Player Matchup

Tiamat
Tiamat
Axelcop666YT
Tiamat
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,647 Elo+
Solo
Amaterasu
Amaterasu
VSUAL GUNNer
Amaterasu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,221 Elo+
Party 2
Ymir
Ymir
sto7tey12
Ymir
Level 4
God Stats
0W - 6L
1,052 SR
Queue Stats
0W - 7L
922 Elo+
Party 2
Team Averages
Level 74
1,351 SR
1,263 Elo+

VS

Team Averages
Level 110
1,395 SR
1,479 Elo+
Thor
Thor
 
Thor
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
jakealfiecook
Artio
Level 55
God Stats
1W - 0L
1,185 SR
Queue Stats
12W - 10L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 9 / 2
6,530
653
5,168
11,097
4,634
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
VSUAL GUNNer
Amaterasu
10
3 / 7 / 0
7,458
746
9,204
14,153
5,993
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
8
0 / 6 / 2
6,453
645
3,200
13,993
10,394
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
10 / 0 / 12
9,784
978
14,937
13,146
10,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
 
Ix Chel
12
7 / 0 / 14
9,433
943
13,273
9,040
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 3 / 12
8,527
853
5,438
11,691
10,689
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
3
Kills
22
22
Deaths
3
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
0
12
16
W
Ix Chel
 
Ix Chel
7
0
14
14
L
Tiamat
0
9
2
0.11
L
Amaterasu
VSUAL GUNNer
Amaterasu
3
7
0
0.43
W
5
3
12
3.67
L
Ymir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,572
Damage
33,648
39,243
Taken
33,877
21,021
Mitigated
26,487
1,209
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,937
4,013
0
1,896
13,146
10,166
1,524
3,763
9,190
0
28,407
W
Ix Chel
 
Ix Chel
13,273
1,402
5,495
3,699
9,040
5,632
1,243
2,441
6,558
42,064
0
L
Tiamat
5,168
488
0
308
11,097
4,634
0
3,247
7,438
18,558
0
L
Amaterasu
VSUAL GUNNer
Amaterasu
9,204
3,363
0
901
14,153
5,993
0
7,430
6,119
0
21,154
W
5,438
709
725
1,083
11,691
10,689
284
2,316
9,322
13,791
0
L
Ymir
3,200
280
0
0
13,993
10,394
0
7,477
5,783
13,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,441
Gold Earned
27,744
63
Minions Killed
90
0
Camps Cleared
0
469,919
Distance Traveled
554,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,784
978
24
2
0
182,646
0
W
Ix Chel
9,433
943
55
6
0
190,074
0
L
Tiamat
6,530
653
24
2
0
153,421
0
L
Amaterasu
7,458
746
27
3
0
179,079
0
W
Artio
8,527
853
11
1
0
181,332
0
L
Ymir
6,453
645
12
1
0
137,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role