Player Matchup

Erlang Shen
Erlang Shen
AwesomeXreb
Erlang Shen
Level 100
God Stats
0W - 2L
1,368 SR
Queue Stats
10W - 8L
1,522 Elo+
Party 1
Anhur
Anhur
Co1in
Anhur
Level 148
God Stats
0W - 1L
1,945 SR
Queue Stats
57W - 45L
1,668 Elo+
Party 1
King Arthur
King Arthur
GockMcStuffins
King Arthur
Level 84
God Stats
2W - 4L
1,237 SR
Queue Stats
102W - 75L
1,561 Elo+
Party 1
Maui
Maui
ModerateM
Maui
Level 81
God Stats
3W - 1L
1,957 SR
Queue Stats
18W - 21L
1,505 Elo+
Party 1
Tiamat
Tiamat
TheTacoJesus
Tiamat
Level 138
God Stats
1W - 3L
1,461 SR
Queue Stats
112W - 100L
1,609 Elo+
Solo
Team Averages
Level 110
1,594 SR
1,573 Elo+

VS

Team Averages
Level 172
1,602 SR
1,565 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
ImBitties
Thor
Level 147
God Stats
6W - 6L
1,524 SR
Queue Stats
622W - 604L
1,508 Elo+
Solo
Surtr
Surtr
TheN7Monk
Surtr
Level 181
God Stats
19W - 11L
1,711 SR
Queue Stats
295W - 253L
1,606 Elo+
Solo
Atlas
Atlas
TrillVille
Atlas
Level 145
God Stats
6W - 4L
1,776 SR
Queue Stats
196W - 124L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AwesomeXreb
Erlang Shen
8
0 / 4 / 1
4,830
483
1,496
9,974
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Co1in
Anhur
9
0 / 4 / 0
5,251
525
3,896
8,764
2,653
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
GockMcStuffins
King Arthur
10
2 / 1 / 0
5,753
575
8,261
11,302
5,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maui
7
0 / 4 / 0
4,872
487
1,227
7,597
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
10
0 / 2 / 0
5,441
544
3,175
5,647
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 0 / 5
6,740
674
5,279
3,311
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
 
Danzaburou
11
4 / 0 / 5
6,679
668
6,588
5,795
1,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
10
7 / 0 / 1
6,480
648
4,546
6,387
2,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
TheN7Monk
Surtr
10
1 / 2 / 1
5,768
577
6,446
10,421
7,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
9
1 / 0 / 9
6,076
608
3,616
6,484
3,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
15
15
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
5
4.5
W
Danzaburou
 
Danzaburou
4
0
5
6.5
L
Erlang Shen
AwesomeXreb
Erlang Shen
0
4
1
0.13
L
Anhur
Co1in
Anhur
0
4
0
0
L
King Arthur
GockMcStuffins
King Arthur
2
1
0
2
W
Thor
7
0
1
7.5
L
Maui
0
4
0
0
W
Surtr
TheN7Monk
Surtr
1
2
1
0.75
L
Tiamat
0
2
0
0
W
Atlas
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,055
Damage
26,475
43,284
Taken
32,398
20,404
Mitigated
16,745
13,966
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,279
543
0
1,489
3,311
1,408
0
1,307
2,004
54,107
0
W
Danzaburou
 
Danzaburou
6,588
4,202
0
3,012
5,795
1,655
0
830
4,965
0
49,338
L
Erlang Shen
AwesomeXreb
Erlang Shen
1,496
799
0
3,106
9,974
3,772
0
1,234
8,740
0
29,798
L
Anhur
Co1in
Anhur
3,896
3,108
0
3,530
8,764
2,653
0
1,326
7,438
0
37,976
L
King Arthur
GockMcStuffins
King Arthur
8,261
1,166
0
4,101
11,302
5,874
0
1,198
10,104
0
39,776
W
Thor
4,546
1,520
0
614
6,387
2,396
0
1,270
5,117
0
38,665
L
Maui
1,227
450
0
1,469
7,597
5,295
0
2,869
4,728
14,109
0
W
Surtr
TheN7Monk
Surtr
6,446
2,559
0
2,940
10,421
7,921
0
0
10,421
910
38,706
L
Tiamat
3,175
196
0
1,760
5,647
2,810
0
2,532
3,115
47,726
0
W
Atlas
3,616
1,414
443
1,959
6,484
3,365
0
1,660
4,824
11,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,147
Gold Earned
31,743
290
Minions Killed
305
0
Camps Cleared
0
976,693
Distance Traveled
1,038,555
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,740
674
100
10
0
210,353
2
W
Danzaburou
6,679
668
85
9
0
200,865
5
L
Erlang Shen
4,830
483
58
6
0
236,729
0
L
Anhur
5,251
525
69
7
0
176,616
0
L
King Arthur
5,753
575
57
6
0
192,803
0
W
Thor
6,480
648
49
5
0
219,866
0
L
Maui
4,872
487
19
2
0
192,910
0
W
Surtr
5,768
577
61
6
0
190,676
1
L
Tiamat
5,441
544
87
9
0
177,635
3
W
Atlas
6,076
608
10
1
0
216,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role