Player Matchup

Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AV3NgE DRagOn
Merlin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,683 Elo+
Party 2
Nike
Nike
JT307
Nike
Level 161
God Stats
2W - 0L
1,510 SR
Queue Stats
108W - 85L
1,585 Elo+
Party 2
Fenrir
Fenrir
kyubi-_Du_-78
Fenrir
Level 67
God Stats
2W - 4L
1,328 SR
Queue Stats
16W - 16L
1,287 Elo+
Party 1
Ymir
Ymir
raph83
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,462 Elo+
Party 1
Team Averages
Level 88
1,468 SR
1,504 Elo+

VS

Team Averages
Level 82
1,616 SR
1,438 Elo+
Arachne
Arachne
 
Arachne
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Extenuada
Ares
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,258 Elo+
Solo
Neith
Neith
Masonwaff
Neith
Level 112
God Stats
3W - 1L
1,840 SR
Queue Stats
98W - 97L
1,503 Elo+
Solo
Surtr
Surtr
Mlamby
Surtr
Level 62
God Stats
11W - 10L
1,500 SR
Queue Stats
200W - 209L
1,469 Elo+
Solo
Freya
Freya
Original-marvas5
Freya
Level 127
God Stats
7W - 2L
1,739 SR
Queue Stats
102W - 95L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 1 / 7
7,695
550
9,834
7,041
2,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 2
7,812
558
3,203
6,885
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nike
JT307
Nike
16
8 / 1 / 3
10,418
744
16,154
14,764
11,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 1 / 2
7,793
557
4,899
10,583
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
raph83
Ymir
12
2 / 1 / 8
8,593
614
5,461
7,831
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 4 / 3
6,384
456
5,274
16,214
5,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ares
9
1 / 5 / 2
5,379
384
1,731
10,755
7,297
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Masonwaff
Neith
4
0 / 2 / 0
4,565
326
1,017
2,696
699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Mlamby
Surtr
11
1 / 7 / 0
6,877
491
5,246
17,493
9,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
4 / 3 / 3
6,779
484
7,663
9,323
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
21
Kills
8
8
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
7
7.5
L
Arachne
 
Arachne
2
4
3
0.88
W
1
4
2
0.5
L
Ares
1
5
2
0.4
W
Nike
JT307
Nike
8
1
3
9.5
L
Neith
Masonwaff
Neith
0
2
0
0
L
Surtr
Mlamby
Surtr
1
7
0
0.14
L
4
3
3
1.83
W
6
1
2
7
W
Ymir
raph83
Ymir
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,551
Damage
20,931
47,104
Taken
56,481
26,293
Mitigated
26,918
6,802
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,834
4,620
0
2,092
7,041
2,678
2,463
1,390
5,521
0
61,745
L
Arachne
 
Arachne
5,274
3,259
0
3,563
16,214
5,773
0
2,317
13,897
0
34,296
W
3,203
138
0
762
6,885
2,485
350
2,652
3,981
57,969
0
L
Ares
1,731
83
0
362
10,755
7,297
0
1,890
8,865
9,698
0
W
Nike
JT307
Nike
16,154
2,258
0
1,480
14,764
11,021
333
565
14,121
0
91,419
L
Neith
Masonwaff
Neith
1,017
192
0
120
2,696
699
0
281
2,415
0
7,672
L
Surtr
Mlamby
Surtr
5,246
1,427
0
3,511
17,493
9,615
0
660
16,833
1,006
41,263
L
7,663
2,583
0
2,804
9,323
3,534
0
3,516
5,807
36,384
0
W
4,899
945
0
701
10,583
4,249
0
1,964
8,501
0
45,897
W
Ymir
raph83
Ymir
5,461
736
0
1,767
7,831
5,860
114
2,333
5,319
25,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,311
Gold Earned
29,984
494
Minions Killed
203
0
Camps Cleared
0
1,423,700
Distance Traveled
1,135,525
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,695
550
93
7
0
264,456
0
L
Arachne
6,384
456
48
3
0
281,011
0
W
Merlin
7,812
558
107
8
0
269,177
2
L
Ares
5,379
384
13
1
0
214,950
0
W
Nike
10,418
744
164
12
0
265,819
0
L
Neith
4,565
326
9
1
0
109,055
0
L
Surtr
6,877
491
74
5
0
265,361
0
L
Freya
6,779
484
59
4
0
265,148
4
W
Fenrir
7,793
557
70
5
0
340,947
0
W
Ymir
8,593
614
60
4
0
283,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role