Player Matchup

Lancelot
Lancelot
DaCowAlien
Lancelot
Level 121
God Stats
2W - 3L
1,494 SR
Queue Stats
67W - 69L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
Izumii2474
Sun Wukong
Level 186
God Stats
1W - 2L
1,442 SR
Queue Stats
123W - 116L
1,430 Elo+
Solo
Bakasura
Bakasura
MrGulible
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,440 Elo+
Solo
Zeus
Zeus
original__alien
Zeus
Level 232
God Stats
2W - 4L
1,395 SR
Queue Stats
218W - 234L
1,496 Elo+
Solo
Khepri
Khepri
xTheReaperKingx
Khepri
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,496 Elo+
Solo
Team Averages
Level 138
1,466 SR
1,460 Elo+

VS

Team Averages
Level 84
1,511 SR
1,456 Elo+
Athena
Athena
 
Athena
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
AGUSTINGS2630
Ullr
Level 36
God Stats
2W - 1L
1,306 SR
Queue Stats
77W - 87L
1,452 Elo+
Solo
Arachne
Arachne
OneinchPinch
Arachne
Level 69
God Stats
3W - 0L
1,747 SR
Queue Stats
63W - 88L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
SirKnightHelix
Sun Wukong
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 88L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DaCowAlien
Lancelot
15
5 / 4 / 5
8,945
813
9,446
12,060
6,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Izumii2474
Sun Wukong
16
4 / 3 / 5
8,663
788
9,517
13,140
10,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
MrGulible
Bakasura
14
1 / 5 / 8
7,798
709
7,528
13,596
14,580
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 4
7,789
708
14,129
6,775
2,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 5 / 6
7,860
715
5,605
12,355
11,052
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
6 / 5 / 12
9,931
903
7,678
20,459
20,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

He Bo
 
He Bo
15
2 / 1 / 13
8,708
792
9,527
5,845
2,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 1 / 14
9,034
821
7,000
9,849
5,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
OneinchPinch
Arachne
16
7 / 4 / 9
9,987
908
12,569
12,028
10,337
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
SirKnightHelix
Sun Wukong
17
4 / 2 / 12
9,582
871
15,037
16,183
14,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
12
Kills
20
20
Deaths
13
28
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
5
12
2.4
W
He Bo
 
He Bo
2
1
13
8.5
W
1
1
14
8
L
Lancelot
DaCowAlien
Lancelot
5
4
5
1.88
L
Sun Wukong
Izumii2474
Sun Wukong
4
3
5
2.17
L
Bakasura
MrGulible
Bakasura
1
5
8
1
W
Arachne
OneinchPinch
Arachne
7
4
9
2.88
W
Sun Wukong
SirKnightHelix
Sun Wukong
4
2
12
5
L
1
3
4
1
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,225
Damage
51,811
57,926
Taken
64,364
44,945
Mitigated
53,656
17,356
Healing
18,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,678
2,117
2,309
4,117
20,459
20,791
345
6,226
12,787
11,996
0
W
He Bo
 
He Bo
9,527
474
1,068
947
5,845
2,748
1,433
2,012
3,833
20,174
0
W
7,000
2,982
1,026
2,026
9,849
5,177
287
2,645
7,204
0
25,220
L
Lancelot
DaCowAlien
Lancelot
9,446
1,376
927
2,249
12,060
6,735
0
2,428
9,632
0
22,522
L
Sun Wukong
Izumii2474
Sun Wukong
9,517
2,621
2,434
4,396
13,140
10,127
0
4,120
9,020
0
21,318
L
Bakasura
MrGulible
Bakasura
7,528
4,328
638
1,618
13,596
14,580
0
5,296
8,300
0
8,774
W
Arachne
OneinchPinch
Arachne
12,569
10,310
549
1,905
12,028
10,337
1,773
3,282
8,467
0
18,958
W
Sun Wukong
SirKnightHelix
Sun Wukong
15,037
3,946
492
4,082
16,183
14,603
784
5,569
9,901
0
33,714
L
14,129
1,037
282
1,141
6,775
2,451
0
1,607
5,168
31,483
0
L
5,605
546
2,533
1,138
12,355
11,052
0
3,754
8,601
12,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,055
Gold Earned
47,242
135
Minions Killed
134
0
Camps Cleared
0
878,084
Distance Traveled
971,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,931
903
11
1
0
183,160
0
W
He Bo
8,708
792
25
2
0
170,510
0
W
Ullr
9,034
821
42
4
0
198,028
0
L
Lancelot
8,945
813
40
4
0
203,512
0
L
Sun Wukong
8,663
788
33
3
0
203,966
0
L
Bakasura
7,798
709
14
1
0
182,679
0
W
Arachne
9,987
908
18
2
0
203,981
0
W
Sun Wukong
9,582
871
38
3
0
215,504
0
L
Zeus
7,789
708
41
4
0
108,984
0
L
Khepri
7,860
715
7
1
0
178,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role