Player Matchup

King Arthur
King Arthur
Kiioshima
King Arthur
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 30L
1,433 Elo+
Party 2
Serqet
Serqet
SkyywaIker
Serqet
Level 58
God Stats
1W - 4L
1,371 SR
Queue Stats
122W - 114L
1,472 Elo+
Solo
Bacchus
Bacchus
TripleJ346
Bacchus
Level 64
God Stats
1W - 1L
1,694 SR
Queue Stats
8W - 6L
1,476 Elo+
Party 2
Persephone
Persephone
UhCubby
Persephone
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,414 Elo+
Party 2
Artemis
Artemis
asuvious
Artemis
Level 102
God Stats
0W - 1L
1,755 SR
Queue Stats
6W - 6L
1,582 Elo+
Party 2
Team Averages
Level 66
1,564 SR
1,476 Elo+

VS

Team Averages
Level 78
1,593 SR
1,476 Elo+
Artio
Artio
GOD_Okami5
Artio
Level 88
God Stats
7W - 8L
1,606 SR
Queue Stats
372W - 426L
1,484 Elo+
Solo
Nemesis
Nemesis
ImLikeThaat
Nemesis
Level 65
God Stats
28W - 17L
1,532 SR
Queue Stats
218W - 241L
1,489 Elo+
Party 1
Rama
Rama
OsmosisGnomes
Rama
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,503 Elo+
Solo
Anubis
Anubis
SpbootyWrongler
Anubis
Level 104
God Stats
10W - 10L
1,621 SR
Queue Stats
86W - 90L
1,493 Elo+
Party 1
Hades
Hades
YouWasChose
Hades
Level 87
God Stats
8W - 3L
1,704 SR
Queue Stats
251W - 281L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kiioshima
King Arthur
12
2 / 5 / 1
7,549
472
13,923
16,004
12,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
SkyywaIker
Serqet
15
2 / 5 / 0
8,632
540
5,098
15,914
6,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
TripleJ346
Bacchus
10
0 / 4 / 1
6,724
420
3,398
12,045
9,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
UhCubby
Persephone
11
0 / 3 / 1
7,352
460
5,410
10,031
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
asuvious
Artemis
12
0 / 5 / 1
7,264
454
6,264
8,159
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
0 / 0 / 11
8,676
542
4,217
13,835
11,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
ImLikeThaat
Nemesis
14
8 / 1 / 10
9,504
594
12,082
11,678
4,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 0 / 3
10,004
625
5,280
8,515
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
9 / 1 / 8
9,613
601
13,952
10,853
5,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 6
9,090
568
5,956
14,792
9,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
4
Kills
23
22
Deaths
4
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artio
0
0
11
5.5
W
Nemesis
ImLikeThaat
Nemesis
8
1
10
13
L
King Arthur
Kiioshima
King Arthur
2
5
1
0.5
W
3
0
3
4.5
L
Serqet
SkyywaIker
Serqet
2
5
0
0.4
W
9
1
8
13
L
Bacchus
TripleJ346
Bacchus
0
4
1
0.13
L
Persephone
UhCubby
Persephone
0
3
1
0.17
W
3
2
6
3
L
Artemis
asuvious
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,093
Damage
41,487
62,153
Taken
59,673
34,032
Mitigated
35,582
7,026
Healing
29,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
4,217
422
2,784
4,087
13,835
11,971
267
3,840
9,995
30,229
0
W
Nemesis
ImLikeThaat
Nemesis
12,082
5,656
0
2,739
11,678
4,801
356
1,009
10,555
0
68,056
L
King Arthur
Kiioshima
King Arthur
13,923
2,538
0
1,098
16,004
12,832
0
7,901
8,103
0
52,762
W
5,280
3,741
0
5,398
8,515
3,308
1,568
573
7,618
0
91,016
L
Serqet
SkyywaIker
Serqet
5,098
1,082
0
2,456
15,914
6,148
0
3,833
12,081
0
78,745
W
13,952
274
0
6,045
10,853
5,865
1,127
3,253
7,444
67,213
0
L
Bacchus
TripleJ346
Bacchus
3,398
819
0
1,658
12,045
9,999
0
5,515
6,530
8,333
0
L
Persephone
UhCubby
Persephone
5,410
493
0
724
10,031
2,465
0
5,336
4,673
39,571
0
W
5,956
515
264
7,751
14,792
9,637
0
733
14,059
53,118
0
L
Artemis
asuvious
Artemis
6,264
2,193
0
1,090
8,159
2,588
0
1,524
6,635
0
51,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,521
Gold Earned
46,887
367
Minions Killed
473
0
Camps Cleared
0
1,555,009
Distance Traveled
1,560,041
0
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,676
542
44
3
0
307,033
3
W
Nemesis
9,504
594
79
5
0
375,712
2
L
King Arthur
7,549
472
56
4
0
279,999
0
W
Rama
10,004
625
151
9
0
312,177
8
L
Serqet
8,632
540
105
7
0
354,275
0
W
Anubis
9,613
601
109
7
0
300,540
4
L
Bacchus
6,724
420
5
0
0
313,723
0
L
Persephone
7,352
460
90
6
0
308,979
0
W
Hades
9,090
568
90
6
0
264,579
4
L
Artemis
7,264
454
111
7
0
298,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role