Player Matchup

Achilles
Achilles
BestHunBatzOAT
Achilles
Level 21
God Stats
2W - 2L
1,346 SR
Queue Stats
15W - 10L
1,588 Elo+
Party 1
Nu Wa
Nu Wa
Bimmpy
Nu Wa
Level 144
God Stats
3W - 3L
1,689 SR
Queue Stats
148W - 138L
1,512 Elo+
Party 1
Geb
Geb
Boogerrr
Geb
Level 158
God Stats
5W - 4L
1,728 SR
Queue Stats
27W - 30L
1,530 Elo+
Party 1
Ullr
Ullr
GottaBigChaac
Ullr
Level 107
God Stats
7W - 7L
1,577 SR
Queue Stats
97W - 91L
1,509 Elo+
Solo
Izanami
Izanami
itðshi
Izanami
Level 129
God Stats
5W - 5L
1,590 SR
Queue Stats
149W - 171L
1,477 Elo+
Party 1
Team Averages
Level 112
1,586 SR
1,523 Elo+

VS

Team Averages
Level 146
1,661 SR
1,557 Elo+
Gilgamesh
Gilgamesh
Amizue
Gilgamesh
Level 128
God Stats
15W - 1L
1,823 SR
Queue Stats
251W - 184L
1,556 Elo+
Solo
Charon
Charon
AngryGiant
Charon
Level 165
God Stats
3W - 4L
1,702 SR
Queue Stats
207W - 187L
1,547 Elo+
Solo
Nu Wa
Nu Wa
DovakiinV
Nu Wa
Level 145
God Stats
6W - 8L
1,447 SR
Queue Stats
432W - 368L
1,526 Elo+
Solo
Hachiman
Hachiman
TastiSenpai
Hachiman
Level 145
God Stats
16W - 6L
1,708 SR
Queue Stats
206W - 171L
1,572 Elo+
Party 2
Loki
Loki
WINGDINGFC
Loki
Level 147
God Stats
4W - 5L
1,625 SR
Queue Stats
288W - 250L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
3 / 1 / 2
8,691
543
14,955
25,391
27,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Bimmpy
Nu Wa
16
5 / 2 / 0
9,090
568
13,963
9,370
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 1
6,745
422
3,950
12,059
8,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 1 / 1
7,213
451
4,076
13,322
5,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
itðshi
Izanami
8
0 / 4 / 2
6,107
382
922
7,913
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amizue
Gilgamesh
16
2 / 3 / 0
9,851
616
15,220
19,615
13,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charon
AngryGiant
Charon
13
1 / 1 / 3
8,177
511
5,461
11,620
9,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
DovakiinV
Nu Wa
15
3 / 2 / 3
8,988
562
13,572
10,438
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
TastiSenpai
Hachiman
15
2 / 0 / 2
8,976
561
11,661
7,327
3,240
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 2 / 1
8,361
523
5,941
10,048
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
11
11
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Amizue
Gilgamesh
2
3
0
0.67
W
Charon
AngryGiant
Charon
1
1
3
2.5
L
Achilles
3
1
2
4
L
Nu Wa
Bimmpy
Nu Wa
5
2
0
2.5
L
0
3
1
0.17
W
Nu Wa
DovakiinV
Nu Wa
3
2
3
2.25
L
0
1
1
0.5
W
Hachiman
TastiSenpai
Hachiman
2
0
2
3
W
3
2
1
1.75
L
Izanami
itðshi
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,866
Damage
51,855
68,055
Taken
59,048
46,809
Mitigated
33,728
14,857
Healing
18,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Amizue
Gilgamesh
15,220
5,809
0
3,626
19,615
13,926
264
2,342
16,120
0
87,296
W
Charon
AngryGiant
Charon
5,461
640
1,883
2,634
11,620
9,145
0
4,292
7,125
31,748
0
L
Achilles
14,955
3,539
0
8,751
25,391
27,116
0
2,802
21,608
0
67,919
L
Nu Wa
Bimmpy
Nu Wa
13,963
3,087
0
493
9,370
3,890
480
5,538
3,832
94,643
1,224
L
3,950
481
1,817
1,897
12,059
8,322
0
5,440
6,567
16,295
0
W
Nu Wa
DovakiinV
Nu Wa
13,572
2,987
0
555
10,438
3,983
0
6,230
3,922
86,644
0
L
4,076
1,394
0
1,047
13,322
5,055
352
2,925
10,397
0
60,067
W
Hachiman
TastiSenpai
Hachiman
11,661
5,610
0
5,177
7,327
3,240
798
1,194
6,032
0
94,484
W
5,941
1,490
0
4,136
10,048
3,434
0
2,922
6,930
0
72,971
L
Izanami
itðshi
Izanami
922
641
0
852
7,913
2,426
0
2,328
5,585
0
27,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,846
Gold Earned
44,353
444
Minions Killed
557
0
Camps Cleared
0
1,423,979
Distance Traveled
1,594,240
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,851
616
141
9
0
315,893
1
W
Charon
8,177
511
32
2
0
309,945
4
L
Achilles
8,691
543
87
5
0
318,465
3
L
Nu Wa
9,090
568
173
11
0
307,649
1
L
Geb
6,745
422
18
1
0
323,736
2
W
Nu Wa
8,988
562
134
8
0
289,287
3
L
Ullr
7,213
451
113
7
0
316,034
0
W
Hachiman
8,976
561
157
10
0
311,297
4
W
Loki
8,361
523
93
6
0
367,818
0
L
Izanami
6,107
382
53
3
0
158,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role