Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
A Broke Junkie
Mulan
Level 158
God Stats
24W - 22L
1,667 SR
Queue Stats
161W - 168L
1,564 Elo+
Party 1
Medusa
Medusa
Heavi26
Medusa
Level 156
God Stats
14W - 8L
1,591 SR
Queue Stats
54W - 61L
1,469 Elo+
Party 3
Ao Kuang
Ao Kuang
lookin4nugs
Ao Kuang
Level 124
God Stats
11W - 7L
1,820 SR
Queue Stats
77W - 84L
1,561 Elo+
Party 1
Fafnir
Fafnir
xXTUHERMANAXx
Fafnir
Level 154
God Stats
9W - 4L
1,704 SR
Queue Stats
128W - 99L
1,574 Elo+
Party 3
Team Averages
Level 153
1,656 SR
1,534 Elo+

VS

Team Averages
Level 114
1,524 SR
1,557 Elo+
Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DarkGodCentury
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,722 Elo+
Party 2
Neith
Neith
IAMFUZZY
Neith
Level 127
God Stats
114W - 100L
1,573 SR
Queue Stats
149W - 147L
1,517 Elo+
Party 2
Kuzenbo
Kuzenbo
Onionmuffins101
Kuzenbo
Level 104
God Stats
9W - 17L
1,424 SR
Queue Stats
129W - 127L
1,544 Elo+
Party 2
Mulan
Mulan
ShortiesAnd40s
Mulan
Level 105
God Stats
4W - 4L
1,623 SR
Queue Stats
138W - 162L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 0 / 1
7,546
686
6,786
3,029
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 1
7,362
669
5,636
15,470
13,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Heavi26
Medusa
12
4 / 3 / 1
7,146
650
7,309
9,495
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
lookin4nugs
Ao Kuang
11
6 / 3 / 3
7,220
656
7,352
10,301
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 0 / 5
6,044
549
2,384
5,570
4,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 2 / 4
7,079
644
7,041
9,803
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 1
5,605
510
1,019
4,131
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
IAMFUZZY
Neith
11
1 / 3 / 2
6,528
593
5,986
8,588
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
2 / 4 / 1
5,671
516
2,772
12,618
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 2 / 0
6,885
626
10,195
11,176
11,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
13
Kills
8
8
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
1
2.5
L
Da Ji
 
Da Ji
3
2
4
2.5
W
1
2
1
0.75
L
0
2
1
0.25
W
Medusa
Heavi26
Medusa
4
3
1
1.5
L
Neith
IAMFUZZY
Neith
1
3
2
0.67
L
2
4
1
0.63
L
2
2
0
1
W
Ao Kuang
lookin4nugs
Ao Kuang
6
3
3
2.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,467
Damage
27,013
43,865
Taken
46,316
25,306
Mitigated
29,106
14,131
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,786
3,083
0
750
3,029
1,051
521
994
2,035
62,385
0
L
Da Ji
 
Da Ji
7,041
1,381
0
1,250
9,803
4,307
0
2,999
6,804
0
58,682
W
5,636
1,017
0
5,190
15,470
13,421
0
0
14,581
0
52,107
L
1,019
108
0
750
4,131
1,032
0
3,129
1,002
39,268
0
W
Medusa
Heavi26
Medusa
7,309
3,414
0
2,988
9,495
3,072
0
1,175
8,320
0
46,792
L
Neith
IAMFUZZY
Neith
5,986
4,111
0
2,004
8,588
3,067
286
2,574
6,014
0
48,924
L
2,772
1,061
0
1,550
12,618
9,104
0
7,414
5,204
16,942
0
L
10,195
1,288
0
4,990
11,176
11,596
0
388
10,788
0
51,938
W
Ao Kuang
lookin4nugs
Ao Kuang
7,352
2,366
0
2,653
10,301
3,325
0
901
9,400
46,070
3,398
W
2,384
792
0
2,550
5,570
4,437
9
721
4,849
6,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,318
Gold Earned
31,768
367
Minions Killed
338
0
Camps Cleared
0
1,171,604
Distance Traveled
1,149,106
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,546
686
110
10
0
231,487
2
L
Da Ji
7,079
644
93
8
0
272,319
3
W
Mulan
7,362
669
106
10
0
212,438
2
L
Scylla
5,605
510
78
7
0
216,147
4
W
Medusa
7,146
650
81
7
0
222,752
4
L
Neith
6,528
593
86
8
0
201,728
0
L
Kuzenbo
5,671
516
18
2
0
235,909
3
L
Mulan
6,885
626
63
6
0
223,003
2
W
Ao Kuang
7,220
656
69
6
0
252,774
1
W
Fafnir
6,044
549
1
0
0
252,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role