Player Matchup

Baron Samedi
Baron Samedi
L0B 25 29 31
Baron Samedi
Level 84
God Stats
9W - 5L
1,694 SR
Queue Stats
69W - 69L
1,523 Elo+
Party 3
Camazotz
Camazotz
Lv25MarowakTTV
Camazotz
Level 149
God Stats
6W - 12L
1,357 SR
Queue Stats
289W - 300L
1,413 Elo+
Party 1
Ishtar
Ishtar
Quez ThaBoy
Ishtar
Level 124
God Stats
2W - 1L
1,699 SR
Queue Stats
150W - 133L
1,552 Elo+
Party 3
Janus
Janus
theflame619
Janus
Level 125
God Stats
10W - 12L
1,412 SR
Queue Stats
121W - 135L
1,395 Elo+
Party 1
Shiva
Shiva
wolverine2223
Shiva
Level 120
God Stats
14W - 5L
1,718 SR
Queue Stats
232W - 207L
1,493 Elo+
Solo
Team Averages
Level 120
1,576 SR
1,475 Elo+

VS

Team Averages
Level 119
1,561 SR
1,486 Elo+
Bellona
Bellona
Cuddou
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,401 Elo+
Solo
Merlin
Merlin
Remtintin
Merlin
Level 89
God Stats
2W - 6L
1,462 SR
Queue Stats
119W - 158L
1,483 Elo+
Party 2
Atlas
Atlas
TheDa468rkOne
Atlas
Level 144
God Stats
10W - 6L
1,627 SR
Queue Stats
232W - 295L
1,536 Elo+
Party 2
Tsukuyomi
Tsukuyomi
girraffeasaur
Tsukuyomi
Level 143
God Stats
4W - 5L
1,678 SR
Queue Stats
231W - 289L
1,505 Elo+
Party 2
Chernobog
Chernobog
kawaiicatjulie
Chernobog
Level 129
God Stats
14W - 11L
1,538 SR
Queue Stats
130W - 171L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
L0B 25 29 31
Baron Samedi
12
2 / 2 / 4
8,085
476
4,670
13,476
15,490
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Camazotz
14
2 / 1 / 3
8,479
499
7,545
14,438
6,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ishtar
15
2 / 2 / 4
8,908
524
8,589
11,789
5,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 4 / 0
8,850
521
7,668
10,273
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 3 / 0
10,453
615
17,311
20,286
18,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cuddou
Bellona
13
4 / 3 / 1
8,344
491
11,866
19,735
20,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Remtintin
Merlin
13
1 / 4 / 2
7,734
455
8,175
9,257
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 6
8,137
479
7,580
11,840
12,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
girraffeasaur
Tsukuyomi
14
5 / 4 / 3
8,693
511
12,714
16,298
7,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chernobog
kawaiicatjulie
Chernobog
13
0 / 5 / 2
8,005
471
5,563
10,011
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
17
Kills
12
12
Deaths
17
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cuddou
Bellona
4
3
1
1.5
W
Baron Samedi
L0B 25 29 31
Baron Samedi
2
2
4
2
W
Camazotz
2
1
3
3.5
W
Ishtar
2
2
4
2
L
Merlin
Remtintin
Merlin
1
4
2
0.5
L
2
1
6
5
L
Tsukuyomi
girraffeasaur
Tsukuyomi
5
4
3
1.63
L
Chernobog
kawaiicatjulie
Chernobog
0
5
2
0.2
W
5
4
0
1.25
W
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,783
Damage
45,898
70,262
Taken
67,141
50,396
Mitigated
46,532
21,626
Healing
11,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cuddou
Bellona
11,866
3,452
0
4,640
19,735
20,132
0
1,746
16,810
0
52,050
W
Baron Samedi
L0B 25 29 31
Baron Samedi
4,670
580
840
3,582
13,476
15,490
237
4,839
8,637
23,521
0
W
Camazotz
7,545
1,443
0
5,557
14,438
6,260
0
3,348
11,090
0
67,518
W
Ishtar
8,589
5,513
0
3,819
11,789
5,306
0
1,206
10,583
0
73,797
L
Merlin
Remtintin
Merlin
8,175
252
0
420
9,257
3,083
0
5,229
3,693
62,140
0
L
7,580
2,956
348
2,064
11,840
12,130
0
2,626
9,027
25,245
0
L
Tsukuyomi
girraffeasaur
Tsukuyomi
12,714
2,912
0
2,252
16,298
7,140
0
1,650
14,537
0
62,666
L
Chernobog
kawaiicatjulie
Chernobog
5,563
3,319
0
1,892
10,011
4,047
705
1,506
8,401
0
73,084
W
7,668
254
0
1,394
10,273
4,378
497
5,332
4,941
61,548
0
W
17,311
3,423
0
6,434
20,286
18,962
192
1,030
19,256
891
79,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,775
Gold Earned
40,913
489
Minions Killed
410
0
Camps Cleared
0
1,603,493
Distance Traveled
1,596,189
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,344
491
78
5
0
277,273
0
W
Baron Samedi
8,085
476
25
1
0
277,022
6
W
Camazotz
8,479
499
85
5
0
393,896
8
W
Ishtar
8,908
524
125
7
0
291,540
2
L
Merlin
7,734
455
101
6
0
293,624
0
L
Atlas
8,137
479
36
2
0
336,089
6
L
Tsukuyomi
8,693
511
77
5
0
393,487
0
L
Chernobog
8,005
471
118
7
0
295,716
7
W
Janus
8,850
521
138
8
0
322,615
8
W
Shiva
10,453
615
116
7
0
318,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role