Player Matchup

Loki
Loki
Epsilon Corn
Loki
Level 123
God Stats
1W - 2L
1,122 SR
Queue Stats
48W - 49L
1,499 Elo+
Party 1
Achilles
Achilles
GrixisHobo135
Achilles
Level 108
God Stats
4W - 0L
1,806 SR
Queue Stats
30W - 29L
1,505 Elo+
Party 1
Amaterasu
Amaterasu
Hadezkerbeks
Amaterasu
Level 119
God Stats
4W - 2L
1,765 SR
Queue Stats
40W - 34L
1,571 Elo+
Party 2
Chronos
Chronos
OneMoreHater
Chronos
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,571 Elo+
Party 2
Sol
Sol
SimpMasta69
Sol
Level 120
God Stats
4W - 2L
1,738 SR
Queue Stats
62W - 56L
1,511 Elo+
Party 1
Team Averages
Level 101
1,586 SR
1,531 Elo+

VS

Team Averages
Level 98
1,491 SR
1,459 Elo+
Medusa
Medusa
BetterPops
Medusa
Level 129
God Stats
7W - 8L
1,488 SR
Queue Stats
306W - 316L
1,445 Elo+
Solo
Set
Set
Kiioshima
Set
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,445 Elo+
Party 3
Guan Yu
Guan Yu
Lock-In-Ken
Guan Yu
Level 154
God Stats
1W - 4L
1,416 SR
Queue Stats
468W - 464L
1,519 Elo+
Solo
Chronos
Chronos
TW_TheRedSatsuki
Chronos
Level 103
God Stats
7W - 6L
1,549 SR
Queue Stats
121W - 96L
1,460 Elo+
Solo
He Bo
He Bo
UhCubby
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 6
8,016
573
10,452
10,527
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
GrixisHobo135
Achilles
13
4 / 2 / 4
7,698
550
5,498
13,846
10,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Hadezkerbeks
Amaterasu
11
2 / 1 / 7
7,406
529
5,991
11,465
10,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
OneMoreHater
Chronos
13
2 / 1 / 3
7,501
536
11,770
9,404
4,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
3 / 0 / 4
7,682
549
8,067
10,365
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BetterPops
Medusa
13
1 / 1 / 1
7,541
539
6,220
9,412
3,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

12
1 / 2 / 1
7,077
506
6,973
16,488
7,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Lock-In-Ken
Guan Yu
10
1 / 3 / 2
6,946
496
3,291
14,112
14,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 5 / 0
7,996
571
13,878
14,825
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
UhCubby
He Bo
10
0 / 6 / 1
6,256
447
6,542
9,535
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
6
6
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
BetterPops
Medusa
1
1
1
1.5
W
6
2
6
4.5
W
Achilles
GrixisHobo135
Achilles
4
2
4
3
W
Amaterasu
Hadezkerbeks
Amaterasu
2
1
7
5.5
L
1
2
1
0.75
L
Guan Yu
Lock-In-Ken
Guan Yu
1
3
2
0.67
W
Chronos
OneMoreHater
Chronos
2
1
3
3.5
W
3
0
4
5
L
3
5
0
0.6
L
He Bo
UhCubby
He Bo
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,778
Damage
36,904
55,607
Taken
64,372
34,767
Mitigated
33,780
21,156
Healing
19,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BetterPops
Medusa
6,220
2,303
0
3,367
9,412
3,782
660
4,561
4,851
0
65,008
W
10,452
1,391
0
4,708
10,527
4,215
0
3,152
7,375
0
58,953
W
Achilles
GrixisHobo135
Achilles
5,498
1,169
0
5,798
13,846
10,961
0
7,947
5,899
0
40,127
W
Amaterasu
Hadezkerbeks
Amaterasu
5,991
2,259
0
4,387
11,465
10,827
0
3,742
7,723
0
25,775
L
6,973
4,085
0
5,734
16,488
7,626
0
5,191
11,297
0
61,699
L
Guan Yu
Lock-In-Ken
Guan Yu
3,291
660
1,724
4,008
14,112
14,113
20
4,422
9,690
0
24,874
W
Chronos
OneMoreHater
Chronos
11,770
2,931
0
2,025
9,404
4,515
1,008
224
9,180
56,704
5,956
W
8,067
2,614
0
4,238
10,365
4,249
1,020
5,355
5,010
55,233
0
L
13,878
4,250
0
3,725
14,825
5,375
642
2,081
12,744
58,596
0
L
He Bo
UhCubby
He Bo
6,542
696
0
871
9,535
2,884
294
3,135
6,400
36,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,303
Gold Earned
35,816
379
Minions Killed
377
0
Camps Cleared
0
1,405,607
Distance Traveled
1,358,485
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,541
539
107
8
0
268,939
2
W
Loki
8,016
573
82
6
0
319,024
0
W
Achilles
7,698
550
59
4
0
272,557
0
W
Amaterasu
7,406
529
37
3
0
271,530
0
L
Set
7,077
506
90
6
0
255,918
0
L
Guan Yu
6,946
496
23
2
0
297,821
1
W
Chronos
7,501
536
105
8
0
278,828
0
W
Sol
7,682
549
96
7
0
263,668
0
L
Chronos
7,996
571
84
6
0
254,563
0
L
He Bo
6,256
447
73
5
0
281,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role