Player Matchup

Achilles
Achilles
BELL 0F TAC0
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,028 Elo+
Party 2
Zeus
Zeus
COGNETO
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,028 Elo+
Party 2
Ymir
Ymir
trg81395
Ymir
Level 3
God Stats
4W - 4L
1,259 SR
Queue Stats
4W - 4L
1,028 Elo+
Party 2
Team Averages
Level 31
1,420 SR
1,028 Elo+

VS

Team Averages
Level 63
1,494 SR
1,311 Elo+
Sun Wukong
Sun Wukong
Radioassassin10
Sun Wukong
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,235 Elo+
Party 1
Danzaburou
Danzaburou
Radiohitman
Danzaburou
Level 160
God Stats
2W - 4L
1,483 SR
Queue Stats
55W - 67L
1,382 Elo+
Party 1
Kukulkan
Kukulkan
Radiopioneer
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BELL 0F TAC0
Achilles
10
0 / 1 / 0
7,541
628
1,664
8,351
6,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
COGNETO
Zeus
9
0 / 4 / 0
7,393
616
2,098
6,335
2,191
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
10
0 / 3 / 0
7,505
625
1,159
11,617
10,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Radioassassin10
Sun Wukong
12
1 / 0 / 7
9,091
758
2,611
5,793
5,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
Radiohitman
Danzaburou
12
3 / 1 / 4
9,868
822
8,278
5,806
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Radiopioneer
Kukulkan
13
4 / 0 / 4
9,932
828
10,630
3,595
1,744
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
BELL 0F TAC0
Achilles
0
1
0
0
L
Zeus
COGNETO
Zeus
0
4
0
0
W
Sun Wukong
Radioassassin10
Sun Wukong
1
0
7
4.5
W
Danzaburou
Radiohitman
Danzaburou
3
1
4
5
W
Kukulkan
Radiopioneer
Kukulkan
4
0
4
6
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,921
Damage
21,519
26,303
Taken
15,194
19,442
Mitigated
9,418
1,363
Healing
2,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BELL 0F TAC0
Achilles
1,664
321
0
645
8,351
6,286
0
3,348
5,003
0
14,863
L
Zeus
COGNETO
Zeus
2,098
33
0
0
6,335
2,191
0
1,582
4,753
28,421
0
W
Sun Wukong
Radioassassin10
Sun Wukong
2,611
375
0
1,125
5,793
5,215
20
1,489
4,304
0
17,954
W
Danzaburou
Radiohitman
Danzaburou
8,278
1,610
0
637
5,806
2,459
1,763
1,300
4,506
0
49,274
W
Kukulkan
Radiopioneer
Kukulkan
10,630
362
0
1,103
3,595
1,744
544
1,061
2,534
51,689
0
L
Ymir
1,159
87
0
718
11,617
10,965
0
5,822
5,795
12,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,439
Gold Earned
28,891
70
Minions Killed
153
0
Camps Cleared
0
590,021
Distance Traveled
674,822
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,541
628
20
2
0
219,323
0
L
Zeus
7,393
616
35
3
0
160,690
0
W
Sun Wukong
9,091
758
13
1
0
206,860
0
W
Danzaburou
9,868
822
69
6
0
207,206
1
W
Kukulkan
9,932
828
71
6
0
260,756
0
L
Ymir
7,505
625
15
1
0
210,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role