Player Matchup

Kali
Kali
CaptainShepherd
Kali
Level 101
God Stats
15W - 13L
1,535 SR
Queue Stats
306W - 283L
1,473 Elo+
Solo
Medusa
Medusa
EMP Brutus
Medusa
Level 127
God Stats
3W - 1L
1,455 SR
Queue Stats
10W - 16L
1,443 Elo+
Party 2
Agni
Agni
KrokusOfFrogs
Agni
Level 143
God Stats
2W - 2L
1,764 SR
Queue Stats
47W - 55L
1,550 Elo+
Party 2
King Arthur
King Arthur
Nozomi_Ghost
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Bacchus
Bacchus
RubyKun
Bacchus
Level 143
God Stats
0W - 1L
1,853 SR
Queue Stats
75W - 79L
1,545 Elo+
Party 2
Team Averages
Level 104
1,621 SR
1,502 Elo+

VS

Team Averages
Level 134
1,631 SR
1,524 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MeticulousZay
Bellona
Level 142
God Stats
8W - 4L
1,697 SR
Queue Stats
425W - 424L
1,510 Elo+
Party 1
Bake Kujira
Bake Kujira
PharaohReturns
Bake Kujira
Level 144
God Stats
6W - 5L
1,514 SR
Queue Stats
396W - 387L
1,558 Elo+
Party 1
Artemis
Artemis
SamBliqBliqy
Artemis
Level 108
God Stats
10W - 3L
1,758 SR
Queue Stats
417W - 401L
1,550 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheMatt Donna
Tsukuyomi
Level 128
God Stats
2W - 3L
1,687 SR
Queue Stats
109W - 101L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,375
538
1,190
9,655
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
EMP Brutus
Medusa
9
1 / 2 / 0
4,985
499
4,381
7,281
2,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 1
6,301
630
8,067
4,238
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Nozomi_Ghost
King Arthur
9
0 / 3 / 1
4,799
480
2,464
8,840
6,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
RubyKun
Bacchus
9
1 / 2 / 3
5,746
575
4,722
10,310
9,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
6 / 2 / 0
6,385
639
4,951
4,416
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
9
0 / 1 / 4
5,478
548
5,320
8,268
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
PharaohReturns
Bake Kujira
9
0 / 0 / 4
5,955
596
4,343
10,099
7,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
SamBliqBliqy
Artemis
12
3 / 1 / 0
7,256
726
5,792
4,964
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
TheMatt Donna
Tsukuyomi
11
0 / 1 / 2
6,014
601
2,312
7,685
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
9
9
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
0
3
L
1
2
1
0.75
L
Medusa
EMP Brutus
Medusa
1
2
0
0.5
L
2
0
1
2.5
W
Bellona
0
1
4
2
L
King Arthur
Nozomi_Ghost
King Arthur
0
3
1
0.17
W
Bake Kujira
PharaohReturns
Bake Kujira
0
0
4
2
L
Bacchus
RubyKun
Bacchus
1
2
3
1.25
W
Artemis
SamBliqBliqy
Artemis
3
1
0
3
W
Tsukuyomi
TheMatt Donna
Tsukuyomi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,824
Damage
22,718
40,324
Taken
35,432
24,223
Mitigated
19,654
10,287
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,951
401
0
476
4,416
1,637
0
2,587
1,829
33,020
0
L
1,190
501
0
3,107
9,655
3,708
0
2,855
6,634
0
33,420
L
Medusa
EMP Brutus
Medusa
4,381
1,724
0
1,337
7,281
2,506
0
1,333
5,948
0
31,736
L
8,067
665
0
1,720
4,238
1,383
0
1,231
2,933
51,266
0
W
Bellona
5,320
2,418
0
2,520
8,268
4,839
75
2,175
6,093
0
33,188
L
King Arthur
Nozomi_Ghost
King Arthur
2,464
549
0
40
8,840
6,636
0
0
8,840
0
20,731
W
Bake Kujira
PharaohReturns
Bake Kujira
4,343
2,059
0
2,737
10,099
7,935
383
4,507
5,592
22,618
0
L
Bacchus
RubyKun
Bacchus
4,722
586
0
4,083
10,310
9,990
0
3,577
6,675
20,018
0
W
Artemis
SamBliqBliqy
Artemis
5,792
2,257
0
715
4,964
2,059
564
0
4,964
0
48,860
W
Tsukuyomi
TheMatt Donna
Tsukuyomi
2,312
548
0
3,583
7,685
3,184
0
3,520
4,165
0
41,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,206
Gold Earned
31,088
244
Minions Killed
298
0
Camps Cleared
0
1,074,519
Distance Traveled
1,101,529
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,385
639
76
8
0
225,404
0
L
Kali
5,375
538
51
5
0
203,416
0
L
Medusa
4,985
499
53
5
0
195,260
2
L
Agni
6,301
630
92
9
0
238,117
3
W
Bellona
5,478
548
48
5
0
238,931
3
L
King Arthur
4,799
480
22
2
0
218,608
0
W
Bake Kujira
5,955
596
32
3
0
225,011
0
L
Bacchus
5,746
575
26
3
0
219,118
0
W
Artemis
7,256
726
69
7
0
177,280
4
W
Tsukuyomi
6,014
601
73
7
0
234,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role