Player Matchup

Amaterasu
Amaterasu
Silver V
Hiriuk
Amaterasu
Silver V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,215 MMR
Solo
Kukulkan
Kukulkan
Gold V
Jasiro21
Kukulkan
Gold V
Level 84
God Stats
9W - 5L
1,557 SR
Queue Stats
50W - 62L
1,169 MMR
Solo
Thanatos
Thanatos
Silver III
ReviveMyAccount
Thanatos
Silver III
Level 105
God Stats
3W - 2L
1,695 SR
Queue Stats
42W - 52L
1,078 MMR
Solo
Athena
Athena
Silver I
doberman47
Athena
Silver I
Level 149
God Stats
5W - 7L
1,549 SR
Queue Stats
239W - 249L
1,193 MMR
Solo
Skadi
Skadi
Silver II
whereiskh
Skadi
Silver II
Level 128
God Stats
32W - 35L
1,549 SR
Queue Stats
40W - 49L
1,207 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,570 SR
1,172 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,472 SR
1,171 MMR
Ares
Ares
Silver I
Hades15
Ares
Silver I
Level 164
God Stats
220W - 187L
1,560 SR
Queue Stats
619W - 623L
1,222 MMR
Solo
Janus
Janus
Silver I
Quarma Noir
Janus
Silver I
Level 66
God Stats
8W - 8L
1,325 SR
Queue Stats
99W - 107L
1,149 MMR
Party 1
Arachne
Arachne
Gold IV
Quarma Vert
Arachne
Gold IV
Level 71
God Stats
52W - 32L
1,622 SR
Queue Stats
107W - 105L
1,370 MMR
Party 1
Izanami
Izanami
Bronze II
Zac08
Izanami
Bronze II
Level 129
God Stats
15W - 8L
1,572 SR
Queue Stats
36W - 38L
1,010 MMR
Party 2
Achilles
Achilles
Silver IV
iinfiniitii
Achilles
Silver IV
Level 101
God Stats
1W - 4L
1,280 SR
Queue Stats
42W - 44L
1,102 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hiriuk
Amaterasu
14
3 / 4 / 2
9,467
498
10,874
24,878
22,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Jasiro21
Kukulkan
15
0 / 2 / 3
8,924
470
10,508
10,384
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
15
6 / 4 / 1
9,634
507
10,134
15,613
6,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
doberman47
Athena
13
0 / 3 / 4
8,286
436
2,668
13,978
12,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
whereiskh
Skadi
14
1 / 5 / 1
8,381
441
10,749
10,124
3,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ChernobogAwilixMedusaHe Bo

VS

Bans
AtlasAnubisMaman BrigitteSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hades15
Ares
15
0 / 3 / 9
9,631
507
8,593
19,217
19,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
3 / 3 / 5
9,646
508
7,302
10,818
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Quarma Vert
Arachne
19
6 / 1 / 6
11,482
604
12,242
20,340
10,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Zac08
Izanami
17
4 / 1 / 6
10,871
572
10,250
9,036
4,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
iinfiniitii
Achilles
17
4 / 2 / 5
10,281
541
15,548
15,578
14,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
10
Kills
17
18
Deaths
10
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ares
Hades15
Ares
0
3
9
1.5
L
Amaterasu
Hiriuk
Amaterasu
3
4
2
1
L
Kukulkan
Jasiro21
Kukulkan
0
2
3
0.75
W
3
3
5
1.83
W
Arachne
Quarma Vert
Arachne
6
1
6
9
L
Thanatos
6
4
1
1.63
W
Izanami
Zac08
Izanami
4
1
6
7
L
Athena
doberman47
Athena
0
3
4
0.67
W
Achilles
iinfiniitii
Achilles
4
2
5
3.25
L
Skadi
whereiskh
Skadi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,933
Damage
53,935
74,977
Taken
74,989
48,538
Mitigated
52,945
24,366
Healing
29,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Hades15
Ares
8,593
154
0
6,868
19,217
19,945
436
5,438
13,779
27,647
0
L
Amaterasu
Hiriuk
Amaterasu
10,874
5,076
0
9,608
24,878
22,606
0
2,347
21,144
0
64,435
L
Kukulkan
Jasiro21
Kukulkan
10,508
92
0
1,407
10,384
4,100
0
2,244
7,989
93,803
0
W
7,302
691
0
2,423
10,818
4,585
57
3,308
7,510
70,460
0
W
Arachne
Quarma Vert
Arachne
12,242
8,459
0
10,788
20,340
10,215
1,226
3,314
17,026
0
112,285
L
Thanatos
10,134
2,201
0
8,852
15,613
6,133
0
2,611
12,732
0
77,881
W
Izanami
Zac08
Izanami
10,250
7,486
0
3,622
9,036
4,133
834
1,853
7,183
0
101,932
L
Athena
doberman47
Athena
2,668
597
0
3,812
13,978
12,243
0
6,324
7,487
20,759
0
W
Achilles
iinfiniitii
Achilles
15,548
2,935
0
5,664
15,578
14,067
422
1,233
14,345
0
62,462
L
Skadi
whereiskh
Skadi
10,749
3,729
0
687
10,124
3,456
0
1,963
8,110
0
73,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,692
Gold Earned
51,911
507
Minions Killed
548
0
Camps Cleared
0
1,786,855
Distance Traveled
1,943,292
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,631
507
22
1
0
358,221
2
L
Amaterasu
9,467
498
107
6
0
258,882
1
L
Kukulkan
8,924
470
153
8
0
371,247
6
W
Janus
9,646
508
132
7
0
386,470
0
W
Arachne
11,482
604
142
7
0
407,618
0
L
Thanatos
9,634
507
110
6
0
380,843
0
W
Izanami
10,871
572
179
9
0
399,454
7
L
Athena
8,286
436
25
1
0
398,306
0
W
Achilles
10,281
541
73
4
0
391,529
0
L
Skadi
8,381
441
112
6
0
377,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role