Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
IsNavin
Nox
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
394W - 391L
1,454 Elo+
Solo
Ymir
Ymir
Mhdi99
Ymir
Level 68
God Stats
28W - 31L
1,502 SR
Queue Stats
293W - 349L
1,469 Elo+
Party 2
Jing Wei
Jing Wei
MhdiYem
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,534 Elo+
Party 2
Thanatos
Thanatos
Whewwwww
Thanatos
Level 41
God Stats
20W - 20L
1,548 SR
Queue Stats
97W - 140L
1,436 Elo+
Party 2
Team Averages
Level 86
1,510 SR
1,479 Elo+

VS

Team Averages
Level 77
1,494 SR
1,451 Elo+
Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
BJMD
Ishtar
Level 44
God Stats
1W - 0L
1,410 SR
Queue Stats
17W - 16L
1,427 Elo+
Party 1
Erlang Shen
Erlang Shen
PapaDolmio
Erlang Shen
Level 49
God Stats
5W - 3L
1,510 SR
Queue Stats
17W - 16L
1,427 Elo+
Party 1
Zeus
Zeus
V0id212
Zeus
Level 69
God Stats
2W - 2L
1,445 SR
Queue Stats
50W - 58L
1,409 Elo+
Solo
Arachne
Arachne
flavourdave1986
Arachne
Level 158
God Stats
63W - 44L
1,603 SR
Queue Stats
452W - 448L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 2 / 1
5,340
485
3,773
8,465
6,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nox
11
1 / 0 / 3
6,006
546
2,380
7,865
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Mhdi99
Ymir
9
3 / 3 / 2
6,056
551
3,377
13,233
8,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
MhdiYem
Jing Wei
9
2 / 3 / 2
5,608
510
5,327
9,114
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
Whewwwww
Thanatos
11
4 / 3 / 5
6,480
589
7,671
11,711
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 3 / 5
6,845
622
8,298
9,684
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
BJMD
Ishtar
11
5 / 3 / 0
6,890
626
11,160
7,920
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
PapaDolmio
Erlang Shen
13
4 / 0 / 0
7,920
720
8,916
8,631
6,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
V0id212
Zeus
10
0 / 1 / 0
5,902
537
3,719
3,990
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,459
496
4,234
7,494
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
10
Kills
11
11
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
1
0.25
W
Bacchus
 
Bacchus
2
3
5
1.5
W
Ishtar
BJMD
Ishtar
5
3
0
1.67
L
Nox
1
0
3
2.5
L
Ymir
Mhdi99
Ymir
3
3
2
1.33
L
Jing Wei
MhdiYem
Jing Wei
2
3
2
1
W
Erlang Shen
PapaDolmio
Erlang Shen
4
0
0
4
W
Zeus
V0id212
Zeus
0
1
0
0
L
Thanatos
Whewwwww
Thanatos
4
3
5
2.17
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,528
Damage
36,327
50,388
Taken
37,719
25,900
Mitigated
22,976
16,861
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,773
635
0
1,804
8,465
6,089
0
0
8,465
0
32,479
W
Bacchus
 
Bacchus
8,298
1,648
0
1,543
9,684
9,296
0
1,978
7,706
25,971
0
W
Ishtar
BJMD
Ishtar
11,160
8,533
0
2,187
7,920
2,739
0
1,663
6,257
0
47,040
L
Nox
2,380
373
0
2,928
7,865
3,117
0
3,413
4,452
35,225
0
L
Ymir
Mhdi99
Ymir
3,377
1,180
939
2,406
13,233
8,508
0
4,241
8,992
15,375
0
L
Jing Wei
MhdiYem
Jing Wei
5,327
4,672
0
2,298
9,114
3,415
0
3,515
5,599
0
37,559
W
Erlang Shen
PapaDolmio
Erlang Shen
8,916
5,045
0
4,796
8,631
6,832
0
0
8,631
0
62,125
W
Zeus
V0id212
Zeus
3,719
853
0
0
3,990
1,195
822
1,963
2,027
36,276
0
L
Thanatos
Whewwwww
Thanatos
7,671
3,152
0
6,486
11,711
4,771
0
848
10,863
0
48,851
W
4,234
2,987
0
1,408
7,494
2,914
0
153
7,341
0
32,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,490
Gold Earned
33,016
289
Minions Killed
296
0
Camps Cleared
0
1,096,589
Distance Traveled
1,074,304
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,340
485
55
5
0
213,441
0
W
Bacchus
6,845
622
21
2
0
218,087
0
W
Ishtar
6,890
626
71
6
0
190,666
0
L
Nox
6,006
546
72
7
0
208,612
1
L
Ymir
6,056
551
23
2
0
215,181
0
L
Jing Wei
5,608
510
70
6
0
206,166
0
W
Erlang Shen
7,920
720
99
9
0
212,070
0
W
Zeus
5,902
537
60
5
0
203,804
0
L
Thanatos
6,480
589
69
6
0
253,189
0
W
Arachne
5,459
496
45
4
0
249,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role