Player Matchup

Cupid
Cupid
 
Cupid
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AutumnEdgelord
Ne Zha
Level 107
God Stats
29W - 24L
1,599 SR
Queue Stats
239W - 204L
1,518 Elo+
Solo
Charon
Charon
DestroyerOfGod0
Charon
Level 157
God Stats
27W - 25L
1,572 SR
Queue Stats
284W - 300L
1,459 Elo+
Solo
Tiamat
Tiamat
Yagami07
Tiamat
Level 153
God Stats
7W - 10L
1,508 SR
Queue Stats
391W - 406L
1,501 Elo+
Solo
Thanatos
Thanatos
llusionXtran
Thanatos
Level 7
God Stats
1W - 3L
1,314 SR
Queue Stats
18W - 19L
1,288 Elo+
Party 1
Team Averages
Level 93
1,499 SR
1,453 Elo+

VS

Team Averages
Level 99
1,459 SR
1,524 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BOOMFRENCHTOAST
Cu Chulainn
Level 161
God Stats
15W - 16L
1,493 SR
Queue Stats
1,540W - 1,585L
1,493 Elo+
Solo
Sylvanus
Sylvanus
Rottenimp435
Sylvanus
Level 87
God Stats
1W - 1L
1,302 SR
Queue Stats
13W - 8L
1,548 Elo+
Party 2
Anubis
Anubis
WORMY100
Anubis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,565 Elo+
Party 2
Zeus
Zeus
redwaffoal
Zeus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 1 / 0
5,257
1,051
484
1,403
382
Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 6 / 4
6,976
1,395
7,332
9,340
6,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 5
6,536
1,307
6,101
5,135
4,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Yagami07
Tiamat
11
1 / 1 / 2
6,366
1,273
3,573
3,092
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
llusionXtran
Thanatos
10
2 / 3 / 0
6,158
1,232
1,718
5,145
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

324

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
5 / 1 / 6
7,238
1,448
5,949
3,491
1,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
BOOMFRENCHTOAST
Cu Chulainn
11
0 / 0 / 10
6,102
1,220
5,851
6,477
5,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Rottenimp435
Sylvanus
11
1 / 0 / 6
6,168
1,234
3,366
5,428
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
WORMY100
Anubis
11
0 / 3 / 10
6,110
1,222
2,676
4,357
1,895
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
5 / 2 / 6
7,445
1,489
4,869
3,383
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
6
Kills
11
11
Deaths
6
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
1
0
0
W
Bastet
 
Bastet
5
1
6
8
L
2
6
4
0.67
W
Cu Chulainn
BOOMFRENCHTOAST
Cu Chulainn
0
0
10
5
L
1
0
5
3.5
W
Sylvanus
Rottenimp435
Sylvanus
1
0
6
4
W
Anubis
WORMY100
Anubis
0
3
10
1.67
L
Tiamat
Yagami07
Tiamat
1
1
2
2
L
Thanatos
llusionXtran
Thanatos
2
3
0
0.67
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,208
Damage
22,711
24,115
Taken
23,136
15,799
Mitigated
12,277
2,521
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
484
286
3
276
1,403
382
0
695
708
0
1,864
W
Bastet
 
Bastet
5,949
1,368
0
548
3,491
1,080
0
640
2,851
0
11,204
L
7,332
1,519
0
516
9,340
6,931
0
3,350
5,990
0
15,450
W
Cu Chulainn
BOOMFRENCHTOAST
Cu Chulainn
5,851
1,946
0
1,773
6,477
5,526
0
2,482
3,856
0
12,731
L
6,101
259
0
417
5,135
4,873
0
1,960
3,175
10,913
0
W
Sylvanus
Rottenimp435
Sylvanus
3,366
1,637
660
2,098
5,428
2,678
0
2,374
2,942
12,087
0
W
Anubis
WORMY100
Anubis
2,676
346
0
478
4,357
1,895
0
2,101
2,092
11,329
0
L
Tiamat
Yagami07
Tiamat
3,573
104
0
234
3,092
1,670
0
1,932
1,160
22,911
0
L
Thanatos
llusionXtran
Thanatos
1,718
604
0
1,075
5,145
1,943
0
2,974
2,171
0
4,430
W
4,869
743
0
0
3,383
1,098
0
1,534
1,721
12,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,293
Gold Earned
33,063
104
Minions Killed
95
4
Camps Cleared
4
413,703
Distance Traveled
474,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,257
1,051
2
0
0
27,927
0
W
Bastet
7,238
1,448
12
2
1
108,476
0
L
Ne Zha
6,976
1,395
20
4
2
93,265
0
W
Cu Chulainn
6,102
1,220
18
4
0
104,601
0
L
Charon
6,536
1,307
9
2
0
108,125
0
W
Sylvanus
6,168
1,234
22
4
2
81,827
0
W
Anubis
6,110
1,222
23
5
0
89,520
0
L
Tiamat
6,366
1,273
63
13
2
95,440
0
L
Thanatos
6,158
1,232
10
2
0
88,946
0
W
Zeus
7,445
1,489
20
4
1
90,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role