Player Matchup

Ao Kuang
Ao Kuang
HK x Grxm
Ao Kuang
Level 62
God Stats
20W - 20L
1,518 SR
Queue Stats
114W - 119L
1,416 Elo+
Party 2
Zhong Kui
Zhong Kui
HK x Lxvr
Zhong Kui
Level 62
God Stats
20W - 18L
1,714 SR
Queue Stats
166W - 167L
1,406 Elo+
Party 2
Serqet
Serqet
HK x Wxlf
Serqet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 106L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
OniDonnnnnn
Cthulhu
Level 121
God Stats
1W - 0L
1,470 SR
Queue Stats
3W - 2L
1,334 Elo+
Party 1
Izanami
Izanami
Tonka2Trappy
Izanami
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,424 Elo+
Party 1
Team Averages
Level 83
1,541 SR
1,409 Elo+

VS

Team Averages
Level 78
1,407 SR
1,441 Elo+
Nemesis
Nemesis
BeyondGold03
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 223L
1,440 Elo+
Party 3
Chang'e
Chang'e
Bry8902
Chang'e
Level 65
God Stats
0W - 1L
1,209 SR
Queue Stats
6W - 7L
1,451 Elo+
Solo
Ymir
Ymir
MrSpiker3848
Ymir
Level 82
God Stats
0W - 2L
1,276 SR
Queue Stats
76W - 92L
1,416 Elo+
Solo
Hercules
Hercules
Raccoon_Psycho46
Hercules
Level 116
God Stats
2W - 1L
1,550 SR
Queue Stats
76W - 84L
1,445 Elo+
Solo
Xbalanque
Xbalanque
SixpathJikan
Xbalanque
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 169L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HK x Grxm
Ao Kuang
13
6 / 2 / 4
8,176
511
7,833
9,127
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
HK x Lxvr
Zhong Kui
15
2 / 0 / 2
8,747
547
11,731
11,397
8,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
HK x Wxlf
Serqet
15
6 / 1 / 3
9,325
583
8,963
13,908
5,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
OniDonnnnnn
Cthulhu
15
0 / 0 / 1
9,191
574
7,268
13,454
9,282
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Tonka2Trappy
Izanami
11
1 / 5 / 3
7,633
477
6,766
11,880
4,871
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeyondGold03
Nemesis
13
3 / 4 / 2
7,470
467
10,465
16,220
6,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Bry8902
Chang'e
12
0 / 2 / 0
6,833
427
6,965
13,920
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 2 / 1
6,414
401
2,085
8,268
5,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 1 / 0
8,092
506
5,929
11,715
11,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
SixpathJikan
Xbalanque
12
4 / 6 / 2
7,904
494
7,676
12,068
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
8
8
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BeyondGold03
Nemesis
3
4
2
1
L
Chang'e
Bry8902
Chang'e
0
2
0
0
W
Ao Kuang
HK x Grxm
Ao Kuang
6
2
4
4
W
Zhong Kui
HK x Lxvr
Zhong Kui
2
0
2
3
W
Serqet
HK x Wxlf
Serqet
6
1
3
7.5
L
1
2
1
0.75
W
Cthulhu
OniDonnnnnn
Cthulhu
0
0
1
0.5
L
0
1
0
0
L
Xbalanque
SixpathJikan
Xbalanque
4
6
2
0.83
W
Izanami
Tonka2Trappy
Izanami
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,561
Damage
33,120
59,766
Taken
62,191
31,442
Mitigated
33,234
17,710
Healing
17,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BeyondGold03
Nemesis
10,465
5,345
0
2,260
16,220
6,353
0
4,255
11,649
0
53,778
L
Chang'e
Bry8902
Chang'e
6,965
857
1,833
5,990
13,920
5,367
0
8,953
4,811
50,793
0
W
Ao Kuang
HK x Grxm
Ao Kuang
7,833
1,476
38
2,276
9,127
3,124
640
1,188
7,939
25,772
0
W
Zhong Kui
HK x Lxvr
Zhong Kui
11,731
772
227
7,369
11,397
8,534
686
3,937
7,460
72,112
0
W
Serqet
HK x Wxlf
Serqet
8,963
2,116
0
787
13,908
5,631
0
2,527
11,336
0
64,785
L
2,085
442
105
2,110
8,268
5,462
0
4,400
3,691
16,619
0
W
Cthulhu
OniDonnnnnn
Cthulhu
7,268
1,191
0
6,413
13,454
9,282
180
2,010
10,622
74,185
0
L
5,929
1,065
0
3,220
11,715
11,616
0
6,159
5,454
0
67,536
L
Xbalanque
SixpathJikan
Xbalanque
7,676
3,989
0
1,808
12,068
4,436
0
3,065
9,003
0
43,623
W
Izanami
Tonka2Trappy
Izanami
6,766
4,325
0
600
11,880
4,871
628
774
11,106
0
48,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,072
Gold Earned
36,713
414
Minions Killed
342
0
Camps Cleared
0
1,513,622
Distance Traveled
1,380,215
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,470
467
69
4
0
349,213
0
L
Chang'e
6,833
427
69
4
0
299,175
0
W
Ao Kuang
8,176
511
36
2
0
300,794
0
W
Zhong Kui
8,747
547
117
7
0
278,617
0
W
Serqet
9,325
583
85
5
0
350,950
0
L
Ymir
6,414
401
18
1
0
162,115
0
W
Cthulhu
9,191
574
113
7
0
303,034
3
L
Hercules
8,092
506
111
7
0
313,175
0
L
Xbalanque
7,904
494
75
5
0
256,537
2
W
Izanami
7,633
477
63
4
0
280,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role