Player Matchup

Janus
Janus
Bootybraiser
Janus
Level 126
God Stats
1W - 9L
1,251 SR
Queue Stats
320W - 296L
1,443 Elo+
Party 3
Izanami
Izanami
DirectButton28
Izanami
Level 69
God Stats
11W - 14L
1,368 SR
Queue Stats
96W - 115L
1,422 Elo+
Party 4
Geb
Geb
Jhonnysins32
Geb
Level 123
God Stats
1W - 2L
1,194 SR
Queue Stats
623W - 614L
1,401 Elo+
Party 4
Shiva
Shiva
PapaBuck9479
Shiva
Level 62
God Stats
1W - 0L
1,226 SR
Queue Stats
4W - 13L
1,230 Elo+
Solo
Awilix
Awilix
Xmas wiggle
Awilix
Level 23
God Stats
4W - 4L
1,483 SR
Queue Stats
11W - 15L
1,365 Elo+
Party 3
Team Averages
Level 81
1,304 SR
1,372 Elo+

VS

Team Averages
Level 49
1,527 SR
1,406 Elo+
Nu Wa
Nu Wa
Cristvc
Nu Wa
Level 67
God Stats
24W - 21L
1,470 SR
Queue Stats
247W - 254L
1,447 Elo+
Solo
Arachne
Arachne
Foreign-Candy
Arachne
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 58L
1,356 Elo+
Party 2
Bake Kujira
Bake Kujira
K1ngAnimu
Bake Kujira
Level 28
God Stats
7W - 8L
1,401 SR
Queue Stats
54W - 57L
1,423 Elo+
Party 1
Martichoras
Martichoras
isaah347
Martichoras
Level 83
God Stats
2W - 1L
1,797 SR
Queue Stats
80W - 94L
1,397 Elo+
Party 1
Achilles
Achilles
morganjm
Achilles
Level 38
God Stats
4W - 5L
1,469 SR
Queue Stats
53W - 75L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 5
10,578
622
10,173
5,153
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 3 / 7
9,865
580
17,243
14,969
6,500
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 13
9,263
545
6,724
20,152
17,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 0 / 1
8,700
512
5,717
11,483
10,459
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Awilix
19
8 / 0 / 2
11,489
676
9,527
12,166
5,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cristvc
Nu Wa
13
0 / 5 / 0
8,235
484
5,645
12,589
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
12
0 / 5 / 0
7,596
447
3,878
18,788
6,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bake Kujira
K1ngAnimu
Bake Kujira
11
4 / 5 / 1
7,873
463
12,499
16,428
12,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Martichoras
isaah347
Martichoras
12
1 / 5 / 1
7,465
439
7,054
11,446
3,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
morganjm
Achilles
13
0 / 2 / 0
8,053
474
5,198
13,326
16,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
22
Kills
5
5
Deaths
22
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
Nu Wa
Cristvc
Nu Wa
0
5
0
0
W
6
3
7
3.17
L
Arachne
0
5
0
0
W
1
2
13
3.75
L
Bake Kujira
K1ngAnimu
Bake Kujira
4
5
1
0.9
W
1
0
1
1.5
W
Awilix
8
0
2
9
L
Martichoras
isaah347
Martichoras
1
5
1
0.3
L
Achilles
morganjm
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,384
Damage
34,274
63,923
Taken
72,577
42,102
Mitigated
43,373
14,456
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,173
488
0
500
5,153
2,049
1,141
2,222
2,714
90,552
0
L
Nu Wa
Cristvc
Nu Wa
5,645
899
0
2,315
12,589
3,850
704
6,239
6,350
57,513
0
W
17,243
12,887
0
3,500
14,969
6,500
2,794
5,734
8,820
0
85,143
L
Arachne
3,878
2,490
0
4,566
18,788
6,550
0
2,027
16,761
0
59,158
W
6,724
1,413
2,118
3,846
20,152
17,110
31
7,662
11,782
25,163
0
L
Bake Kujira
K1ngAnimu
Bake Kujira
12,499
5,895
0
660
16,428
12,642
246
5,698
10,730
37,441
0
W
5,717
202
28
2,692
11,483
10,459
150
566
10,843
387
50,155
W
Awilix
9,527
3,952
0
1,772
12,166
5,984
487
1,372
10,654
0
130,704
L
Martichoras
isaah347
Martichoras
7,054
2,861
0
709
11,446
3,658
429
2,933
8,513
0
45,364
L
Achilles
morganjm
Achilles
5,198
799
0
1,675
13,326
16,673
0
387
12,939
0
56,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,895
Gold Earned
39,222
564
Minions Killed
385
0
Camps Cleared
0
1,748,455
Distance Traveled
1,627,070
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,578
622
160
9
0
323,325
0
L
Nu Wa
8,235
484
117
7
0
272,614
0
W
Izanami
9,865
580
140
8
0
313,774
1
L
Arachne
7,596
447
89
5
0
340,097
0
W
Geb
9,263
545
24
1
0
359,653
7
L
Bake Kujira
7,873
463
52
3
0
354,278
1
W
Shiva
8,700
512
60
4
0
344,580
2
W
Awilix
11,489
676
180
11
0
407,123
1
L
Martichoras
7,465
439
59
3
0
338,356
0
L
Achilles
8,053
474
68
4
0
321,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role