Player Matchup

Ix Chel
Ix Chel
CallingBeast477
Ix Chel
Level 83
God Stats
4W - 2L
1,551 SR
Queue Stats
165W - 186L
1,433 Elo+
Party 4
Mulan
Mulan
HInoKumiE
Mulan
Level 29
God Stats
14W - 11L
1,518 SR
Queue Stats
40W - 46L
1,432 Elo+
Party 4
Cerberus
Cerberus
Lythorus
Cerberus
Level 25
God Stats
3W - 5L
1,353 SR
Queue Stats
26W - 34L
1,390 Elo+
Party 4
Da Ji
Da Ji
TokageSenpai696
Da Ji
Level 66
God Stats
0W - 3L
1,203 SR
Queue Stats
37W - 55L
1,263 Elo+
Party 3
Ishtar
Ishtar
honeyroastedhuma
Ishtar
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,250 Elo+
Party 3
Team Averages
Level 45
1,425 SR
1,353 Elo+

VS

Team Averages
Level 62
1,430 SR
1,393 Elo+
Bacchus
Bacchus
 
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Gxds
Apollo
Level 29
God Stats
4W - 3L
1,543 SR
Queue Stats
134W - 139L
1,341 Elo+
Party 1
Sun Wukong
Sun Wukong
IIIITempZIIII
Sun Wukong
Level 44
God Stats
5W - 3L
1,479 SR
Queue Stats
116W - 103L
1,408 Elo+
Party 2
Vulcan
Vulcan
YSynz-
Vulcan
Level 85
God Stats
2W - 5L
1,168 SR
Queue Stats
176W - 173L
1,401 Elo+
Party 2
Fenrir
Fenrir
predador01
Fenrir
Level 87
God Stats
47W - 53L
1,461 SR
Queue Stats
101W - 125L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,951
497
4,610
11,922
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
HInoKumiE
Mulan
13
5 / 4 / 3
8,798
550
11,256
15,920
14,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Lythorus
Cerberus
10
0 / 6 / 1
6,881
430
4,781
16,084
9,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 7 / 5
7,808
488
7,375
16,001
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 7 / 0
7,299
456
7,429
12,195
4,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 0 / 14
8,898
556
10,071
12,983
11,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
Gxds
Apollo
14
5 / 1 / 2
9,350
584
5,828
8,261
3,456
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
IIIITempZIIII
Sun Wukong
14
4 / 5 / 3
8,816
551
8,302
15,651
13,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
YSynz-
Vulcan
17
11 / 2 / 4
10,820
676
16,659
8,755
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
predador01
Fenrir
14
6 / 1 / 5
8,881
555
8,222
11,910
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
8
Kills
29
29
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
14
10
L
1
5
2
0.4
W
Apollo
Gxds
Apollo
5
1
2
6
L
Mulan
HInoKumiE
Mulan
5
4
3
1.63
W
Sun Wukong
IIIITempZIIII
Sun Wukong
4
5
3
1.1
L
Cerberus
Lythorus
Cerberus
0
6
1
0.08
L
1
7
5
0.5
W
Vulcan
YSynz-
Vulcan
11
2
4
6.5
L
1
7
0
0.14
W
Fenrir
predador01
Fenrir
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,451
Damage
49,082
72,122
Taken
57,560
39,560
Mitigated
37,313
15,966
Healing
15,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,071
1,593
135
4,383
12,983
11,195
227
3,332
9,130
26,917
0
L
4,610
621
251
2,923
11,922
4,443
484
6,324
5,598
54,359
0
W
Apollo
Gxds
Apollo
5,828
3,656
0
3,343
8,261
3,456
4,075
665
7,492
0
57,527
L
Mulan
HInoKumiE
Mulan
11,256
848
0
4,446
15,920
14,451
0
5,568
10,352
1,691
42,737
W
Sun Wukong
IIIITempZIIII
Sun Wukong
8,302
1,923
0
3,034
15,651
13,448
304
1,745
13,097
0
53,371
L
Cerberus
Lythorus
Cerberus
4,781
163
0
3,779
16,084
9,411
0
8,709
7,375
30,622
0
L
7,375
1,994
0
4,082
16,001
6,604
0
2,717
13,284
0
41,892
W
Vulcan
YSynz-
Vulcan
16,659
4,980
0
1,024
8,755
4,056
1,334
2,972
5,519
93,743
0
L
7,429
5,251
0
485
12,195
4,651
0
3,412
8,783
0
45,814
W
Fenrir
predador01
Fenrir
8,222
1,197
0
3,437
11,910
5,158
0
1,187
10,525
0
56,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,737
Gold Earned
46,765
369
Minions Killed
397
0
Camps Cleared
0
1,539,247
Distance Traveled
1,558,564
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,898
556
24
2
0
325,487
0
L
Ix Chel
7,951
497
95
6
0
301,485
5
W
Apollo
9,350
584
94
6
0
309,887
0
L
Mulan
8,798
550
53
3
0
334,281
0
W
Sun Wukong
8,816
551
84
5
0
303,991
0
L
Cerberus
6,881
430
85
5
0
310,636
0
L
Da Ji
7,808
488
66
4
0
314,720
0
W
Vulcan
10,820
676
127
8
0
312,801
6
L
Ishtar
7,299
456
70
4
0
278,125
0
W
Fenrir
8,881
555
68
4
0
306,398
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role