Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Alkrya
Loki
Level 156
God Stats
3W - 3L
1,252 SR
Queue Stats
534W - 497L
1,508 Elo+
Solo
Skadi
Skadi
JustDontLike_em
Skadi
Level 161
God Stats
4W - 5L
1,619 SR
Queue Stats
905W - 774L
1,541 Elo+
Solo
Mulan
Mulan
ParasiticW0LF
Mulan
Level 145
God Stats
3W - 2L
1,547 SR
Queue Stats
81W - 82L
1,506 Elo+
Solo
Aphrodite
Aphrodite
RafuPB
Aphrodite
Level 159
God Stats
11W - 10L
1,529 SR
Queue Stats
232W - 230L
1,514 Elo+
Solo
Team Averages
Level 156
1,490 SR
1,514 Elo+

VS

Team Averages
Level 176
1,582 SR
1,530 Elo+
Ao Kuang
Ao Kuang
EduardoUB
Ao Kuang
Level 159
God Stats
4W - 11L
1,449 SR
Queue Stats
246W - 230L
1,561 Elo+
Solo
Zhong Kui
Zhong Kui
JD Coziest
Zhong Kui
Level 158
God Stats
26W - 14L
1,559 SR
Queue Stats
105W - 100L
1,477 Elo+
Party 1
Surtr
Surtr
LASTI5000
Surtr
Level 226
God Stats
10W - 9L
1,622 SR
Queue Stats
539W - 488L
1,552 Elo+
Solo
Scylla
Scylla
Rose_Light4200
Scylla
Level 156
God Stats
10W - 9L
1,593 SR
Queue Stats
357W - 321L
1,542 Elo+
Solo
Bakasura
Bakasura
Tekkie Mwuah
Bakasura
Level 182
God Stats
2W - 2L
1,688 SR
Queue Stats
96W - 98L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 0 / 3
9,637
688
10,109
12,990
5,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
Alkrya
Loki
13
4 / 3 / 3
7,741
553
7,869
12,511
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 1 / 5
8,251
589
9,303
8,035
3,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 1 / 2
8,508
608
9,089
12,329
11,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
RafuPB
Aphrodite
15
4 / 2 / 2
9,363
669
9,637
13,476
4,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EduardoUB
Ao Kuang
13
3 / 4 / 0
7,523
537
8,944
16,926
7,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
JD Coziest
Zhong Kui
12
0 / 5 / 0
7,613
544
10,146
12,930
11,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
LASTI5000
Surtr
10
1 / 2 / 1
6,902
493
5,519
16,948
13,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 2
7,873
562
7,230
7,353
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Tekkie Mwuah
Bakasura
14
1 / 3 / 1
8,077
577
7,138
14,507
9,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
17
Kills
6
7
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
3
5.5
W
Loki
Alkrya
Loki
4
3
3
1.83
L
Ao Kuang
EduardoUB
Ao Kuang
3
4
0
0.75
L
Zhong Kui
JD Coziest
Zhong Kui
0
5
0
0
W
1
1
5
3.5
L
Surtr
LASTI5000
Surtr
1
2
1
0.75
W
4
1
2
5
W
Aphrodite
RafuPB
Aphrodite
4
2
2
2.5
L
1
3
2
0.67
L
Bakasura
Tekkie Mwuah
Bakasura
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,007
Damage
38,977
59,341
Taken
68,664
30,688
Mitigated
43,992
28,806
Healing
17,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,109
4,140
0
9,998
12,990
5,650
957
8,387
4,603
88,275
4,478
W
Loki
Alkrya
Loki
7,869
1,242
0
4,482
12,511
4,917
0
4,880
7,387
0
54,346
L
Ao Kuang
EduardoUB
Ao Kuang
8,944
2,183
0
5,461
16,926
7,243
0
1,833
15,093
64,072
0
L
Zhong Kui
JD Coziest
Zhong Kui
10,146
2,068
0
4,136
12,930
11,644
0
8,050
4,880
60,079
7,262
W
9,303
4,058
0
1,120
8,035
3,439
332
4,839
3,196
0
76,672
L
Surtr
LASTI5000
Surtr
5,519
1,149
0
2,040
16,948
13,529
4
3,578
13,370
1,147
26,770
W
9,089
1,663
155
2,714
12,329
11,717
0
5,184
6,795
0
29,947
W
Aphrodite
RafuPB
Aphrodite
9,637
1,002
1,759
8,578
13,476
4,965
765
2,885
8,802
76,423
0
L
7,230
933
0
615
7,353
2,452
0
1,062
6,291
62,237
0
L
Bakasura
Tekkie Mwuah
Bakasura
7,138
4,102
0
5,431
14,507
9,124
0
5,897
8,610
0
41,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,500
Gold Earned
37,988
540
Minions Killed
480
0
Camps Cleared
0
1,418,788
Distance Traveled
1,394,796
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,637
688
162
12
0
267,559
4
W
Loki
7,741
553
80
6
0
331,368
2
L
Ao Kuang
7,523
537
94
7
0
279,861
0
L
Zhong Kui
7,613
544
119
9
0
243,902
2
W
Skadi
8,251
589
150
11
0
268,313
3
L
Surtr
6,902
493
46
3
0
303,054
4
W
Mulan
8,508
608
20
1
0
294,860
2
W
Aphrodite
9,363
669
128
9
0
256,688
3
L
Scylla
7,873
562
109
8
0
270,066
4
L
Bakasura
8,077
577
112
8
0
297,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role