Player Matchup

Thor
Thor
Gold IV
Mr_Tornado04
Thor
Gold IV
Level 109
God Stats
37W - 27L
1,512 SR
Queue Stats
188W - 207L
1,339 MMR
Party 1
Cerberus
Cerberus
Gold III
ZIBER77
Cerberus
Gold III
Level 119
God Stats
2W - 2L
1,271 SR
Queue Stats
133W - 148L
1,482 MMR
Party 1
Hera
Hera
Gold III
lLexaa_
Hera
Gold III
Level 149
God Stats
69W - 88L
1,477 SR
Queue Stats
257W - 288L
1,345 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,420 SR
1,389 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 118
1,427 SR
1,286 MMR
Jormungandr
Jormungandr
Bronze IV
SuperPig156
Jormungandr
Bronze IV
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,286 MMR
Party 2
Ishtar
Ishtar
Bronze IV
WG Pestilence
Ishtar
Bronze IV
Level 123
God Stats
0W - 3L
1,476 SR
Queue Stats
4W - 20L
1,286 MMR
Party 2
Anubis
Anubis
Bronze IV
therichie94
Anubis
Bronze IV
Level 133
God Stats
0W - 4L
1,303 SR
Queue Stats
4W - 20L
1,286 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
10,869
906
9,810
7,683
3,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
ZIBER77
Cerberus
13
3 / 0 / 8
10,025
835
7,847
12,967
13,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hera
lLexaa_
Hera
13
4 / 1 / 6
10,306
859
13,500
6,915
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
PersephoneDiscordiaAthenaMauiThoth

VS

Bans
CharonAchillesIzanamiMulanHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SuperPig156
Jormungandr
10
0 / 5 / 1
8,407
701
6,442
13,298
10,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 4 / 1
8,271
689
7,007
10,746
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
11
1 / 4 / 0
9,080
757
5,409
10,348
4,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
1
1
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
Jormungandr
SuperPig156
Jormungandr
0
5
1
0.1
L
0
4
1
0.13
W
Cerberus
ZIBER77
Cerberus
3
0
8
7
W
Hera
lLexaa_
Hera
4
1
6
7
L
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,157
Damage
18,858
27,565
Taken
34,392
19,507
Mitigated
17,148
8,899
Healing
4,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,810
1,092
0
2,966
7,683
3,682
1,403
2,698
4,851
0
38,468
L
Jormungandr
SuperPig156
Jormungandr
6,442
877
0
1,667
13,298
10,335
0
8,008
4,996
27,667
0
L
7,007
3,724
0
1,413
10,746
2,773
0
6,825
3,768
0
25,760
W
Cerberus
ZIBER77
Cerberus
7,847
386
0
3,666
12,967
13,263
386
4,991
7,283
29,128
279
W
Hera
lLexaa_
Hera
13,500
1,652
0
2,267
6,915
2,562
1,059
3,568
3,116
61,534
0
L
Anubis
5,409
0
0
1,383
10,348
4,040
0
6,304
3,682
32,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,200
Gold Earned
25,758
198
Minions Killed
126
0
Camps Cleared
0
682,593
Distance Traveled
650,088
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,869
906
45
4
0
229,304
6
L
Jormungandr
8,407
701
34
3
0
217,857
0
L
Ishtar
8,271
689
34
3
0
217,824
1
W
Cerberus
10,025
835
85
7
0
229,392
0
W
Hera
10,306
859
68
6
0
223,897
5
L
Anubis
9,080
757
58
5
0
214,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role