Player Matchup

Mercury
Mercury
BeastNoCapOrtiz
Mercury
Level 49
God Stats
16W - 13L
1,539 SR
Queue Stats
112W - 127L
1,482 Elo+
Party 2
Kuzenbo
Kuzenbo
BigPapaBleach
Kuzenbo
Level 108
God Stats
15W - 13L
1,465 SR
Queue Stats
260W - 312L
1,437 Elo+
Party 2
Kukulkan
Kukulkan
ChammyGoHammyy
Kukulkan
Level 98
God Stats
8W - 6L
1,541 SR
Queue Stats
128W - 182L
1,368 Elo+
Party 2
Izanami
Izanami
EllySpaghetti
Izanami
Level 89
God Stats
9W - 5L
1,751 SR
Queue Stats
340W - 418L
1,445 Elo+
Party 2
Achilles
Achilles
Macdaddyswag1
Achilles
Level 129
God Stats
12W - 10L
1,547 SR
Queue Stats
524W - 610L
1,404 Elo+
Party 2
Team Averages
Level 95
1,569 SR
1,427 Elo+

VS

Team Averages
Level 65
1,427 SR
1,470 Elo+
Neith
Neith
BeNGamez
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
EyeSteelKillsLOL
Kukulkan
Level 71
God Stats
10W - 9L
1,419 SR
Queue Stats
138W - 131L
1,425 Elo+
Solo
Thor
Thor
MaddyJuice
Thor
Level 29
God Stats
0W - 2L
1,357 SR
Queue Stats
8W - 7L
1,488 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MishariD
Cu Chulainn
Level 152
God Stats
1W - 1L
1,597 SR
Queue Stats
129W - 112L
1,502 Elo+
Solo
Susano
Susano
chwezz
Susano
Level 46
God Stats
0W - 1L
1,263 SR
Queue Stats
27W - 30L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
6,211
621
2,796
7,618
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
9
3 / 1 / 6
6,350
635
3,310
6,848
7,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
9
0 / 0 / 2
5,344
534
2,690
3,523
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
10
6 / 1 / 3
6,408
641
6,761
5,734
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Macdaddyswag1
Achilles
10
3 / 0 / 2
6,066
607
6,772
10,574
6,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BeNGamez
Neith
9
1 / 4 / 2
5,199
520
5,091
7,664
2,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 0
5,730
573
2,425
4,317
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 3 / 0
4,889
489
1,819
8,048
2,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
MishariD
Cu Chulainn
10
0 / 3 / 0
5,601
560
6,060
10,358
7,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
chwezz
Susano
8
1 / 4 / 1
4,639
464
3,372
7,779
2,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
4
4
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
BeNGamez
Neith
1
4
2
0.5
W
3
2
4
2.5
W
Kuzenbo
3
1
6
6
W
Kukulkan
0
0
2
1
W
Izanami
6
1
3
7.5
L
1
1
0
1
W
Achilles
Macdaddyswag1
Achilles
3
0
2
4
L
1
3
0
0.33
L
Cu Chulainn
MishariD
Cu Chulainn
0
3
0
0
L
Susano
chwezz
Susano
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,329
Damage
18,767
34,297
Taken
38,166
21,040
Mitigated
16,901
6,579
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BeNGamez
Neith
5,091
2,322
0
1,331
7,664
2,502
0
1,145
6,519
0
34,767
W
2,796
1,530
0
375
7,618
2,829
218
767
6,851
0
42,611
W
Kuzenbo
3,310
1,410
0
1,312
6,848
7,970
57
0
6,848
14,027
0
W
Kukulkan
2,690
56
0
564
3,523
1,161
0
1,658
1,865
32,272
0
W
Izanami
6,761
5,382
0
1,207
5,734
2,296
296
0
5,734
0
39,040
L
2,425
95
0
1,490
4,317
1,649
0
2,128
2,189
39,311
0
W
Achilles
Macdaddyswag1
Achilles
6,772
1,591
0
3,121
10,574
6,784
0
0
10,574
0
38,178
L
1,819
377
0
1,257
8,048
2,881
0
935
7,113
0
27,806
L
Cu Chulainn
MishariD
Cu Chulainn
6,060
1,314
0
1,197
10,358
7,236
0
0
10,358
0
39,887
L
Susano
chwezz
Susano
3,372
752
0
0
7,779
2,633
0
1,792
5,987
0
12,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,379
Gold Earned
26,058
261
Minions Killed
264
0
Camps Cleared
0
1,025,874
Distance Traveled
910,876
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,199
520
54
5
0
148,748
0
W
Mercury
6,211
621
71
7
0
241,765
2
W
Kuzenbo
6,350
635
13
1
0
192,651
4
W
Kukulkan
5,344
534
59
6
0
208,919
0
W
Izanami
6,408
641
62
6
0
172,724
0
L
Kukulkan
5,730
573
75
8
0
206,541
0
W
Achilles
6,066
607
56
6
0
209,815
2
L
Thor
4,889
489
53
5
0
197,511
0
L
Cu Chulainn
5,601
560
64
6
0
171,413
0
L
Susano
4,639
464
18
2
0
186,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role