Player Matchup

Danzaburou
Danzaburou
Bluntpottimus
Danzaburou
Level 28
God Stats
12W - 6L
1,575 SR
Queue Stats
64W - 66L
1,400 Elo+
Party 3
Da Ji
Da Ji
CallmeZxye
Da Ji
Level 147
God Stats
3W - 0L
1,898 SR
Queue Stats
142W - 135L
1,463 Elo+
Party 2
Ymir
Ymir
MeatMaster14972
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,474 Elo+
Party 2
Odin
Odin
Skinwalker69874
Odin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 154L
1,396 Elo+
Party 3
Hades
Hades
XTC-_Crisp
Hades
Level 80
God Stats
35W - 24L
1,615 SR
Queue Stats
278W - 275L
1,473 Elo+
Solo
Team Averages
Level 67
1,618 SR
1,441 Elo+

VS

Team Averages
Level 93
1,578 SR
1,498 Elo+
Bellona
Bellona
BOOKIEBEAR8
Bellona
Level 118
God Stats
31W - 50L
1,361 SR
Queue Stats
376W - 370L
1,442 Elo+
Solo
Anubis
Anubis
Bolmpo
Anubis
Level 111
God Stats
12W - 2L
1,704 SR
Queue Stats
336W - 293L
1,469 Elo+
Party 1
Hel
Hel
personakaboom
Hel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,624 Elo+
Solo
Danzaburou
Danzaburou
ssundazee
Danzaburou
Level 101
God Stats
6W - 2L
1,999 SR
Queue Stats
261W - 227L
1,490 Elo+
Party 1
Awilix
Awilix
ySiah--
Awilix
Level 68
God Stats
1W - 2L
1,324 SR
Queue Stats
6W - 6L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bluntpottimus
Danzaburou
12
3 / 3 / 3
7,160
597
6,945
7,845
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
13
4 / 3 / 2
7,683
640
5,034
12,317
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 2 / 4
8,180
682
7,318
9,978
4,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 7
6,014
501
3,268
8,836
7,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
13
4 / 3 / 4
7,607
634
9,974
11,957
5,005
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BOOKIEBEAR8
Bellona
7
1 / 4 / 0
5,353
446
2,212
6,822
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Bolmpo
Anubis
12
4 / 5 / 2
7,450
621
9,735
12,506
6,419
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 3 / 4
5,305
442
2,920
5,303
4,146
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Danzaburou
ssundazee
Danzaburou
9
0 / 2 / 5
5,363
447
6,512
8,578
3,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
ySiah--
Awilix
11
7 / 3 / 3
7,002
584
8,414
10,504
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
17
Kills
13
13
Deaths
17
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
BOOKIEBEAR8
Bellona
1
4
0
0.25
W
Danzaburou
Bluntpottimus
Danzaburou
3
3
3
1.5
L
Anubis
Bolmpo
Anubis
4
5
2
1
W
Da Ji
4
3
2
1.67
W
5
2
4
3.5
W
1
2
7
2.25
W
Hades
4
3
4
2
L
1
3
4
1
L
Danzaburou
ssundazee
Danzaburou
0
2
5
1.25
L
Awilix
ySiah--
Awilix
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,539
Damage
29,793
50,933
Taken
43,713
24,722
Mitigated
22,642
18,140
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BOOKIEBEAR8
Bellona
2,212
1,066
0
1,273
6,822
4,113
0
3,935
2,629
0
17,692
W
Danzaburou
Bluntpottimus
Danzaburou
6,945
2,499
193
2,910
7,845
2,829
118
973
6,872
0
52,257
L
Anubis
Bolmpo
Anubis
9,735
569
0
5,095
12,506
6,419
295
8,216
4,130
57,765
0
W
Da Ji
5,034
1,733
0
4,325
12,317
4,484
0
1,914
10,403
0
50,089
W
7,318
1,661
0
3,303
9,978
4,805
355
1,851
8,127
48,512
0
W
3,268
1,294
50
1,395
8,836
7,599
202
2,338
6,498
573
17,868
W
Hades
9,974
1,246
543
5,421
11,957
5,005
1,321
5,579
6,378
54,761
0
L
2,920
296
1,217
1,123
5,303
4,146
360
234
5,069
17,776
0
L
Danzaburou
ssundazee
Danzaburou
6,512
1,582
0
1,722
8,578
3,299
630
320
8,258
0
38,836
L
Awilix
ySiah--
Awilix
8,414
4,358
0
1,886
10,504
4,665
0
4,359
6,095
0
36,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,644
Gold Earned
30,473
371
Minions Killed
251
0
Camps Cleared
0
1,170,752
Distance Traveled
1,003,288
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,353
446
38
3
0
118,420
0
W
Danzaburou
7,160
597
92
8
0
228,487
0
L
Anubis
7,450
621
80
7
0
195,302
0
W
Da Ji
7,683
640
84
7
0
270,568
0
W
Ymir
8,180
682
80
7
0
223,375
0
W
Odin
6,014
501
25
2
0
231,935
0
W
Hades
7,607
634
90
8
0
216,387
1
L
Hel
5,305
442
27
2
0
218,252
0
L
Danzaburou
5,363
447
60
5
0
213,227
0
L
Awilix
7,002
584
46
4
0
258,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role