.88
W
Chiron
4
2
7
3.75
L
Hun Batz
WackxZach
Hun Batz
4
2
8
4
L
Athena
skyguy23
Athena
2
2
9
3.25
L
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,595
Damage
58,515
68,176
Taken
65,731
61,482
Mitigated
59,328
29,710
Healing
21,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Deydreys
Chaac
13,207
1,618
1,898
4,031
16,453
10,045
422
3,122
13,324
0
22,185
W
Bacchus
Dull3r-_-
Bacchus
10,602
610
2,029
4,771
14,699
24,303
221
2,527
12,172
16,212
0
L
Khepri
6,477
627
1,782
1,223
16,753
19,371
0
4,624
12,047
10,917
0
L
Heimdallr
GreenBaySteve84
Heimdallr
12,496
2,713
1,567
2,999
13,662
10,230
0
4,109
9,491
0
23,634
W
15,280
915
5,666
4,002
16,822
18,298
273
4,010
12,812
3,307
19,939
W
9,006
3,305
1,468
1,797
10,399
4,668
462
2,238
8,161
16,028
0
W
Chiron
12,500
1,626
2,193
1,855
9,803
4,168
154
1,844
7,959
0
37,754
L
Hun Batz
WackxZach
Hun Batz
17,145
1,996
3,521
2,619
11,269
8,632
0
3,332
7,937
0
32,394
L
Athena
skyguy23
Athena
7,264
1,326
2,646
2,286
13,467
14,743
0
4,859
8,426
11,491
0
L
15,133
11,523
625
2,157
10,580
6,352
47
4,826
5,754
0
34,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,337
Gold Earned
44,868
121
Minions Killed
125
0
Camps Cleared
0
1,243,350
Distance Traveled
1,148,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,325
694
27
2
0
294,341
0
W
Bacchus
9,529
794
3
0
0
304,209
0
L
Khepri
8,744
729
6
1
0
231,583
0
L
Heimdallr
8,748
729
24
2
0
235,634
0
W
Shiva
9,595
800
19
2
0
198,760
0
W
Freya
8,831
736
15
1
0
224,578
0
W
Chiron
10,057
838
57
5
0
221,462
0
L
Hun Batz
8,922
744
34
3
0
266,788
0
L
Athena
9,049
754
6
1
0
205,330
0
L
Anhur
9,405
784
55
5
0
208,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role