Player Matchup

Zeus
Zeus
Fenarf
Zeus
Level 108
God Stats
2W - 1L
1,524 SR
Queue Stats
124W - 91L
1,531 Elo+
Solo
Hel
Hel
FoXTdR
Hel
Level 80
God Stats
3W - 2L
1,541 SR
Queue Stats
301W - 285L
1,509 Elo+
Solo
Hou Yi
Hou Yi
Monsterfoot101
Hou Yi
Level 63
God Stats
2W - 3L
1,153 SR
Queue Stats
319W - 328L
1,448 Elo+
Solo
Susano
Susano
TheVazque
Susano
Level 89
God Stats
7W - 1L
1,762 SR
Queue Stats
348W - 347L
1,432 Elo+
Solo
Fafnir
Fafnir
the_spamclam
Fafnir
Level 89
God Stats
12W - 7L
1,600 SR
Queue Stats
715W - 732L
1,512 Elo+
Solo
Team Averages
Level 86
1,516 SR
1,486 Elo+

VS

Team Averages
Level 110
1,539 SR
1,449 Elo+
Tsukuyomi
Tsukuyomi
KR_CB
Tsukuyomi
Level 126
God Stats
1W - 3L
1,347 SR
Queue Stats
172W - 185L
1,508 Elo+
Solo
Hel
Hel
OmegaNapoleon
Hel
Level 110
God Stats
1W - 2L
1,602 SR
Queue Stats
130W - 104L
1,519 Elo+
Solo
Cernunnos
Cernunnos
RAWJAW84
Cernunnos
Level 103
God Stats
0W - 1L
1,760 SR
Queue Stats
24W - 45L
1,311 Elo+
Solo
Erlang Shen
Erlang Shen
Sphereted-Away
Erlang Shen
Level 74
God Stats
1W - 3L
1,417 SR
Queue Stats
437W - 417L
1,460 Elo+
Solo
Janus
Janus
chewwy20
Janus
Level 137
God Stats
5W - 7L
1,572 SR
Queue Stats
445W - 455L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Fenarf
Zeus
18
6 / 1 / 18
11,058
790
26,549
16,110
7,909
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
FoXTdR
Hel
17
2 / 1 / 20
10,006
715
7,695
11,051
5,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 3 / 8
11,265
805
23,212
17,356
7,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
TheVazque
Susano
18
4 / 2 / 22
10,733
767
21,273
22,046
21,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fafnir
17
6 / 4 / 15
11,783
842
9,477
26,791
33,880
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KR_CB
Tsukuyomi
16
1 / 5 / 3
8,526
609
6,353
21,139
17,455
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 4 / 6
9,657
690
11,163
14,063
7,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
RAWJAW84
Cernunnos
13
0 / 6 / 1
8,154
582
11,231
14,573
6,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Sphereted-Away
Erlang Shen
16
3 / 8 / 5
9,143
653
14,035
30,744
36,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
chewwy20
Janus
17
3 / 5 / 3
10,032
717
21,686
12,942
6,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
28
28
Kills
10
11
Deaths
28
83
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
Fenarf
Zeus
6
1
18
15
W
Hel
FoXTdR
Hel
2
1
20
12
L
Tsukuyomi
KR_CB
Tsukuyomi
1
5
3
0.5
W
10
3
8
4.67
L
3
4
6
1.5
L
Cernunnos
RAWJAW84
Cernunnos
0
6
1
0.08
L
Erlang Shen
Sphereted-Away
Erlang Shen
3
8
5
0.69
W
Susano
TheVazque
Susano
4
2
22
7.5
L
Janus
chewwy20
Janus
3
5
3
0.9
W
Fafnir
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,206
Damage
64,468
93,354
Taken
93,461
76,800
Mitigated
74,226
47,606
Healing
31,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Fenarf
Zeus
26,549
3,351
1,213
2,393
16,110
7,909
2,138
3,964
11,784
46,261
0
W
Hel
FoXTdR
Hel
7,695
291
18,166
6,125
11,051
5,783
233
3,475
7,368
16,550
0
L
Tsukuyomi
KR_CB
Tsukuyomi
6,353
722
440
4,641
21,139
17,455
0
9,642
11,222
0
12,928
W
23,212
14,331
584
2,454
17,356
7,946
4,360
8,351
8,520
0
42,878
L
11,163
874
8,429
6,047
14,063
7,524
0
6,671
7,247
21,887
0
L
Cernunnos
RAWJAW84
Cernunnos
11,231
2,988
1,084
741
14,573
6,525
0
7,572
6,864
0
22,342
L
Erlang Shen
Sphereted-Away
Erlang Shen
14,035
4,953
357
8,585
30,744
36,707
0
13,984
16,139
0
17,048
W
Susano
TheVazque
Susano
21,273
3,703
2,151
4,383
22,046
21,282
859
6,618
14,870
0
26,000
L
Janus
chewwy20
Janus
21,686
54
550
586
12,942
6,015
0
5,852
6,615
43,924
0
W
Fafnir
9,477
2,468
3,346
6,791
26,791
33,880
953
9,409
16,392
20,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,845
Gold Earned
45,512
144
Minions Killed
122
0
Camps Cleared
0
1,298,923
Distance Traveled
1,168,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,058
790
49
4
0
252,954
0
W
Hel
10,006
715
18
1
0
307,456
0
L
Tsukuyomi
8,526
609
9
1
0
252,541
0
W
Hou Yi
11,265
805
50
4
0
228,069
0
L
Hel
9,657
690
19
1
0
252,502
0
L
Cernunnos
8,154
582
27
2
0
182,115
0
L
Erlang Shen
9,143
653
10
1
0
247,201
0
W
Susano
10,733
767
12
1
0
282,742
0
L
Janus
10,032
717
57
4
0
234,135
0
W
Fafnir
11,783
842
15
1
0
227,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role