Player Matchup

Sol
Sol
 
Sol
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DeathTrek
Ganesha
Level 197
God Stats
1W - 2L
1,402 SR
Queue Stats
84W - 70L
1,494 Elo+
Solo
Bastet
Bastet
LAGGIlIN
Bastet
Level 85
God Stats
1W - 1L
1,505 SR
Queue Stats
5W - 5L
1,362 Elo+
Party 1
Shiva
Shiva
XANDEKU
Shiva
Level 90
God Stats
3W - 2L
1,807 SR
Queue Stats
150W - 147L
1,436 Elo+
Solo
Medusa
Medusa
sleptonKarma
Medusa
Level 61
God Stats
3W - 4L
1,452 SR
Queue Stats
34W - 36L
1,410 Elo+
Party 1
Team Averages
Level 97
1,533 SR
1,440 Elo+

VS

Team Averages
Level 116
1,540 SR
1,444 Elo+
Hel
Hel
EllySpaghetti
Hel
Level 89
God Stats
10W - 19L
1,327 SR
Queue Stats
340W - 418L
1,431 Elo+
Solo
Scylla
Scylla
ImHerSlayerr
Scylla
Level 80
God Stats
2W - 2L
1,543 SR
Queue Stats
305W - 341L
1,382 Elo+
Solo
Neith
Neith
ReNeGaDoSk9
Neith
Level 147
God Stats
2W - 2L
1,648 SR
Queue Stats
237W - 220L
1,447 Elo+
Solo
Yu Huang
Yu Huang
kodaB
Yu Huang
Level 138
God Stats
0W - 2L
1,683 SR
Queue Stats
512W - 519L
1,464 Elo+
Solo
Horus
Horus
radec9995
Horus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 1 / 0
6,967
633
4,854
5,861
1,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
DeathTrek
Ganesha
9
1 / 0 / 1
5,994
545
1,765
7,973
4,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
LAGGIlIN
Bastet
9
3 / 1 / 2
6,011
546
4,102
8,720
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
XANDEKU
Shiva
12
6 / 1 / 2
7,867
715
6,163
9,680
5,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
12
3 / 0 / 0
6,984
635
5,805
6,199
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,036
458
3,126
5,520
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
8
1 / 7 / 0
5,063
460
2,845
8,786
2,462
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
5,563
506
4,272
7,599
2,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
kodaB
Yu Huang
11
2 / 2 / 0
6,075
552
5,383
8,792
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
radec9995
Horus
8
0 / 4 / 1
4,791
436
2,616
8,202
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
17
Kills
3
3
Deaths
17
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
0
4
W
Ganesha
DeathTrek
Ganesha
1
0
1
1.5
L
0
1
1
0.5
L
Scylla
1
7
0
0.14
W
Bastet
LAGGIlIN
Bastet
3
1
2
4
L
0
3
0
0
W
Shiva
XANDEKU
Shiva
6
1
2
7
L
Yu Huang
kodaB
Yu Huang
2
2
0
1
L
Horus
radec9995
Horus
0
4
1
0.13
W
Medusa
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,689
Damage
18,242
38,433
Taken
38,899
16,686
Mitigated
14,865
11,091
Healing
9,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,854
2,082
0
2,620
5,861
1,900
910
2,942
2,673
45,416
0
W
Ganesha
DeathTrek
Ganesha
1,765
73
1,352
1,869
7,973
4,415
0
1,623
6,318
23,893
0
L
3,126
320
1,135
2,639
5,520
3,186
0
1,464
4,056
20,465
0
L
Scylla
2,845
912
0
1,980
8,786
2,462
0
94
8,692
21,469
0
W
Bastet
LAGGIlIN
Bastet
4,102
1,231
0
1,058
8,720
2,738
0
2,601
6,019
0
33,064
L
4,272
404
0
1,182
7,599
2,397
0
259
7,340
0
44,481
W
Shiva
XANDEKU
Shiva
6,163
1,860
0
3,103
9,680
5,419
814
2,996
6,654
94
42,146
L
Yu Huang
kodaB
Yu Huang
5,383
308
0
1,875
8,792
3,370
0
3,150
5,642
44,068
0
L
Horus
radec9995
Horus
2,616
1,544
80
300
8,202
3,450
0
1,746
6,456
0
21,879
W
Medusa
5,805
2,081
0
1,089
6,199
2,214
791
784
5,415
0
49,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,823
Gold Earned
26,528
321
Minions Killed
258
0
Camps Cleared
0
1,041,443
Distance Traveled
955,854
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,967
633
85
8
0
209,166
0
W
Ganesha
5,994
545
8
1
0
227,284
4
L
Hel
5,036
458
30
3
0
184,844
1
L
Scylla
5,063
460
28
3
0
177,319
1
W
Bastet
6,011
546
50
5
0
217,360
0
L
Neith
5,563
506
86
8
0
199,989
0
W
Shiva
7,867
715
67
6
0
188,478
0
L
Yu Huang
6,075
552
74
7
0
199,606
0
L
Horus
4,791
436
40
4
0
194,096
0
W
Medusa
6,984
635
111
10
0
199,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role