Player Matchup

Janus
Janus
Amsukiw
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,527 Elo+
Party 3
Nike
Nike
DerNerevarine
Nike
Level 152
God Stats
3W - 1L
1,604 SR
Queue Stats
219W - 169L
1,574 Elo+
Party 1
Eset
Eset
RandomGoat23
Eset
Level 158
God Stats
2W - 0L
1,854 SR
Queue Stats
131W - 135L
1,504 Elo+
Solo
Chiron
Chiron
Synergie_Heart
Chiron
Level 153
God Stats
2W - 1L
1,541 SR
Queue Stats
276W - 232L
1,536 Elo+
Party 1
Awilix
Awilix
ThanatosOtpzz
Awilix
Level 56
God Stats
2W - 1L
1,386 SR
Queue Stats
20W - 13L
1,526 Elo+
Party 3
Team Averages
Level 107
1,577 SR
1,533 Elo+

VS

Team Averages
Level 136
1,520 SR
1,550 Elo+
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Hopsic
Athena
Level 89
God Stats
0W - 1L
1,279 SR
Queue Stats
132W - 106L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
PAßU
Sun Wukong
Level 148
God Stats
9W - 6L
1,627 SR
Queue Stats
431W - 405L
1,541 Elo+
Party 2
Tiamat
Tiamat
Samuelbc2000
Tiamat
Level 158
God Stats
2W - 5L
1,616 SR
Queue Stats
153W - 143L
1,597 Elo+
Party 2
Thanatos
Thanatos
Semidimoni
Thanatos
Level 138
God Stats
3W - 3L
1,576 SR
Queue Stats
146W - 142L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Amsukiw
Janus
13
4 / 3 / 5
8,340
596
10,226
7,972
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 2
9,361
669
12,209
10,438
7,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 1 / 8
7,782
556
5,516
11,453
9,601
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 0
8,418
601
8,482
10,077
3,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
7 / 3 / 3
9,074
648
7,022
11,164
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 3 / 0
6,432
459
5,011
10,662
3,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Hopsic
Athena
10
1 / 2 / 4
6,864
490
5,460
13,355
9,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
PAßU
Sun Wukong
10
0 / 5 / 0
6,477
463
3,898
13,099
5,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
12
2 / 5 / 2
7,470
534
8,165
11,034
6,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Semidimoni
Thanatos
12
5 / 3 / 0
7,518
537
8,892
14,151
5,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
18
Kills
8
8
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
0
0
W
Janus
Amsukiw
Janus
4
3
5
2.17
W
4
0
2
5
L
Athena
Hopsic
Athena
1
2
4
1.5
L
Sun Wukong
PAßU
Sun Wukong
0
5
0
0
W
0
1
8
4
L
Tiamat
2
5
2
0.6
L
Thanatos
Semidimoni
Thanatos
5
3
0
1.67
W
3
1
0
3
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,455
Damage
31,426
51,104
Taken
62,301
27,988
Mitigated
31,461
15,475
Healing
15,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,011
2,265
0
1,469
10,662
3,778
0
1,221
9,441
0
47,177
W
Janus
Amsukiw
Janus
10,226
1,556
0
654
7,972
3,311
338
5,795
1,824
50,701
0
W
12,209
2,556
0
4,994
10,438
7,001
0
499
9,939
0
79,335
L
Athena
Hopsic
Athena
5,460
1,714
0
2,393
13,355
9,956
0
3,887
9,219
23,280
0
L
Sun Wukong
PAßU
Sun Wukong
3,898
571
0
2,812
13,099
5,662
0
168
12,138
0
46,143
W
5,516
1,927
477
3,880
11,453
9,601
0
2,496
8,873
25,605
0
L
Tiamat
8,165
966
0
1,385
11,034
6,419
0
6,750
3,941
50,148
0
L
Thanatos
Semidimoni
Thanatos
8,892
2,411
0
7,500
14,151
5,646
0
3,183
10,742
0
47,690
W
8,482
4,502
511
4,209
10,077
3,866
0
1,552
8,525
0
74,135
W
7,022
2,885
0
750
11,164
4,209
0
3,393
7,553
0
73,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,975
Gold Earned
34,761
465
Minions Killed
354
0
Camps Cleared
0
1,421,798
Distance Traveled
1,399,620
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,432
459
72
5
0
255,619
4
W
Janus
8,340
596
101
7
0
264,028
0
W
Nike
9,361
669
121
9
0
284,040
0
L
Athena
6,864
490
43
3
0
298,418
2
L
Sun Wukong
6,477
463
72
5
0
276,218
0
W
Eset
7,782
556
23
2
0
270,073
4
L
Tiamat
7,470
534
106
8
0
260,496
0
L
Thanatos
7,518
537
61
4
0
308,869
0
W
Chiron
8,418
601
112
8
0
269,833
2
W
Awilix
9,074
648
108
8
0
333,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role