Player Matchup

Ra
Ra
 
Ra
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
TKRSlyce
Hou Yi
Level 81
God Stats
1W - 4L
1,064 SR
Queue Stats
369W - 382L
1,488 Elo+
Solo
Thanatos
Thanatos
Vinycinszs
Thanatos
Level 63
God Stats
12W - 22L
1,405 SR
Queue Stats
125W - 135L
1,468 Elo+
Solo
Bacchus
Bacchus
diogoshinob
Bacchus
Level 116
God Stats
3W - 1L
1,285 SR
Queue Stats
8W - 5L
1,490 Elo+
Solo
Tyr
Tyr
elsiempreazucarr
Tyr
Level 61
God Stats
27W - 31L
1,448 SR
Queue Stats
134W - 151L
1,434 Elo+
Solo
Team Averages
Level 74
1,340 SR
1,476 Elo+

VS

Team Averages
Level 63
1,532 SR
1,415 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Lemonoris
Athena
Level 16
God Stats
6W - 6L
1,497 SR
Queue Stats
15W - 19L
1,368 Elo+
Party 1
Chronos
Chronos
Shadowzin-_-lol
Chronos
Level 68
God Stats
150W - 136L
1,567 SR
Queue Stats
325W - 338L
1,517 Elo+
Solo
Thanatos
Thanatos
StephanX
Thanatos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,277 Elo+
Party 1
Cernunnos
Cernunnos
picurrucho
Cernunnos
Level 76
God Stats
7W - 8L
1,597 SR
Queue Stats
17W - 19L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 0 / 1
4,594
766
392
2,998
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
TKRSlyce
Hou Yi
7
1 / 0 / 1
3,943
657
2,738
2,729
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Vinycinszs
Thanatos
8
3 / 0 / 0
4,554
759
2,553
6,199
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
diogoshinob
Bacchus
6
0 / 0 / 2
3,970
662
2,339
3,038
2,419
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
1 / 1 / 0
4,426
738
1,197
5,198
3,130
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 1 / 0
4,029
672
2,110
2,501
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Lemonoris
Athena
5
0 / 1 / 0
3,610
602
877
4,842
2,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 1 / 0
4,170
695
2,114
3,218
933
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
StephanX
Thanatos
5
0 / 1 / 1
3,601
600
887
3,677
933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
picurrucho
Cernunnos
5
0 / 1 / 0
3,542
590
1,073
2,981
947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
1
0.5
L
Janus
 
Janus
0
1
0
0
L
Athena
Lemonoris
Athena
0
1
0
0
L
1
1
0
1
L
Thanatos
StephanX
Thanatos
0
1
1
0.5
W
Hou Yi
TKRSlyce
Hou Yi
1
0
1
1.5
W
Thanatos
Vinycinszs
Thanatos
3
0
0
3
W
Bacchus
diogoshinob
Bacchus
0
0
2
1
W
1
1
0
1
L
Cernunnos
picurrucho
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,219
Damage
7,061
20,162
Taken
17,219
9,178
Mitigated
5,816
10,358
Healing
5,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
392
95
192
1,634
2,998
922
0
1,069
1,833
32,608
0
L
Janus
 
Janus
2,110
203
0
595
2,501
616
0
346
2,155
26,552
0
L
Athena
Lemonoris
Athena
877
375
0
1,132
4,842
2,387
0
1,153
3,689
6,080
0
L
2,114
588
0
1,281
3,218
933
0
0
3,218
21,608
0
L
Thanatos
StephanX
Thanatos
887
166
0
1,747
3,677
933
0
46
3,631
0
11,749
W
Hou Yi
TKRSlyce
Hou Yi
2,738
1,475
0
1,461
2,729
731
0
133
2,596
0
24,102
W
Thanatos
Vinycinszs
Thanatos
2,553
383
0
4,160
6,199
1,976
0
841
5,254
0
25,131
W
Bacchus
diogoshinob
Bacchus
2,339
465
0
929
3,038
2,419
0
744
2,294
6,599
0
W
1,197
176
0
1,982
5,198
3,130
0
2,114
3,084
0
21,986
L
Cernunnos
picurrucho
Cernunnos
1,073
612
81
586
2,981
947
0
1,186
1,795
0
14,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,487
Gold Earned
18,952
204
Minions Killed
154
0
Camps Cleared
0
679,703
Distance Traveled
577,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,594
766
70
12
0
143,026
0
L
Janus
4,029
672
54
9
0
117,666
0
L
Athena
3,610
602
10
2
0
141,829
0
L
Chronos
4,170
695
34
6
0
84,533
0
L
Thanatos
3,601
600
24
4
0
121,026
0
W
Hou Yi
3,943
657
45
8
0
117,375
0
W
Thanatos
4,554
759
38
6
0
154,620
0
W
Bacchus
3,970
662
6
1
0
121,564
0
W
Tyr
4,426
738
45
8
0
143,118
0
L
Cernunnos
3,542
590
32
5
0
112,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role