Player Matchup

Hercules
Hercules
BuenosCodosSocio
Hercules
Level 80
God Stats
11W - 11L
1,610 SR
Queue Stats
94W - 66L
1,569 Elo+
Party 2
Serqet
Serqet
TyphonuZ
Serqet
Level 128
God Stats
74W - 67L
1,555 SR
Queue Stats
234W - 208L
1,589 Elo+
Solo
Scylla
Scylla
pollitoCN10
Scylla
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 118
1,555 SR
1,553 Elo+

VS

Team Averages
Level 64
1,709 SR
1,565 Elo+
Zhong Kui
Zhong Kui
Penelocomoody
Zhong Kui
Level 65
God Stats
4W - 1L
1,951 SR
Queue Stats
77W - 62L
1,561 Elo+
Solo
Hachiman
Hachiman
PlayPaulRs
Hachiman
Level 43
God Stats
18W - 18L
1,607 SR
Queue Stats
229W - 210L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
TheLonert
Gilgamesh
Level 85
God Stats
36W - 40L
1,570 SR
Queue Stats
279W - 261L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
8,450
768
4,209
15,974
13,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
TyphonuZ
Serqet
9
2 / 9 / 3
8,059
733
7,325
14,204
7,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
12
2 / 4 / 4
8,656
787
5,413
6,386
2,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Penelocomoody
Zhong Kui
13
7 / 1 / 9
10,315
938
13,543
10,407
6,623
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
PlayPaulRs
Hachiman
12
4 / 2 / 10
9,639
876
9,674
5,617
1,924
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TheLonert
Gilgamesh
13
6 / 3 / 8
9,912
901
10,294
13,588
13,625
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
6
Kills
17
17
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Zhong Kui
Penelocomoody
Zhong Kui
7
1
9
11.5
W
Hachiman
PlayPaulRs
Hachiman
4
2
10
4.5
W
Gilgamesh
TheLonert
Gilgamesh
6
3
8
3.33
L
Serqet
TyphonuZ
Serqet
2
9
3
0.39
L
Scylla
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,947
Damage
33,511
36,564
Taken
29,612
22,721
Mitigated
22,172
2,681
Healing
7,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,209
790
0
1,937
15,974
13,353
0
7,761
8,099
0
19,371
W
Zhong Kui
Penelocomoody
Zhong Kui
13,543
2,217
0
4,848
10,407
6,623
1,009
2,961
6,792
52,052
0
W
Hachiman
PlayPaulRs
Hachiman
9,674
6,898
0
1
5,617
1,924
1,218
1,284
4,105
0
31,624
W
Gilgamesh
TheLonert
Gilgamesh
10,294
2,689
0
2,621
13,588
13,625
695
1,545
11,626
1,572
28,046
L
Serqet
TyphonuZ
Serqet
7,325
1,989
0
744
14,204
7,320
0
4,473
9,303
0
17,497
L
Scylla
5,413
677
0
0
6,386
2,048
0
2,719
3,295
31,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,165
Gold Earned
29,866
100
Minions Killed
128
0
Camps Cleared
0
572,637
Distance Traveled
633,981
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,450
768
39
4
0
202,136
0
W
Zhong Kui
10,315
938
63
6
0
203,610
0
W
Hachiman
9,639
876
42
4
0
204,694
0
W
Gilgamesh
9,912
901
23
2
0
225,677
4
L
Serqet
8,059
733
21
2
0
206,866
0
L
Scylla
8,656
787
40
4
0
163,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role