Player Matchup

Ravana
Ravana
Needsmoarkill
Ravana
Level 158
God Stats
50W - 34L
1,604 SR
Queue Stats
106W - 89L
1,496 Elo+
Solo
Ares
Ares
REVO x Curez
Ares
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,714 Elo+
Party 1
Anhur
Anhur
TrimusNexus
Anhur
Level 49
God Stats
5W - 5L
1,434 SR
Queue Stats
110W - 95L
1,489 Elo+
Party 1
Ix Chel
Ix Chel
TrimusNova
Ix Chel
Level 42
God Stats
3W - 3L
1,398 SR
Queue Stats
122W - 89L
1,541 Elo+
Party 1
Arachne
Arachne
grezgaming2406
Arachne
Level 124
God Stats
13W - 12L
1,507 SR
Queue Stats
209W - 193L
1,504 Elo+
Solo
Team Averages
Level 76
1,488 SR
1,549 Elo+

VS

Team Averages
Level 68
1,520 SR
1,395 Elo+
Serqet
Serqet
 
Serqet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Eric-le-Rouge--
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 2
Surtr
Surtr
Lunarium_Sensei
Surtr
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,444 Elo+
Party 2
Chang'e
Chang'e
Tendenziell
Chang'e
Level 123
God Stats
13W - 11L
1,600 SR
Queue Stats
130W - 122L
1,506 Elo+
Solo
Nemesis
Nemesis
YAZHOG_59
Nemesis
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 10L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,947
695
7,405
7,237
2,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 0 / 4
5,751
575
1,312
3,698
2,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
4 / 0 / 0
5,970
597
3,447
2,919
985
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
TrimusNova
Ix Chel
11
3 / 0 / 1
6,072
607
6,409
5,730
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 1 / 2
5,462
546
3,838
7,925
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
0 / 3 / 1
4,980
498
1,082
7,215
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Hachiman
7
0 / 3 / 0
4,440
444
1,491
3,846
723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 0
5,492
549
4,573
10,672
5,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Tendenziell
Chang'e
10
1 / 1 / 0
5,179
518
2,383
7,158
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
YAZHOG_59
Nemesis
7
0 / 1 / 0
4,648
465
1,274
6,335
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
11
Kills
1
1
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
1
0.17
L
Hachiman
0
3
0
0
L
0
3
0
0
W
3
0
0
3
W
0
0
4
2
L
Chang'e
Tendenziell
Chang'e
1
1
0
1
W
4
0
0
4
W
Ix Chel
TrimusNova
Ix Chel
3
0
1
3.5
L
Nemesis
YAZHOG_59
Nemesis
0
1
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,411
Damage
10,803
27,509
Taken
35,226
11,481
Mitigated
13,856
10,338
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,082
218
0
946
7,215
3,434
0
2,419
4,796
0
17,786
L
Hachiman
1,491
784
0
0
3,846
723
0
738
3,108
0
11,331
L
4,573
1,566
0
2,893
10,672
5,276
0
148
10,524
352
38,611
W
7,405
2,264
0
3,344
7,237
2,876
639
117
7,120
0
55,491
W
1,312
217
0
943
3,698
2,556
0
0
3,698
12,109
0
L
Chang'e
Tendenziell
Chang'e
2,383
209
234
2,103
7,158
2,448
0
3,418
3,740
28,937
0
W
3,447
2,078
0
1,415
2,919
985
0
0
2,919
0
32,527
W
Ix Chel
TrimusNova
Ix Chel
6,409
1,486
478
2,674
5,730
2,264
0
1,076
4,654
49,970
0
L
Nemesis
YAZHOG_59
Nemesis
1,274
318
0
85
6,335
1,975
0
998
5,337
0
25,953
W
3,838
2,960
0
1,484
7,925
2,800
0
1,307
6,448
0
35,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,202
Gold Earned
24,739
319
Minions Killed
207
0
Camps Cleared
0
980,390
Distance Traveled
1,039,555
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,980
498
19
2
0
208,881
0
L
Hachiman
4,440
444
20
2
0
159,689
0
L
Surtr
5,492
549
61
6
0
201,865
0
W
Ravana
6,947
695
109
11
0
181,435
0
W
Ares
5,751
575
15
2
0
221,231
0
L
Chang'e
5,179
518
60
6
0
212,085
3
W
Anhur
5,970
597
57
6
0
168,628
0
W
Ix Chel
6,072
607
76
8
0
205,074
1
L
Nemesis
4,648
465
47
5
0
257,035
0
W
Arachne
5,462
546
62
6
0
204,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role