Player Matchup

Janus
Janus
 
Janus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Artorm
Medusa
Level 156
God Stats
1W - 0L
1,311 SR
Queue Stats
47W - 55L
1,531 Elo+
Party 1
Awilix
Awilix
Fallensi
Awilix
Level 156
God Stats
13W - 13L
1,522 SR
Queue Stats
121W - 119L
1,510 Elo+
Party 1
Guan Yu
Guan Yu
omegapillar
Guan Yu
Level 126
God Stats
7W - 3L
1,757 SR
Queue Stats
91W - 87L
1,497 Elo+
Party 1
Aphrodite
Aphrodite
shattersworth
Aphrodite
Level 114
God Stats
3W - 1L
1,563 SR
Queue Stats
122W - 118L
1,412 Elo+
Solo
Team Averages
Level 134
1,531 SR
1,490 Elo+

VS

Team Averages
Level 138
1,508 SR
1,520 Elo+
King Arthur
King Arthur
Chase1029
King Arthur
Level 108
God Stats
2W - 6L
1,396 SR
Queue Stats
96W - 99L
1,553 Elo+
Solo
Hachiman
Hachiman
ClickMonkey
Hachiman
Level 127
God Stats
2W - 4L
1,414 SR
Queue Stats
34W - 25L
1,592 Elo+
Solo
Kumbhakarna
Kumbhakarna
K1LL3R HUNTER
Kumbhakarna
Level 153
God Stats
1W - 4L
1,518 SR
Queue Stats
145W - 142L
1,463 Elo+
Solo
Arachne
Arachne
Romes8833
Arachne
Level 162
God Stats
9W - 9L
1,604 SR
Queue Stats
233W - 231L
1,496 Elo+
Solo
Merlin
Merlin
XHemLockXvX
Merlin
Level 141
God Stats
10W - 8L
1,607 SR
Queue Stats
54W - 49L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 0 / 3
7,028
703
6,014
5,368
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Artorm
Medusa
10
4 / 1 / 3
6,013
601
8,502
6,540
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Awilix
Fallensi
Awilix
12
7 / 1 / 4
6,975
698
6,240
7,871
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
omegapillar
Guan Yu
9
0 / 3 / 0
5,194
519
4,000
9,366
7,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
shattersworth
Aphrodite
10
1 / 0 / 6
6,050
605
1,892
4,977
3,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chase1029
King Arthur
11
3 / 1 / 0
6,323
632
5,997
10,022
6,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
ClickMonkey
Hachiman
9
1 / 3 / 0
5,277
528
5,619
6,678
1,869
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
K1LL3R HUNTER
Kumbhakarna
7
0 / 3 / 1
4,865
487
2,141
9,759
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Romes8833
Arachne
9
0 / 3 / 0
5,172
517
3,497
9,939
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
10
0 / 5 / 1
5,741
574
3,605
7,643
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
4
5
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
3
4.5
W
Medusa
Artorm
Medusa
4
1
3
5.5
L
King Arthur
Chase1029
King Arthur
3
1
0
3
L
Hachiman
ClickMonkey
Hachiman
1
3
0
0.33
W
Awilix
Fallensi
Awilix
7
1
4
9
L
Kumbhakarna
K1LL3R HUNTER
Kumbhakarna
0
3
1
0.17
L
Arachne
Romes8833
Arachne
0
3
0
0
L
Merlin
0
5
1
0.1
W
Guan Yu
omegapillar
Guan Yu
0
3
0
0
W
Aphrodite
shattersworth
Aphrodite
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,648
Damage
20,859
34,122
Taken
44,041
17,796
Mitigated
21,288
10,991
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,014
573
0
2,245
5,368
2,007
0
3,440
1,928
55,524
0
W
Medusa
Artorm
Medusa
8,502
3,949
0
830
6,540
2,497
919
803
5,737
0
49,653
L
King Arthur
Chase1029
King Arthur
5,997
1,082
0
1,514
10,022
6,913
0
0
10,022
0
48,490
L
Hachiman
ClickMonkey
Hachiman
5,619
2,829
0
2,315
6,678
1,869
0
739
5,939
0
36,278
W
Awilix
Fallensi
Awilix
6,240
2,699
0
750
7,871
3,022
0
880
6,991
0
44,531
L
Kumbhakarna
K1LL3R HUNTER
Kumbhakarna
2,141
208
0
2,138
9,759
5,744
0
2,288
7,395
9,623
0
L
Arachne
Romes8833
Arachne
3,497
2,137
0
3,559
9,939
4,351
0
1,285
8,582
0
39,545
L
Merlin
3,605
143
0
581
7,643
2,411
92
3,282
4,197
39,070
0
W
Guan Yu
omegapillar
Guan Yu
4,000
714
0
1,269
9,366
7,167
0
0
9,366
0
26,916
W
Aphrodite
shattersworth
Aphrodite
1,892
600
2,081
3,816
4,977
3,103
312
623
4,354
16,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,260
Gold Earned
27,378
327
Minions Killed
304
0
Camps Cleared
0
1,074,438
Distance Traveled
991,936
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,028
703
114
11
0
210,897
0
W
Medusa
6,013
601
88
9
0
195,581
0
L
King Arthur
6,323
632
80
8
0
208,618
3
L
Hachiman
5,277
528
70
7
0
187,175
1
W
Awilix
6,975
698
61
6
0
258,962
1
L
Kumbhakarna
4,865
487
14
1
0
195,975
3
L
Arachne
5,172
517
62
6
0
216,644
0
L
Merlin
5,741
574
78
8
0
183,524
3
W
Guan Yu
5,194
519
44
4
0
207,542
1
W
Aphrodite
6,050
605
20
2
0
201,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role