Player Matchup

Cernunnos
Cernunnos
Colt40Fife
Cernunnos
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,521 Elo+
Solo
Medusa
Medusa
DEEZ1528
Medusa
Level 105
God Stats
1W - 1L
1,768 SR
Queue Stats
49W - 37L
1,540 Elo+
Solo
Zeus
Zeus
FreshPunapti
Zeus
Level 126
God Stats
2W - 3L
1,377 SR
Queue Stats
173W - 159L
1,504 Elo+
Party 2
Cerberus
Cerberus
IveBeenDr1nk1ng
Cerberus
Level 117
God Stats
1W - 3L
1,383 SR
Queue Stats
369W - 415L
1,412 Elo+
Party 2
Nemesis
Nemesis
enriquebieber90
Nemesis
Level 99
God Stats
2W - 4L
1,379 SR
Queue Stats
213W - 225L
1,477 Elo+
Party 2
Team Averages
Level 97
1,481 SR
1,491 Elo+

VS

Team Averages
Level 114
1,395 SR
1,512 Elo+
Charybdis
Charybdis
 
Charybdis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Baka_Jon
Hun Batz
Level 127
God Stats
15W - 9L
1,596 SR
Queue Stats
936W - 946L
1,540 Elo+
Party 1
Shiva
Shiva
PS_Unpredictable
Shiva
Level 129
God Stats
4W - 1L
1,505 SR
Queue Stats
31W - 26L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
TheChimmy
Kukulkan
Level 107
God Stats
1W - 1L
1,176 SR
Queue Stats
50W - 45L
1,487 Elo+
Solo
Nu Wa
Nu Wa
rastic-random96
Nu Wa
Level 64
God Stats
1W - 2L
1,198 SR
Queue Stats
147W - 138L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Colt40Fife
Cernunnos
13
0 / 6 / 9
7,432
676
6,240
11,083
5,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
DEEZ1528
Medusa
14
4 / 5 / 11
8,703
791
10,640
11,643
5,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 3 / 10
9,297
845
18,691
7,504
3,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
15
2 / 5 / 9
8,106
737
6,526
15,551
13,460
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 4 / 11
8,873
807
6,871
11,609
8,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
6 / 3 / 13
9,907
901
11,780
11,067
4,683
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
Baka_Jon
Hun Batz
13
0 / 7 / 14
8,222
747
8,108
16,511
16,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
10 / 5 / 11
10,633
967
11,408
15,038
12,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
TheChimmy
Kukulkan
18
6 / 2 / 10
10,155
923
15,118
7,655
3,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 2 / 14
8,994
818
7,129
8,261
3,202
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
85
18
Kills
23
23
Deaths
19
50
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
3
13
4.17
W
Hun Batz
Baka_Jon
Hun Batz
0
7
14
1
L
Cernunnos
Colt40Fife
Cernunnos
0
6
9
0.75
L
Medusa
DEEZ1528
Medusa
4
5
11
1.9
L
6
3
10
3.67
L
Cerberus
2
5
9
1.3
W
10
5
11
3.1
W
Kukulkan
TheChimmy
Kukulkan
6
2
10
5.5
L
6
4
11
2.88
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,968
Damage
53,543
57,390
Taken
58,532
36,315
Mitigated
39,716
14,211
Healing
17,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,780
5,951
2,378
3,375
11,067
4,683
1,824
5,490
5,444
0
25,395
W
Hun Batz
Baka_Jon
Hun Batz
8,108
678
222
2,191
16,511
16,164
242
6,813
9,500
0
14,392
L
Cernunnos
Colt40Fife
Cernunnos
6,240
2,672
728
1,173
11,083
5,344
0
4,785
6,298
0
16,786
L
Medusa
DEEZ1528
Medusa
10,640
3,885
833
1,909
11,643
5,288
0
4,706
6,937
0
27,605
L
18,691
1,019
785
1,568
7,504
3,501
0
2,700
4,804
38,841
0
L
Cerberus
6,526
296
752
3,204
15,551
13,460
0
5,513
10,038
12,172
0
W
11,408
1,151
2,365
2,209
15,038
12,092
491
6,998
7,845
0
16,534
W
Kukulkan
TheChimmy
Kukulkan
15,118
870
723
1,890
7,655
3,575
497
2,463
5,060
29,269
0
L
6,871
1,512
572
2,687
11,609
8,722
0
4,543
7,066
0
8,604
W
7,129
2,157
902
1,542
8,261
3,202
1,243
3,453
4,684
17,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,411
Gold Earned
47,911
131
Minions Killed
113
0
Camps Cleared
0
923,955
Distance Traveled
999,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,907
901
32
3
0
190,180
0
W
Hun Batz
8,222
747
6
1
0
202,796
0
L
Cernunnos
7,432
676
24
2
0
179,886
0
L
Medusa
8,703
791
25
2
0
195,532
0
L
Zeus
9,297
845
53
5
0
177,338
0
L
Cerberus
8,106
737
26
2
0
179,361
0
W
Shiva
10,633
967
16
1
0
195,913
0
W
Kukulkan
10,155
923
39
4
0
224,985
0
L
Nemesis
8,873
807
3
0
0
191,838
0
W
Nu Wa
8,994
818
20
2
0
185,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role