Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Balzaq4834
Izanami
Level 69
God Stats
14W - 21L
1,470 SR
Queue Stats
181W - 224L
1,442 Elo+
Party 2
Kuzenbo
Kuzenbo
M40A3 Jayy
Kuzenbo
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 117L
1,515 Elo+
Party 1
Bacchus
Bacchus
NEPHEW1993
Bacchus
Level 98
God Stats
217W - 178L
1,552 SR
Queue Stats
316W - 297L
1,489 Elo+
Party 1
Hel
Hel
ubeddarun
Hel
Level 129
God Stats
2W - 4L
1,483 SR
Queue Stats
302W - 323L
1,487 Elo+
Solo
Team Averages
Level 113
1,501 SR
1,487 Elo+

VS

Team Averages
Level 116
1,579 SR
1,503 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ItsRafael9834
Ishtar
Level 108
God Stats
15W - 8L
1,622 SR
Queue Stats
58W - 45L
1,504 Elo+
Solo
Anubis
Anubis
Soy_Azrael_
Anubis
Level 123
God Stats
17W - 5L
1,844 SR
Queue Stats
78W - 80L
1,543 Elo+
Solo
Fenrir
Fenrir
ZayIsBlessed
Fenrir
Level 82
God Stats
2W - 2L
1,430 SR
Queue Stats
47W - 53L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
2 / 4 / 1
5,977
543
5,527
10,906
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Balzaq4834
Izanami
9
1 / 2 / 2
5,886
535
6,440
7,211
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
M40A3 Jayy
Kuzenbo
11
1 / 3 / 0
6,106
555
5,475
10,104
6,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
NEPHEW1993
Bacchus
9
2 / 2 / 1
5,914
538
4,307
9,339
8,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 4 / 0
6,200
564
2,523
7,521
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 1 / 1
7,646
695
4,248
8,955
5,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bake Kujira
 
Bake Kujira
9
5 / 3 / 2
6,704
609
6,657
10,360
8,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 2
6,584
599
6,181
7,725
2,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
13
3 / 0 / 0
7,119
647
5,288
5,162
2,630
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
1 / 1 / 3
5,874
534
3,156
9,995
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
14
15
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
4
1
0.63
W
Jormungandr
 
Jormungandr
2
1
1
2.5
W
Bake Kujira
 
Bake Kujira
5
3
2
2
L
Izanami
Balzaq4834
Izanami
1
2
2
1
W
3
1
2
4
L
Kuzenbo
M40A3 Jayy
Kuzenbo
1
3
0
0.33
L
Bacchus
NEPHEW1993
Bacchus
2
2
1
1.25
W
Anubis
3
0
0
3
W
Fenrir
1
1
3
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,272
Damage
25,530
45,081
Taken
42,197
23,656
Mitigated
22,562
14,481
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,527
1,025
0
4,715
10,906
3,745
0
2,905
8,001
0
37,668
W
Jormungandr
 
Jormungandr
4,248
1,452
0
2,929
8,955
5,143
0
4,620
3,974
56,622
0
W
Bake Kujira
 
Bake Kujira
6,657
4,270
0
2,337
10,360
8,314
61
1,891
8,469
24,695
0
L
Izanami
Balzaq4834
Izanami
6,440
4,811
0
1,095
7,211
2,500
0
3,142
4,069
0
40,296
W
6,181
3,784
0
2,034
7,725
2,902
0
1,770
5,955
0
39,462
L
Kuzenbo
M40A3 Jayy
Kuzenbo
5,475
2,166
53
3,004
10,104
6,697
8
3,779
6,325
37,872
0
L
Bacchus
NEPHEW1993
Bacchus
4,307
613
342
2,577
9,339
8,660
0
2,077
7,262
15,426
0
W
Anubis
5,288
94
0
3,567
5,162
2,630
624
2,305
2,857
56,716
0
W
Fenrir
3,156
761
0
1,905
9,995
3,573
0
1,310
8,637
0
27,091
L
2,523
110
169
2,526
7,521
2,054
0
4,290
3,231
54,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,083
Gold Earned
33,927
317
Minions Killed
329
0
Camps Cleared
0
1,161,536
Distance Traveled
1,118,482
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,977
543
63
6
0
255,033
0
W
Jormungandr
7,646
695
102
9
0
208,033
0
W
Bake Kujira
6,704
609
20
2
0
213,987
4
L
Izanami
5,886
535
63
6
0
220,506
0
W
Ishtar
6,584
599
70
6
0
227,185
1
L
Kuzenbo
6,106
555
74
7
0
240,531
0
L
Bacchus
5,914
538
22
2
0
242,486
1
W
Anubis
7,119
647
88
8
0
193,455
2
W
Fenrir
5,874
534
49
4
0
275,822
2
L
Hel
6,200
564
95
9
0
202,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role