Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Lautaro21
Surtr
Level 78
God Stats
2W - 0L
1,450 SR
Queue Stats
180W - 172L
1,527 Elo+
Solo
Da Ji
Da Ji
MathWinchester
Da Ji
Level 120
God Stats
1W - 1L
1,545 SR
Queue Stats
144W - 125L
1,604 Elo+
Party 2
Jormungandr
Jormungandr
oReiji
Jormungandr
Level 152
God Stats
1W - 0L
1,529 SR
Queue Stats
228W - 195L
1,600 Elo+
Party 2
Team Averages
Level 121
1,505 SR
1,546 Elo+

VS

Team Averages
Level 127
1,479 SR
1,489 Elo+
Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Dreamer1533
Xing Tian
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 210L
1,506 Elo+
Party 1
Skadi
Skadi
FunnyLeader
Skadi
Level 180
God Stats
0W - 4L
1,397 SR
Queue Stats
114W - 108L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 1 / 8
5,767
1,153
4,199
7,312
4,075
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
 
Ix Chel
9
2 / 2 / 6
5,741
1,148
4,192
4,948
2,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Lautaro21
Surtr
11
4 / 2 / 8
6,487
1,297
5,398
7,112
3,970
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 3 / 7
6,005
1,201
3,835
4,414
2,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jormungandr
oReiji
Jormungandr
12
5 / 0 / 8
7,179
1,436
6,385
6,832
5,824
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
3 / 2 / 3
5,944
1,189
7,552
3,134
1,106
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
 
Chang'e
10
1 / 3 / 4
5,495
1,099
5,137
5,956
2,079
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
9
2 / 3 / 3
5,480
1,096
4,963
5,800
6,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Dreamer1533
Xing Tian
10
1 / 3 / 3
5,603
1,121
1,768
8,054
6,996
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 2 / 1
4,597
919
1,451
3,247
891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
13
Kills
7
8
Deaths
13
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
1
8
4
W
Ix Chel
 
Ix Chel
2
2
6
2.5
L
Discordia
 
Discordia
3
2
3
2.25
L
Chang'e
 
Chang'e
1
3
4
1
L
Bacchus
 
Bacchus
2
3
3
1.17
L
Xing Tian
Dreamer1533
Xing Tian
1
3
3
0.83
L
0
2
1
0.25
W
Surtr
Lautaro21
Surtr
4
2
8
4
W
2
3
7
1.83
W
Jormungandr
oReiji
Jormungandr
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,009
Damage
20,871
30,618
Taken
26,191
19,091
Mitigated
17,170
12,917
Healing
5,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,199
164
849
2,108
7,312
4,075
101
3,716
3,596
0
10,427
W
Ix Chel
 
Ix Chel
4,192
369
1,983
1,512
4,948
2,399
318
4,137
811
11,210
0
L
Discordia
 
Discordia
7,552
520
347
535
3,134
1,106
0
1,341
1,793
14,195
0
L
Chang'e
 
Chang'e
5,137
477
1,657
1,480
5,956
2,079
0
2,518
3,349
11,371
0
L
Bacchus
 
Bacchus
4,963
154
0
504
5,800
6,098
0
2,942
2,784
6,855
0
L
Xing Tian
Dreamer1533
Xing Tian
1,768
186
0
865
8,054
6,996
0
3,329
4,587
4,480
369
L
1,451
492
0
423
3,247
891
0
652
2,554
0
4,073
W
Surtr
Lautaro21
Surtr
5,398
1,708
0
564
7,112
3,970
120
4,598
2,514
299
8,679
W
3,835
629
234
231
4,414
2,823
146
3,049
1,365
0
4,876
W
Jormungandr
oReiji
Jormungandr
6,385
1,601
2,292
3,144
6,832
5,824
443
3,551
3,281
12,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,179
Gold Earned
27,119
62
Minions Killed
50
0
Camps Cleared
0
562,263
Distance Traveled
458,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,767
1,153
22
4
0
111,577
0
W
Ix Chel
5,741
1,148
12
2
0
105,058
0
L
Discordia
5,944
1,189
16
3
0
102,705
0
L
Chang'e
5,495
1,099
17
3
0
84,775
0
L
Bacchus
5,480
1,096
8
2
0
109,485
0
L
Xing Tian
5,603
1,121
3
1
0
96,813
0
L
Skadi
4,597
919
6
1
0
64,287
0
W
Surtr
6,487
1,297
14
3
0
110,679
0
W
Da Ji
6,005
1,201
2
0
0
110,022
0
W
Jormungandr
7,179
1,436
12
2
0
124,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role