Player Matchup

Tsukuyomi
Tsukuyomi
Juggernog5801
Tsukuyomi
Level 72
God Stats
10W - 4L
1,743 SR
Queue Stats
26W - 22L
1,572 Elo+
Party 1
Sobek
Sobek
PingDingDing567
Sobek
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,229 Elo+
Party 1
Yu Huang
Yu Huang
SwagBruh
Yu Huang
Level 62
God Stats
3W - 1L
1,776 SR
Queue Stats
18W - 21L
1,395 Elo+
Party 1
Team Averages
Level 52
1,673 SR
1,398 Elo+

VS

Team Averages
Level 51
1,510 SR
1,532 Elo+
Sol
Sol
ALEX XB0
Sol
Level 32
God Stats
4W - 6L
1,461 SR
Queue Stats
8W - 13L
1,494 Elo+
Solo
Surtr
Surtr
CH3Hg
Surtr
Level 60
God Stats
16W - 10L
1,570 SR
Queue Stats
64W - 58L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
antilegend7800
Ah Muzen Cab
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Juggernog5801
Tsukuyomi
13
8 / 1 / 5
10,196
850
14,790
12,080
5,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 9
9,384
782
4,689
12,381
13,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
SwagBruh
Yu Huang
12
2 / 2 / 10
9,326
777
8,907
8,796
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 2
8,996
750
8,803
12,426
4,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
CH3Hg
Surtr
11
3 / 0 / 2
8,995
750
6,991
12,009
12,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
antilegend7800
Ah Muzen Cab
11
0 / 6 / 3
8,103
675
8,736
11,331
3,182
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
13
Kills
5
5
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Surtr
CH3Hg
Surtr
3
0
2
4
W
Tsukuyomi
Juggernog5801
Tsukuyomi
8
1
5
10.5
W
3
2
9
3.75
W
Yu Huang
SwagBruh
Yu Huang
2
2
10
3.5
L
Ah Muzen Cab
antilegend7800
Ah Muzen Cab
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,386
Damage
24,530
33,257
Taken
35,766
23,144
Mitigated
19,608
9,436
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,803
3,040
0
1,627
12,426
4,387
396
5,763
6,663
32,793
3,072
L
Surtr
CH3Hg
Surtr
6,991
2,341
0
2,491
12,009
12,039
0
5,172
6,837
546
22,934
W
Tsukuyomi
Juggernog5801
Tsukuyomi
14,790
3,607
0
6,322
12,080
5,593
777
2,813
9,267
0
52,706
W
4,689
495
0
2,974
12,381
13,653
300
4,132
8,249
11,352
0
W
Yu Huang
SwagBruh
Yu Huang
8,907
569
0
140
8,796
3,898
703
1,919
6,877
35,079
0
L
Ah Muzen Cab
antilegend7800
Ah Muzen Cab
8,736
2,214
0
529
11,331
3,182
204
3,550
7,781
0
25,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,906
Gold Earned
26,094
143
Minions Killed
88
0
Camps Cleared
0
725,479
Distance Traveled
620,185
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,996
750
43
4
0
195,326
0
L
Surtr
8,995
750
26
2
0
227,996
3
W
Tsukuyomi
10,196
850
66
6
0
258,338
0
W
Sobek
9,384
782
23
2
0
245,982
0
W
Yu Huang
9,326
777
54
5
0
221,159
0
L
Ah Muzen Cab
8,103
675
19
2
0
196,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role