Player Matchup

Arachne
Arachne
HomelikePig3
Arachne
Level 107
God Stats
2W - 0L
1,495 SR
Queue Stats
18W - 13L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
Normac44
Sylvanus
Level 77
God Stats
2W - 0L
1,807 SR
Queue Stats
17W - 17L
1,441 Elo+
Party 2
Chang'e
Chang'e
greecelover21
Chang'e
Level 84
God Stats
4W - 2L
1,629 SR
Queue Stats
15W - 13L
1,501 Elo+
Party 2
Team Averages
Level 89
1,643 SR
1,485 Elo+

VS

Team Averages
Level 90
1,429 SR
1,424 Elo+
Mulan
Mulan
Asphyxyate
Mulan
Level 129
God Stats
7W - 5L
1,393 SR
Queue Stats
54W - 55L
1,440 Elo+
Solo
Arachne
Arachne
Chapt3rXIII
Arachne
Level 123
God Stats
1W - 1L
1,672 SR
Queue Stats
2W - 3L
1,562 Elo+
Party 1
Poseidon
Poseidon
EXCORCISM666
Poseidon
Level 18
God Stats
0W - 3L
1,223 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HomelikePig3
Arachne
15
5 / 0 / 10
12,004
800
12,530
13,890
8,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Normac44
Sylvanus
15
5 / 2 / 9
12,015
801
8,161
11,374
6,249
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
16
5 / 0 / 10
12,254
817
11,526
7,935
3,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
0 / 4 / 2
9,813
654
7,968
16,101
14,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Chapt3rXIII
Arachne
11
1 / 9 / 0
9,487
632
2,590
15,830
7,014
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
EXCORCISM666
Poseidon
13
1 / 2 / 1
9,976
665
13,535
6,053
1,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
15
Kills
2
2
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
4
2
0.25
L
Arachne
Chapt3rXIII
Arachne
1
9
0
0.11
L
Poseidon
EXCORCISM666
Poseidon
1
2
1
0.75
W
Arachne
HomelikePig3
Arachne
5
0
10
10
W
Sylvanus
Normac44
Sylvanus
5
2
9
4.75
W
Chang'e
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,217
Damage
24,093
33,199
Taken
37,984
17,729
Mitigated
22,751
23,324
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
7,968
577
0
923
16,101
14,013
0
8,268
7,327
0
37,355
L
Arachne
Chapt3rXIII
Arachne
2,590
2,080
359
1,210
15,830
7,014
0
6,800
8,762
0
15,878
L
Poseidon
EXCORCISM666
Poseidon
13,535
1,473
10
1,783
6,053
1,724
0
4,226
1,697
57,165
0
W
Arachne
HomelikePig3
Arachne
12,530
8,578
0
4,874
13,890
8,056
1,383
5,008
8,882
0
47,632
W
Sylvanus
Normac44
Sylvanus
8,161
2,953
1,536
2,520
11,374
6,249
784
5,864
5,510
59,688
0
W
Chang'e
11,526
1,395
8,349
6,045
7,935
3,424
637
3,187
4,748
47,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,273
Gold Earned
29,276
226
Minions Killed
173
0
Camps Cleared
0
823,775
Distance Traveled
702,999
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,813
654
53
4
0
260,985
7
L
Arachne
9,487
632
40
3
0
252,173
0
L
Poseidon
9,976
665
80
5
0
189,841
0
W
Arachne
12,004
800
58
4
0
310,062
0
W
Sylvanus
12,015
801
87
6
0
235,308
0
W
Chang'e
12,254
817
81
5
0
278,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role