Player Matchup

Zhong Kui
Zhong Kui
Boss MLG Capone
Zhong Kui
Level 96
God Stats
7W - 4L
1,565 SR
Queue Stats
267W - 250L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
Chacs0923
Danzaburou
Level 39
God Stats
43W - 38L
1,551 SR
Queue Stats
43W - 41L
1,447 Elo+
Solo
Chernobog
Chernobog
Slmply Water
Chernobog
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
20W - 24L
1,290 Elo+
Party 2
Team Averages
Level 53
1,539 SR
1,409 Elo+

VS

Team Averages
Level 62
1,456 SR
1,385 Elo+
Izanami
Izanami
Aomi1127
Izanami
Level 7
God Stats
1W - 3L
1,706 SR
Queue Stats
5W - 7L
1,385 Elo+
Party 1
Charon
Charon
HowieKungpowie
Charon
Level 79
God Stats
0W - 1L
1,162 SR
Queue Stats
8W - 10L
1,385 Elo+
Party 1
Chang'e
Chang'e
ImReallyClean
Chang'e
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Boss MLG Capone
Zhong Kui
14
4 / 5 / 8
11,765
840
14,247
14,085
11,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Chacs0923
Danzaburou
15
7 / 1 / 9
12,704
907
12,634
12,948
5,217
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
Slmply Water
Chernobog
16
6 / 1 / 10
12,463
890
13,630
11,569
4,876
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aomi1127
Izanami
12
1 / 6 / 5
9,864
705
5,746
13,282
5,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 5 / 3
9,893
707
8,412
16,158
16,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
14
4 / 6 / 3
10,540
753
14,481
15,881
6,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
17
Kills
7
7
Deaths
17
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aomi1127
Izanami
1
6
5
0.58
W
Zhong Kui
Boss MLG Capone
Zhong Kui
4
5
8
1.6
W
Danzaburou
Chacs0923
Danzaburou
7
1
9
11.5
L
2
5
3
0.7
L
Chang'e
4
6
3
0.92
W
Chernobog
Slmply Water
Chernobog
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,511
Damage
28,639
38,602
Taken
45,321
21,093
Mitigated
29,337
16,774
Healing
6,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aomi1127
Izanami
5,746
4,748
0
1,187
13,282
5,505
0
4,439
8,843
0
41,517
W
Zhong Kui
Boss MLG Capone
Zhong Kui
14,247
1,852
0
5,380
14,085
11,000
1,873
8,529
5,232
48,420
0
W
Danzaburou
Chacs0923
Danzaburou
12,634
6,702
0
5,495
12,948
5,217
329
6,680
6,126
0
59,038
L
8,412
1,098
0
0
16,158
16,899
0
3,556
12,602
21,332
0
L
Chang'e
14,481
979
1,359
4,275
15,881
6,933
0
6,526
9,355
39,728
0
W
Chernobog
Slmply Water
Chernobog
13,630
9,374
0
5,899
11,569
4,876
692
7,718
3,593
0
49,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,932
Gold Earned
30,297
184
Minions Killed
133
0
Camps Cleared
0
750,252
Distance Traveled
671,341
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,864
705
56
4
0
204,905
0
W
Zhong Kui
11,765
840
70
5
0
232,006
0
W
Danzaburou
12,704
907
63
5
0
269,583
0
L
Charon
9,893
707
24
2
0
238,117
0
L
Chang'e
10,540
753
53
4
0
228,319
4
W
Chernobog
12,463
890
51
4
0
248,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role