Player Matchup

Hercules
Hercules
JordyBoopz
Hercules
Level 53
God Stats
4W - 10L
1,431 SR
Queue Stats
46W - 79L
1,325 Elo+
Party 1
Terra
Terra
SenileProphet
Terra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,249 Elo+
Party 1
Jing Wei
Jing Wei
TARNELLY10
Jing Wei
Level 65
God Stats
4W - 9L
1,362 SR
Queue Stats
33W - 53L
1,302 Elo+
Party 1
Pele
Pele
Zyphoomaboo
Pele
Level 79
God Stats
2W - 5L
1,357 SR
Queue Stats
54W - 74L
1,390 Elo+
Party 1
Poseidon
Poseidon
fuzziebear
Poseidon
Level 67
God Stats
4W - 5L
1,497 SR
Queue Stats
82W - 117L
1,388 Elo+
Party 1
Team Averages
Level 66
1,429 SR
1,331 Elo+

VS

Team Averages
Level 98
1,503 SR
1,480 Elo+
Freya
Freya
 
Freya
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DracoKurac
Danzaburou
Level 88
God Stats
6W - 5L
1,581 SR
Queue Stats
46W - 62L
1,420 Elo+
Party 2
Chang'e
Chang'e
ZANTARAK1998
Chang'e
Level 105
God Stats
7W - 3L
1,468 SR
Queue Stats
67W - 59L
1,566 Elo+
Solo
Bake Kujira
Bake Kujira
justjoeII
Bake Kujira
Level 64
God Stats
2W - 1L
1,433 SR
Queue Stats
93W - 110L
1,414 Elo+
Party 2
Awilix
Awilix
takeo300
Awilix
Level 110
God Stats
21W - 25L
1,535 SR
Queue Stats
172W - 174L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JordyBoopz
Hercules
13
0 / 6 / 1
7,917
495
9,861
17,453
13,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 4 / 2
7,009
438
2,554
14,489
12,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
TARNELLY10
Jing Wei
12
1 / 4 / 2
7,160
448
10,125
15,041
5,693
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 1
8,386
524
8,516
16,730
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
fuzziebear
Poseidon
14
1 / 4 / 2
8,147
509
8,759
10,604
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
5 / 1 / 1
10,000
625
10,305
13,622
10,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
DracoKurac
Danzaburou
14
2 / 2 / 8
9,448
591
10,948
10,500
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
ZANTARAK1998
Chang'e
16
4 / 0 / 5
9,934
621
10,625
8,374
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
justjoeII
Bake Kujira
13
3 / 1 / 5
8,452
528
5,794
16,024
13,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Awilix
takeo300
Awilix
16
7 / 3 / 3
9,719
607
12,349
15,320
5,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
21
21
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
1
1
5.5
W
Danzaburou
DracoKurac
Danzaburou
2
2
8
3
L
Hercules
JordyBoopz
Hercules
0
6
1
0.08
L
1
4
2
0.5
L
Jing Wei
TARNELLY10
Jing Wei
1
4
2
0.5
W
Chang'e
ZANTARAK1998
Chang'e
4
0
5
6.5
L
4
3
1
1.5
L
Poseidon
fuzziebear
Poseidon
1
4
2
0.5
W
Bake Kujira
justjoeII
Bake Kujira
3
1
5
5.5
W
Awilix
takeo300
Awilix
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,815
Damage
50,021
74,317
Taken
63,840
41,347
Mitigated
38,201
17,021
Healing
24,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,305
3,853
0
6,750
13,622
10,506
876
571
12,426
55,164
0
W
Danzaburou
DracoKurac
Danzaburou
10,948
4,435
0
2,884
10,500
4,599
628
2,518
7,982
0
62,816
L
Hercules
JordyBoopz
Hercules
9,861
4,572
0
4,602
17,453
13,261
350
8,522
7,942
0
55,306
L
2,554
768
907
4,200
14,489
12,762
0
5,546
8,943
13,887
0
L
Jing Wei
TARNELLY10
Jing Wei
10,125
7,850
0
3,798
15,041
5,693
0
4,164
10,877
0
55,494
W
Chang'e
ZANTARAK1998
Chang'e
10,625
482
1,455
4,398
8,374
3,202
716
2,579
5,795
80,045
0
L
8,516
1,308
0
2,411
16,730
5,929
0
2,545
14,094
0
72,019
L
Poseidon
fuzziebear
Poseidon
8,759
1,017
0
1,103
10,604
3,702
279
4,629
5,975
75,180
0
W
Bake Kujira
justjoeII
Bake Kujira
5,794
2,692
0
2,827
16,024
13,977
141
3,854
12,170
44,958
238
W
Awilix
takeo300
Awilix
12,349
5,780
0
5,838
15,320
5,917
0
2,253
12,937
0
88,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,619
Gold Earned
47,553
407
Minions Killed
496
0
Camps Cleared
0
1,582,702
Distance Traveled
1,673,545
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,000
625
101
6
0
318,540
0
W
Danzaburou
9,448
591
102
6
0
297,712
2
L
Hercules
7,917
495
95
6
0
286,503
0
L
Terra
7,009
438
16
1
0
323,470
3
L
Jing Wei
7,160
448
90
6
0
298,194
2
W
Chang'e
9,934
621
129
8
0
351,528
3
L
Pele
8,386
524
90
6
0
365,440
4
L
Poseidon
8,147
509
116
7
0
309,095
2
W
Bake Kujira
8,452
528
51
3
0
357,210
0
W
Awilix
9,719
607
113
7
0
348,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role