Player Matchup

Agni
Agni
Diamond IV
Mabogan
Agni
Diamond IV
Level 158
God Stats
1W - 0L
1,615 SR
Queue Stats
42W - 30L
2,140 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,615 SR
2,140 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 95
1,500 SR
2,069 MMR
Guan Yu
Guan Yu
Gold II
GumOnMyShoe
Guan Yu
Gold II
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 5L
2,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Mabogan
Agni
20
7 / 2 / 0
18,274
1,015
20,530
16,015
11,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
CernunnosSusanoAchillesRavanaMedusa

VS

Bans
ThothSolGilgameshRamaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GumOnMyShoe
Guan Yu
20
2 / 7 / 0
16,387
910
11,829
26,873
26,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
7
Kills
2
2
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
GumOnMyShoe
Guan Yu
2
7
0
0.29
W
Agni
Mabogan
Agni
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,530
Damage
11,829
16,015
Taken
26,873
11,856
Mitigated
26,023
1,411
Healing
3,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
GumOnMyShoe
Guan Yu
11,829
2,601
0
3,704
26,873
26,023
0
21,220
5,653
0
99,506
W
Agni
Mabogan
Agni
20,530
2,597
0
1,411
16,015
11,856
1,984
254
15,761
107,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,274
Gold Earned
16,387
179
Minions Killed
162
8
Camps Cleared
7
370,834
Distance Traveled
397,491
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
16,387
910
162
9
7
397,491
2
W
Agni
18,274
1,015
179
10
8
370,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role